/* Copyright 2009-2016 David Hadka * * This file is part of the MOEA Framework. * * The MOEA Framework is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * The MOEA Framework is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public * License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with the MOEA Framework. If not, see <http://www.gnu.org/licenses/>. */ package org.moeaframework.problem.BBOB2016; import org.moeaframework.core.Solution; import org.moeaframework.core.variable.EncodingUtils; /* * The following source code is derived from the Coco Framework available at * <https://github.com/numbbo/coco> under the 3-clause BSD license. The * original code is copyright 2013 by the NumBBO/CoCO team. See the AUTHORS * file located in the Coco Framework repository for more details. */ /** * The x-hat transformation, which negates some of the decision variables. */ public class TransformVariablesXHat extends BBOBTransformation { /** * The random number seed controlling which decision variables are negated. */ private final long seed; /** * Constructs a new instance of the x-hat transformation. * * @param function the inner function * @param seed the random number seed controlling which decision variables * are negated */ public TransformVariablesXHat(BBOBFunction function, long seed) { super(function); this.seed = seed; } @Override public void evaluate(Solution solution) { double[] x = EncodingUtils.getReal(solution); double[] tx = BBOBUtils.uniform(x.length, seed); for (int i = 0; i < x.length; i++) { if (tx[i] - 0.5 < 0.0) { tx[i] = -x[i]; } else { tx[i] = x[i]; } } EncodingUtils.setReal(solution, tx); function.evaluate(solution); EncodingUtils.setReal(solution, x); } }