/**
* Catroid: An on-device visual programming system for Android devices
* Copyright (C) 2010-2014 The Catrobat Team
* (<http://developer.catrobat.org/credits>)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* An additional term exception under section 7 of the GNU Affero
* General Public License, version 3, is available at
* http://developer.catrobat.org/license_additional_term
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.catrobat.html5player.client.bricks;
import org.catrobat.html5player.client.Sprite;
import org.catrobat.html5player.client.formulaeditor.Formula;
import org.catrobat.html5player.client.scripts.Script;
public class RepeatBrick extends Brick {
protected Sprite sprite;
protected LoopEndBrick loopEndBrick = null;
private Formula timesToRepeat;
public RepeatBrick(String spriteName, Formula timesToRepeat) {
super(spriteName);
this.timesToRepeat = timesToRepeat;
}
@Override
protected boolean execute(Sprite sprite) {
int timesToRepeat = this.timesToRepeat.interpretInteger(sprite);
if(timesToRepeat <= 0) {
Script script = loopEndBrick.getScript();
script.setCurrentBrick(script.getBrickList().indexOf(loopEndBrick));
return true;
}
loopEndBrick.setTimesToRepeat(timesToRepeat);
return true;
}
public LoopEndBrick getLoopEndBrick() {
return this.loopEndBrick;
}
/**
*
*/
public void setLoopEndBrick(LoopEndBrick loopEndBrick) {
this.loopEndBrick = loopEndBrick;
}
// /**
// * FOR UNIT TESTING
// */
// public Formula getTimesToRepeat() {
// return this.timesToRepeat;
// }
}