/* This file is part of jpcsp. Jpcsp is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Jpcsp is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Jpcsp. If not, see <http://www.gnu.org/licenses/>. */ package jpcsp.graphics.RE; import org.lwjgl.opengl.GL15; import org.lwjgl.opengl.GL30; import org.lwjgl.opengl.GL31; /** * @author gid15 * * A RenderingEngine implementing calls to OpenGL using LWJGL * for OpenGL Version >= 3.1. * The class contains no rendering logic, it just implements the interface to LWJGL. */ public class RenderingEngineLwjgl31 extends RenderingEngineLwjgl15 { protected static final int[] bufferTargetToGL = { GL15.GL_ARRAY_BUFFER, // RE_ARRAY_BUFFER GL31.GL_UNIFORM_BUFFER // RE_UNIFORM_BUFFER }; @Override public void bindBufferBase(int target, int bindingPoint, int buffer) { GL30.glBindBufferBase(bufferTargetToGL[target], bindingPoint, buffer); } @Override public int getUniformBlockIndex(int program, String name) { return GL31.glGetUniformBlockIndex(program, name); } @Override public void setUniformBlockBinding(int program, int blockIndex, int bindingPoint) { GL31.glUniformBlockBinding(program, blockIndex, bindingPoint); } }