/** * Catroid: An on-device visual programming system for Android devices * Copyright (C) 2010-2014 The Catrobat Team * (<http://developer.catrobat.org/credits>) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * An additional term exception under section 7 of the GNU Affero * General Public License, version 3, is available at * http://developer.catrobat.org/license_additional_term * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.catrobat.html5player.client.bricks; import org.catrobat.html5player.client.Sprite; import org.catrobat.html5player.client.formulaeditor.Formula; import org.catrobat.html5player.client.scripts.Script; public class RepeatBrick extends Brick { protected Sprite sprite; protected LoopEndBrick loopEndBrick = null; private Formula timesToRepeat; public RepeatBrick(String spriteName, Formula timesToRepeat) { super(spriteName); this.timesToRepeat = timesToRepeat; } @Override protected boolean execute(Sprite sprite) { int timesToRepeat = this.timesToRepeat.interpretInteger(sprite); if(timesToRepeat <= 0) { Script script = loopEndBrick.getScript(); script.setCurrentBrick(script.getBrickList().indexOf(loopEndBrick)); return true; } loopEndBrick.setTimesToRepeat(timesToRepeat); return true; } public LoopEndBrick getLoopEndBrick() { return this.loopEndBrick; } /** * */ public void setLoopEndBrick(LoopEndBrick loopEndBrick) { this.loopEndBrick = loopEndBrick; } // /** // * FOR UNIT TESTING // */ // public Formula getTimesToRepeat() { // return this.timesToRepeat; // } }