package com.gdxjam.utils; public class Constants { public static final int maxSquads = 5; public static final int maxSquadMembers = 20; public static final boolean friendlyFire = false; public static final float resourceCollectionSpeed = 0.25f; public static final float unitRadius = 1f; public static final float mothershipRadius = 4f; public static final float projectileRadius = 0.25f; public static final float projectileDecayTime = 2.0f; public static final float baseAsteroidResourceAmt = 100; public static final float PIXEL_PER_METER = 32; public static final CharSequence GAME_TITLE = "Orion"; // Supports the 16:9 ratio public static final float VIEWPORT_WIDTH = 64; public static final float VIEWPORT_HEIGHT = 36; public static final String localhost = "127.0.0.1"; }