/*
This file is part of jpcsp.
Jpcsp is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Jpcsp is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Jpcsp. If not, see <http://www.gnu.org/licenses/>.
*/
package jpcsp.graphics.RE;
import org.lwjgl.opengl.GL15;
import org.lwjgl.opengl.GL30;
import org.lwjgl.opengl.GL31;
/**
* @author gid15
*
* A RenderingEngine implementing calls to OpenGL using LWJGL
* for OpenGL Version >= 3.1.
* The class contains no rendering logic, it just implements the interface to LWJGL.
*/
public class RenderingEngineLwjgl31 extends RenderingEngineLwjgl15 {
protected static final int[] bufferTargetToGL = {
GL15.GL_ARRAY_BUFFER, // RE_ARRAY_BUFFER
GL31.GL_UNIFORM_BUFFER // RE_UNIFORM_BUFFER
};
@Override
public void bindBufferBase(int target, int bindingPoint, int buffer) {
GL30.glBindBufferBase(bufferTargetToGL[target], bindingPoint, buffer);
}
@Override
public int getUniformBlockIndex(int program, String name) {
return GL31.glGetUniformBlockIndex(program, name);
}
@Override
public void setUniformBlockBinding(int program, int blockIndex, int bindingPoint) {
GL31.glUniformBlockBinding(program, blockIndex, bindingPoint);
}
}