/* * Copyright (C) 2009 Muthu Ramadoss. All rights reserved. * * Modified from Zxing project to suit Books-Exchange requirements. * Original source from Zxing - http://code.google.com/p/zxing/ */ /* * Copyright (C) 2008 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.androidrocks.bex.zxing.client.android; import com.androidrocks.bex.R; import android.content.Context; import android.content.res.Resources; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Paint; import android.graphics.Rect; import android.util.AttributeSet; import android.view.View; /** * This view is overlaid on top of the camera preview. It adds the viewfinder rectangle and partial * transparency outside it, as well as the laser scanner animation and result points. */ public final class ViewfinderView extends View { private static final int[] SCANNER_ALPHA = {0, 64, 128, 192, 255, 192, 128, 64}; private static final long ANIMATION_DELAY = 100L; private final Paint mPaint; private final Rect mBox; private Bitmap mResultBitmap; private final int mMaskColor; private final int mResultColor; private final int mFrameColor; private final int mLaserColor; private int mScannerAlpha; // This constructor is used when the class is built from an XML resource. public ViewfinderView(Context context, AttributeSet attrs) { super(context, attrs); // Initialize these once for performance rather than calling them every time in onDraw(). mPaint = new Paint(); mBox = new Rect(); Resources resources = getResources(); mMaskColor = resources.getColor(R.color.viewfinder_mask); mResultColor = resources.getColor(R.color.result_view); mFrameColor = resources.getColor(R.color.viewfinder_frame); mLaserColor = resources.getColor(R.color.viewfinder_laser); mScannerAlpha = 0; } @Override public void onDraw(Canvas canvas) { Rect frame = CameraManager.get().getFramingRect(); int width = canvas.getWidth(); int height = canvas.getHeight(); // Draw the exterior (i.e. outside the framing rect) darkened mPaint.setColor(mResultBitmap != null ? mResultColor : mMaskColor); mBox.set(0, 0, width, frame.top); canvas.drawRect(mBox, mPaint); mBox.set(0, frame.top, frame.left, frame.bottom + 1); canvas.drawRect(mBox, mPaint); mBox.set(frame.right + 1, frame.top, width, frame.bottom + 1); canvas.drawRect(mBox, mPaint); mBox.set(0, frame.bottom + 1, width, height); canvas.drawRect(mBox, mPaint); if (mResultBitmap != null) { // Draw the opaque result bitmap over the scanning rectangle mPaint.setAlpha(255); canvas.drawBitmap(mResultBitmap, frame.left, frame.top, mPaint); } else { // Draw a two pixel solid black border inside the framing rect mPaint.setColor(mFrameColor); mBox.set(frame.left, frame.top, frame.right + 1, frame.top + 2); canvas.drawRect(mBox, mPaint); mBox.set(frame.left, frame.top + 2, frame.left + 2, frame.bottom - 1); canvas.drawRect(mBox, mPaint); mBox.set(frame.right - 1, frame.top, frame.right + 1, frame.bottom - 1); canvas.drawRect(mBox, mPaint); mBox.set(frame.left, frame.bottom - 1, frame.right + 1, frame.bottom + 1); canvas.drawRect(mBox, mPaint); // Draw a red "laser scanner" line through the middle to show decoding is active mPaint.setColor(mLaserColor); mPaint.setAlpha(SCANNER_ALPHA[mScannerAlpha]); mScannerAlpha = (mScannerAlpha + 1) % SCANNER_ALPHA.length; int middle = frame.height() / 2 + frame.top; mBox.set(frame.left + 2, middle - 1, frame.right - 1, middle + 2); canvas.drawRect(mBox, mPaint); // Request another update at the animation interval, but only repaint the laser line, // not the entire viewfinder mask. postInvalidateDelayed(ANIMATION_DELAY, mBox.left, mBox.top, mBox.right, mBox.bottom); } } public void drawViewfinder() { mResultBitmap = null; invalidate(); } /** * Draw a bitmap with the result points highlighted instead of the live scanning display. * * @param barcode An image of the decoded barcode. */ public void drawResultBitmap(Bitmap barcode) { mResultBitmap = barcode; invalidate(); } }