/* This file is part of jpcsp. Jpcsp is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Jpcsp is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Jpcsp. If not, see <http://www.gnu.org/licenses/>. */ package jpcsp.graphics.RE.software; import jpcsp.memory.IMemoryReader; /** * @author gid15 * * Provide a random access for a texture provided having only a sequential access (IMemoryReader). */ public class RandomTextureAccessReader implements IRandomTextureAccess { protected int width; protected int height; protected final int[] pixels; public RandomTextureAccessReader(IMemoryReader imageReader, int width, int height) { this.width = width; this.height = height; // Read the whole texture into the "pixels" array final int length = width * height; pixels = new int[length]; for (int i = 0; i < length; i++) { pixels[i] = imageReader.readNext(); } } @Override public int readPixel(int u, int v) { return pixels[v * width + u]; } @Override public int getWidth() { return width; } @Override public int getHeight() { return height; } }