/*
** 2011 September 25
**
** The author disclaims copyright to this source code. In place of
** a legal notice, here is a blessing:
** May you do good and not evil.
** May you find forgiveness for yourself and forgive others.
** May you share freely, never taking more than you give.
*/
package info.ata4.bsplib.struct;
import info.ata4.util.EnumConverter;
import info.ata4.io.DataReader;
import info.ata4.io.DataWriter;
import java.io.IOException;
/**
* DTexInfo structure variant for Dark Messiah (single player only).
*
* @author Nico Bergemann <barracuda415 at yahoo.de>
*/
public class DTexInfoDM extends DTexInfo {
private byte[] unknown = new byte[24];
@Override
public int getSize() {
return 96;
}
@Override
public void read(DataReader in) throws IOException {
for (int j = 0; j < 2; j++) {
for (int k = 0; k < 4; k++) {
textureVecsTexels[j][k] = in.readFloat();
}
}
for (int j = 0; j < 2; j++) {
for (int k = 0; k < 4; k++) {
lightmapVecsLuxels[j][k] = in.readFloat();
}
}
in.readBytes(unknown);
flags = EnumConverter.fromInteger(SurfaceFlag.class, in.readInt());
texdata = in.readInt();
}
@Override
public void write(DataWriter out) throws IOException {
for (int j = 0; j < 2; j++) {
for (int k = 0; k < 4; k++) {
out.writeFloat(textureVecsTexels[j][k]);
}
}
for (int j = 0; j < 2; j++) {
for (int k = 0; k < 4; k++) {
out.writeFloat(lightmapVecsLuxels[j][k]);
}
}
out.writeBytes(unknown);
out.writeInt(EnumConverter.toInteger(flags));
out.writeInt(texdata);
}
}