/**
* Catroid: An on-device visual programming system for Android devices
* Copyright (C) 2010-2014 The Catrobat Team
* (<http://developer.catrobat.org/credits>)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* An additional term exception under section 7 of the GNU Affero
* General Public License, version 3, is available at
* http://developer.catrobat.org/license_additional_term
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.catrobat.html5player.client.bricks;
import org.catrobat.html5player.client.Scene;
import org.catrobat.html5player.client.Sprite;
import org.catrobat.html5player.client.SpriteManager;
import org.catrobat.html5player.client.Stage;
import org.catrobat.html5player.client.common.Look;
import org.catrobat.html5player.client.common.LookData;
import com.google.gwt.canvas.client.Canvas;
import com.google.gwt.junit.client.GWTTestCase;
public class IfOnEdgeBounceBrickTest extends GWTTestCase {
private Stage stage;
private Scene scene;
private SpriteManager spriteManager;
private int sceneWidth = 200;
private int sceneHeight = 400;
private int sceneWidthMiddle = sceneWidth / 2;
private int sceneHeightMiddle = sceneHeight / 2;
private String spriteName = "spriteName";
private Sprite sprite;
private Look look;
/**
*
*/
public IfOnEdgeBounceBrickTest() {
stage = Stage.getInstance();
scene = Scene.get();
spriteManager = stage.getSpriteManager();
}
@Override
public String getModuleName() {
return "org.catrobat.html5player.html5player";
}
public void gwtSetUp() {
scene.createScene(sceneWidth, sceneHeight);
Canvas canvas = scene.getCanvas();
stage.setCanvas(canvas);
sprite = spriteManager.getSprite(spriteName, true);
look = sprite.getLook();
LookData lookData = createCostumeData("look");
look.setLookData(lookData);
}
public void gwtTearDown() {
spriteManager.reset();
}
// --------------------------------------------------------------------------
/**
* Helper
*
* @param name
* of Look
* @return LookData for look
*/
private LookData createCostumeData(String name) {
LookData data = new LookData();
data.setName(name);
return data;
}
// --------------------------------------------------------------------------
// ----------------------- BOUNCE NO ROTATION
// -------------------------------
/**
*
*/
public void testBounceOnLeftEdgeNoRotation() {
double x = -100 + sceneWidthMiddle;
double y = 0 + sceneHeightMiddle;
double rotation = 0;
int width = 20;
int height = 30;
look.setXPosition(x);
look.setYPosition(y);
look.setRotation(rotation);
look.getLookData().setWidth(width);
look.getLookData().setHeight(height);
IfOnEdgeBounceBrick brick = new IfOnEdgeBounceBrick(spriteName);
brick.execute();
double costumeXPosition = look.getXPosition();
double costumeYPosition = look.getYPosition();
double costumeRotation = look.getRotation();
assertEquals((-sceneWidthMiddle + width / 2) + sceneWidthMiddle,
(int) costumeXPosition);
assertEquals((int) y, (int) costumeYPosition);
assertEquals(0.0, costumeRotation);
}
/**
*
*/
public void testBounceOnRightEdgeNoRotation() {
double x = 100 + sceneWidthMiddle;
double y = 0 + sceneHeightMiddle;
double rotation = 0;
int width = 20;
int height = 30;
look.setXPosition(x);
look.setYPosition(y);
look.setRotation(rotation);
look.getLookData().setWidth(width);
look.getLookData().setHeight(height);
IfOnEdgeBounceBrick brick = new IfOnEdgeBounceBrick(spriteName);
brick.execute();
double costumeXPosition = look.getXPosition();
double costumeYPosition = look.getYPosition();
double costumeRotation = look.getRotation();
assertEquals((sceneWidthMiddle - width / 2) + sceneWidthMiddle,
(int) costumeXPosition);
assertEquals((int) y, (int) costumeYPosition);
