/** * Catroid: An on-device visual programming system for Android devices * Copyright (C) 2010-2014 The Catrobat Team * (<http://developer.catrobat.org/credits>) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * An additional term exception under section 7 of the GNU Affero * General Public License, version 3, is available at * http://developer.catrobat.org/license_additional_term * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.catrobat.html5player.client.bricks; import org.catrobat.html5player.client.CatrobatDebug; import org.catrobat.html5player.client.Sprite; import org.catrobat.html5player.client.scripts.Script; public class LoopEndBrick extends Brick { private Sprite sprite; private RepeatBrick repeatBrick; private int timesToRepeat; public LoopEndBrick(String spriteName, RepeatBrick repeatBrick) { super(spriteName); sprite = getSprite(); this.repeatBrick = repeatBrick; } @Override protected boolean execute(Sprite sprite) { if (--timesToRepeat > 0) { Script script = getScript(); script.setCurrentBrick(script.getBrickList().indexOf(repeatBrick)); } CatrobatDebug.debug("loopEndBrick - timesToRepeat: " + timesToRepeat); return true; } //########################################################################## /** * * @return */ public Script getScript() { for(int i = 0; i < sprite.getNumberOfScripts(); i++) { Script script = sprite.getScript(i); if(script.getBrickList().contains(this)) return script; } return null; } /** * * @param timesToRepeat */ public void setTimesToRepeat(int timesToRepeat) { this.timesToRepeat = timesToRepeat; } /** * * @return */ public RepeatBrick getRepeatBrick() { return this.repeatBrick; } //########################################################################## /** * FOR UNIT TESTING */ public int getTimesToRepeat() { return this.timesToRepeat; } }