package com.gdxjam.screens;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.scenes.scene2d.Stage;
import com.badlogic.gdx.scenes.scene2d.ui.Label;
import com.badlogic.gdx.scenes.scene2d.ui.Label.LabelStyle;
import com.badlogic.gdx.scenes.scene2d.ui.Table;
import com.gdxjam.Assets;
public class CreditsScreen extends AbstractScreen {
Stage stage;
Table table;
@Override
public void show() {
stage = new Stage();
table = new Table();
table.setFillParent(true);
LabelStyle labelStyle = new LabelStyle(Assets.fonts.font, new Color(1, 1, 1, 1));
Label label = new Label("Credits", labelStyle);
table.add(label);
stage.addActor(table);
}
@Override
public void resize(int width, int height) {
stage.getViewport().update(width, height);
}
@Override
public void render(float delta) {
super.render(delta);
stage.act();
stage.draw();
}
@Override
public void pause() {
}
@Override
public void resume() {
}
@Override
public void hide() {
}
@Override
public void dispose() {
stage.dispose();
}
}