/* * ------------------------------------------------------------------------ * * Copyright (C) 2003 - 2013 * University of Konstanz, Germany and * KNIME GmbH, Konstanz, Germany * Website: http://www.knime.org; Email: contact@knime.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License, Version 3, as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see <http://www.gnu.org/licenses>. * * Additional permission under GNU GPL version 3 section 7: * * KNIME interoperates with ECLIPSE solely via ECLIPSE's plug-in APIs. * Hence, KNIME and ECLIPSE are both independent programs and are not * derived from each other. Should, however, the interpretation of the * GNU GPL Version 3 ("License") under any applicable laws result in * KNIME and ECLIPSE being a combined program, KNIME GMBH herewith grants * you the additional permission to use and propagate KNIME together with * ECLIPSE with only the license terms in place for ECLIPSE applying to * ECLIPSE and the GNU GPL Version 3 applying for KNIME, provided the * license terms of ECLIPSE themselves allow for the respective use and * propagation of ECLIPSE together with KNIME. * * Additional permission relating to nodes for KNIME that extend the Node * Extension (and in particular that are based on subclasses of NodeModel, * NodeDialog, and NodeView) and that only interoperate with KNIME through * standard APIs ("Nodes"): * Nodes are deemed to be separate and independent programs and to not be * covered works. Notwithstanding anything to the contrary in the * License, the License does not apply to Nodes, you are not required to * license Nodes under the License, and you are granted a license to * prepare and propagate Nodes, in each case even if such Nodes are * propagated with or for interoperation with KNIME. The owner of a Node * may freely choose the license terms applicable to such Node, including * when such Node is propagated with or for interoperation with KNIME. * --------------------------------------------------------------------- * * */ package org.knime.knip.base.data.aggregation; import org.knime.base.data.aggregation.AggregationOperator; import org.knime.base.data.aggregation.GlobalSettings; import org.knime.base.data.aggregation.OperatorColumnSettings; import org.knime.base.data.aggregation.OperatorData; import org.knime.knip.base.data.img.ImgPlusCellFactory; import org.knime.knip.base.data.img.ImgPlusValue; /** * * @author <a href="mailto:dietzc85@googlemail.com">Christian Dietz</a> * @author <a href="mailto:horn_martin@gmx.de">Martin Horn</a> * @author <a href="mailto:michael.zinsmaier@googlemail.com">Michael Zinsmaier</a> */ public abstract class ImgAggregrationOperation extends AggregationOperator { private static final String GLOBAL_SETTINGS_KEY_IMG_CELL_FACTORY = "global_settings_key_img_cell_factory"; private ImgPlusCellFactory m_imgCellFactory = null; /** * @param operatorData */ public ImgAggregrationOperation(final String id, final String label, final GlobalSettings globalSettings) { super(new OperatorData(id, label, label, false, false, ImgPlusValue.class, false), globalSettings, OperatorColumnSettings.DEFAULT_INCL_MISSING); if ((m_imgCellFactory = (ImgPlusCellFactory)globalSettings.getValue(GLOBAL_SETTINGS_KEY_IMG_CELL_FACTORY)) == null) { m_imgCellFactory = new ImgPlusCellFactory(globalSettings.getFileStoreFactory()); globalSettings.addValue(GLOBAL_SETTINGS_KEY_IMG_CELL_FACTORY, m_imgCellFactory); } } public ImgAggregrationOperation(final String id, final String label, final String columnName) { super(new OperatorData(id, label, columnName, false, false, ImgPlusValue.class, false)); } /** * @return */ protected ImgPlusCellFactory getImgPlusCellFactory() { return m_imgCellFactory; } }