assertEquals(180.0, costumeRotation);
}
/**
*
*/
public void testBounceOnTopEdgeNoRotation() {
double x = 0 + sceneWidthMiddle;
double y = 200 + sceneHeightMiddle;
double rotation = 0;
int width = 20;
int height = 30;
look.setXPosition(x);
look.setYPosition(y);
look.setRotation(rotation);
look.getLookData().setWidth(width);
look.getLookData().setHeight(height);
IfOnEdgeBounceBrick brick = new IfOnEdgeBounceBrick(spriteName);
brick.execute();
double costumeXPosition = look.getXPosition();
double costumeYPosition = look.getYPosition();
double costumeRotation = look.getRotation();
assertEquals((int) x, (int) costumeXPosition);
assertEquals((sceneHeightMiddle - height / 2) + sceneHeightMiddle,
(int) costumeYPosition);
assertEquals(0.0, costumeRotation);
}
/**
*
*/
public void testBounceOnBottomEdgeNoRotation() {
double x = 0 + sceneWidthMiddle;
double y = -200 + sceneHeightMiddle;
double rotation = 0;
int width = 20;
int height = 30;
look.setXPosition(x);
look.setYPosition(y);
look.setRotation(rotation);
look.getLookData().setWidth(width);
look.getLookData().setHeight(height);
IfOnEdgeBounceBrick brick = new IfOnEdgeBounceBrick(spriteName);
brick.execute();
double costumeXPosition = look.getXPosition();
double costumeYPosition = look.getYPosition();
double costumeRotation = look.getRotation();
assertEquals((int) x, (int) costumeXPosition);
assertEquals((-sceneHeightMiddle + height / 2) + sceneHeightMiddle,
(int) costumeYPosition);
assertEquals(0.0, costumeRotation);
}
// ----------------------- BOUNCE WITH ROTATION
// -----------------------------
/**
*
*/
public void testBounceOnLeftEdgeRotation180() {
double x = -100 + sceneWidthMiddle;
double y = 0 + sceneHeightMiddle;
double rotation = 180;
int width = 20;
int height = 30;
look.setXPosition(x);
look.setYPosition(y);
look.setRotation(rotation);
look.getLookData().setWidth(width);
look.getLookData().setHeight(height);
IfOnEdgeBounceBrick brick = new IfOnEdgeBounceBrick(spriteName);
brick.execute();
double costumeXPosition = look.getXPosition();
double costumeYPosition = look.getYPosition();
double costumeRotation = look.getRotation();
assertEquals((-sceneWidthMiddle + width / 2) + sceneWidthMiddle,
(int) costumeXPosition);
assertEquals((int) y, (int) costumeYPosition);
assertEquals(0.0, costumeRotation);
}
/**
*
*/
public void testBounceOnRightEdgeRotation180() {
double x = 100 + sceneWidthMiddle;
double y = 0 + sceneHeightMiddle;
double rotation = 180;
int width = 20;
int height = 30;
look.setXPosition(x);
look.setYPosition(y);
look.setRotation(rotation);
look.getLookData().setWidth(width);
look.getLookData().setHeight(height);
IfOnEdgeBounceBrick brick = new IfOnEdgeBounceBrick(spriteName);
brick.execute();
double costumeXPosition = look.getXPosition();
double costumeYPosition = look.getYPosition();
double costumeRotation = look.getRotation();
assertEquals((sceneWidthMiddle - width / 2) + sceneWidthMiddle,
(int) costumeXPosition);
assertEquals((int) y, (int) costumeYPosition);
assertEquals(180.0, costumeRotation);
}
/**
*
*/
public void testBounceOnTopEdgeRotation180() {
double x = 0 + sceneWidthMiddle;
double y = 200 + sceneHeightMiddle;
double rotation = 180;
int width = 20;
int height = 30;
look.setXPosition(x);
look.setYPosition(y);
look.setRotation(rotation);
look.getLookData().setWidth(width);
look.getLookData().setHeight(height);
IfOnEdgeBounceBrick brick = new IfOnEdgeBounceBrick(spriteName);
brick.execute();
double costumeXPosition = look.getXPosition();
double costumeYPosition = look.getYPosition();
double costumeRotation = look.getRotation();
assertEquals((int) x, (int) costumeXPosition);
