/* This file is part of jpcsp. Jpcsp is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Jpcsp is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Jpcsp. If not, see <http://www.gnu.org/licenses/>. */ package jpcsp.Allegrex.compiler.nativeCode; import static jpcsp.Allegrex.Common._a0; import static jpcsp.Allegrex.Common._a1; import static jpcsp.Allegrex.Common._a2; /** * @author gid15 * */ public class Strlen extends AbstractNativeCodeSequence { static public void call() { int srcAddr = getGprA0(); int srcLength = getStrlen(srcAddr); setGprV0(srcLength); getCpu()._a0 = srcAddr + srcLength; getCpu()._a1 = srcAddr; getCpu()._a2 = 0; } static public void call(int lastUpdatedRegister) { int srcAddr = getGprA0(); int srcLength = getStrlen(srcAddr); setGprV0(srcLength); // Some games are also assuming that the other registers // have been modified... dirty programming if (lastUpdatedRegister >= _a0) { getCpu()._a0 = srcAddr + srcLength; if (lastUpdatedRegister >= _a1) { getCpu()._a1 = srcAddr; if (lastUpdatedRegister >= _a2) { getCpu()._a2 = 0; } } } } }