/* ** 2013 February 14 ** ** The author disclaims copyright to this source code. In place of ** a legal notice, here is a blessing: ** May you do good and not evil. ** May you find forgiveness for yourself and forgive others. ** May you share freely, never taking more than you give. */ package info.ata4.bsplib.struct; import info.ata4.io.DataReader; import info.ata4.io.DataWriter; import java.io.IOException; /** * DFace variant for Vindictus that uses integers in place of shorts. * * @author Nico Bergemann <barracuda415 at yahoo.de> */ public class DFaceVinV1 extends DFace { protected short unknown1; @Override public int getSize() { return 72; } @Override public void read(DataReader in) throws IOException { pnum = in.readInt(); side = in.readByte(); onnode = in.readByte(); unknown1 = in.readShort(); fstedge = in.readInt(); numedge = (short) in.readInt(); texinfo = (short) in.readInt(); dispInfo = (short) in.readInt(); surfaceFogVolumeID = in.readInt(); in.readBytes(styles); lightofs = in.readInt(); area = in.readFloat(); lightmapTextureMinsInLuxels[0] = in.readInt(); lightmapTextureMinsInLuxels[1] = in.readInt(); lightmapTextureSizeInLuxels[0] = in.readInt(); lightmapTextureSizeInLuxels[1] = in.readInt(); origFace = in.readInt(); firstPrimID = in.readInt(); numPrims = in.readInt(); smoothingGroups = in.readInt(); } @Override public void write(DataWriter out) throws IOException { out.writeInt(pnum); out.writeByte(side); out.writeByte(onnode); out.writeShort(unknown1); out.writeInt(fstedge); out.writeInt(numedge); out.writeInt(texinfo); out.writeInt(dispInfo); out.writeInt(surfaceFogVolumeID); out.writeBytes(styles); out.writeInt(lightofs); out.writeFloat(area); out.writeInt(lightmapTextureMinsInLuxels[0]); out.writeInt(lightmapTextureMinsInLuxels[1]); out.writeInt(lightmapTextureSizeInLuxels[0]); out.writeInt(lightmapTextureSizeInLuxels[1]); out.writeInt(origFace); out.writeInt(firstPrimID); out.writeInt(numPrims); out.writeInt(smoothingGroups); } }