package com.gdxjam.screens; import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.scenes.scene2d.Stage; import com.badlogic.gdx.scenes.scene2d.ui.Label; import com.badlogic.gdx.scenes.scene2d.ui.Label.LabelStyle; import com.badlogic.gdx.scenes.scene2d.ui.Table; import com.gdxjam.Assets; public class CreditsScreen extends AbstractScreen { Stage stage; Table table; @Override public void show() { stage = new Stage(); table = new Table(); table.setFillParent(true); LabelStyle labelStyle = new LabelStyle(Assets.fonts.font, new Color(1, 1, 1, 1)); Label label = new Label("Credits", labelStyle); table.add(label); stage.addActor(table); } @Override public void resize(int width, int height) { stage.getViewport().update(width, height); } @Override public void render(float delta) { super.render(delta); stage.act(); stage.draw(); } @Override public void pause() { } @Override public void resume() { } @Override public void hide() { } @Override public void dispose() { stage.dispose(); } }