/*
This file is part of jpcsp.
Jpcsp is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Jpcsp is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Jpcsp. If not, see <http://www.gnu.org/licenses/>.
*/
package jpcsp.Allegrex.compiler.nativeCode;
import static jpcsp.Allegrex.Common._a0;
import static jpcsp.Allegrex.Common._a1;
import static jpcsp.Allegrex.Common._a2;
/**
* @author gid15
*
*/
public class Strlen extends AbstractNativeCodeSequence {
static public void call() {
int srcAddr = getGprA0();
int srcLength = getStrlen(srcAddr);
setGprV0(srcLength);
getCpu()._a0 = srcAddr + srcLength;
getCpu()._a1 = srcAddr;
getCpu()._a2 = 0;
}
static public void call(int lastUpdatedRegister) {
int srcAddr = getGprA0();
int srcLength = getStrlen(srcAddr);
setGprV0(srcLength);
// Some games are also assuming that the other registers
// have been modified... dirty programming
if (lastUpdatedRegister >= _a0) {
getCpu()._a0 = srcAddr + srcLength;
if (lastUpdatedRegister >= _a1) {
getCpu()._a1 = srcAddr;
if (lastUpdatedRegister >= _a2) {
getCpu()._a2 = 0;
}
}
}
}
}