/* This file is part of jpcsp. Jpcsp is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Jpcsp is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Jpcsp. If not, see <http://www.gnu.org/licenses/>. */ package jpcsp.graphics; import jpcsp.graphics.RE.IRenderingEngine; /** * @author gid15 * */ public class VertexArray { private int id = -1; private int vtype; private VertexBuffer vertexBuffer; private int stride; private boolean pendingReload = false; public VertexArray(int vtype, VertexBuffer vertexBuffer, int stride) { this.vtype = vtype & VertexInfo.vtypeMask; this.vertexBuffer = vertexBuffer; this.stride = stride; } public boolean bind(IRenderingEngine re) { boolean needSetDataPointers = pendingReload; pendingReload = false; if (id == -1) { id = re.genVertexArray(); needSetDataPointers = true; } re.bindVertexArray(id); return needSetDataPointers; } public void delete(IRenderingEngine re) { re.deleteVertexArray(id); id = -1; } public boolean isMatching(int vtype, VertexBuffer vertexBuffer, int address, int stride) { if (this.vertexBuffer != vertexBuffer || this.stride != stride) { return false; } if (this.vtype != (vtype & VertexInfo.vtypeMask)) { return false; } if ((vertexBuffer.getBufferOffset(address) % stride) != 0) { return false; } return true; } public int getVertexOffset(int address) { return vertexBuffer.getBufferOffset(address) / stride; } public VertexBuffer getVertexBuffer() { return vertexBuffer; } public void forceReload() { pendingReload = true; } @Override public String toString() { VertexInfo vinfo = new VertexInfo(); vinfo.processType(vtype); return String.format("VertexArray[%s, stride %d, id %d, %s]", vinfo, stride, id, vertexBuffer); } }