/*
** 2011 September 25
**
** The author disclaims copyright to this source code. In place of
** a legal notice, here is a blessing:
** May you do good and not evil.
** May you find forgiveness for yourself and forgive others.
** May you share freely, never taking more than you give.
*/
package info.ata4.bsplib.struct;
import info.ata4.bsplib.vector.Vector3f;
import info.ata4.io.DataReader;
import info.ata4.io.DataWriter;
import java.io.IOException;
/**
* DModel structure variant for Dark Messiah (single player only)
*
* @author Nico Bergemann <barracuda415 at yahoo.de>
*/
public class DModelDM extends DModel {
protected int unknown;
@Override
public int getSize() {
return 52;
}
@Override
public void read(DataReader in) throws IOException {
mins = Vector3f.read(in);
maxs = Vector3f.read(in);
origin = Vector3f.read(in);
unknown = in.readInt();
headnode = in.readInt();
fstface = in.readInt();
numface = in.readInt();
}
@Override
public void write(DataWriter out) throws IOException {
Vector3f.write(out, mins);
Vector3f.write(out, maxs);
Vector3f.write(out, origin);
out.writeInt(unknown);
out.writeInt(headnode);
out.writeInt(fstface);
out.writeInt(numface);
}
}