assertEquals((sceneHeightMiddle - height / 2) + sceneHeightMiddle,
(int) costumeYPosition);
assertEquals(180.0, costumeRotation);
}
/**
*
*/
public void testBounceOnBottomEdgeRotation180() {
double x = 0 + sceneWidthMiddle;
double y = -200 + sceneHeightMiddle;
double rotation = 180;
int width = 20;
int height = 30;
look.setXPosition(x);
look.setYPosition(y);
look.setRotation(rotation);
look.getLookData().setWidth(width);
look.getLookData().setHeight(height);
IfOnEdgeBounceBrick brick = new IfOnEdgeBounceBrick(spriteName);
brick.execute();
double costumeXPosition = look.getXPosition();
double costumeYPosition = look.getYPosition();
double costumeRotation = look.getRotation();
assertEquals((int) x, (int) costumeXPosition);
assertEquals((-sceneHeightMiddle + height / 2) + sceneHeightMiddle,
(int) costumeYPosition);
assertEquals(180.0, costumeRotation);
}
// ---------------------------- NO BOUNCE
// -----------------------------------
/**
*
*/
public void testNoBounceOnLeftEdge() {
double x = -90 + sceneWidthMiddle;
double y = 0 + sceneHeightMiddle;
double rotation = 0;
int width = 20;
int height = 30;
look.setXPosition(x);
look.setYPosition(y);
look.setRotation(rotation);
look.getLookData().setWidth(width);
look.getLookData().setHeight(height);
IfOnEdgeBounceBrick brick = new IfOnEdgeBounceBrick(spriteName);
brick.execute();
double costumeXPosition = look.getXPosition();
double costumeYPosition = look.getYPosition();
double costumeRotation = look.getRotation();
assertEquals((int) x, (int) costumeXPosition);
assertEquals((int) y, (int) costumeYPosition);
assertEquals(rotation, costumeRotation);
}
/**
*
*/
public void testNoBounceOnRightEdge() {
double x = 90 + sceneWidthMiddle;
double y = 0 + sceneHeightMiddle;
double rotation = 0;
int width = 20;
int height = 30;
look.setXPosition(x);
look.setYPosition(y);
look.setRotation(rotation);
look.getLookData().setWidth(width);
look.getLookData().setHeight(height);
IfOnEdgeBounceBrick brick = new IfOnEdgeBounceBrick(spriteName);
brick.execute();
double costumeXPosition = look.getXPosition();
double costumeYPosition = look.getYPosition();
double costumeRotation = look.getRotation();
assertEquals((int) x, (int) costumeXPosition);
assertEquals((int) y, (int) costumeYPosition);
assertEquals(rotation, costumeRotation);
}
/**
*
*/
public void testNoBounceOnTopEdge() {
double x = 0 + sceneWidthMiddle;
double y = 185 + sceneHeightMiddle;
double rotation = 0;
int width = 20;
int height = 30;
look.setXPosition(x);
look.setYPosition(y);
look.setRotation(rotation);
look.getLookData().setWidth(width);
look.getLookData().setHeight(height);
IfOnEdgeBounceBrick brick = new IfOnEdgeBounceBrick(spriteName);
brick.execute();
double costumeXPosition = look.getXPosition();
double costumeYPosition = look.getYPosition();
double costumeRotation = look.getRotation();
assertEquals((int) x, (int) costumeXPosition);
assertEquals((int) y, (int) costumeYPosition);
assertEquals(rotation, costumeRotation);
}
/**
*
*/
public void testNoBounceOnBottomEdge() {
double x = 0 + sceneWidthMiddle;
double y = -185 + sceneHeightMiddle;
double rotation = 0;
int width = 20;
int height = 30;
look.setXPosition(x);
look.setYPosition(y);
look.setRotation(rotation);
look.getLookData().setWidth(width);
look.getLookData().setHeight(height);
IfOnEdgeBounceBrick brick = new IfOnEdgeBounceBrick(spriteName);
brick.execute();
double costumeXPosition = look.getXPosition();
double costumeYPosition = look.getYPosition();
double costumeRotation = look.getRotation();
assertEquals((int) x, (int) costumeXPosition);
assertEquals((int) y, (int) costumeYPosition);
assertEquals(rotation, costumeRotation);
}
}