package com.gdxjam.components; import com.badlogic.ashley.core.Component; import com.badlogic.gdx.utils.Pool.Poolable; public class ParalaxComponent extends Component implements Poolable { public float worldX; public float worldY; public float worldWidth; public float worldHeight; public int layer; /** Can only be created by PooledEngine */ private ParalaxComponent() { // private constructor } public ParalaxComponent init(float x, float y, float width, float height, int layer) { this.worldX = x; this.worldY = y; this.worldWidth = width; this.worldHeight = height; this.layer = layer; return this; } @Override public void reset() { // TODO Auto-generated method stub } }