/* * Copyright (C) 2013-2015 F(X)yz, * Sean Phillips, Jason Pollastrini and Jose Pereda * All rights reserved. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.fxyz.tools; import javafx.animation.AnimationTimer; import javafx.geometry.Rectangle2D; import javafx.scene.Group; import javafx.scene.PerspectiveCamera; import javafx.scene.SnapshotParameters; import javafx.scene.SubScene; import javafx.scene.image.ImageView; import javafx.scene.image.WritableImage; import javafx.scene.input.KeyCode; import javafx.scene.input.MouseEvent; import javafx.scene.paint.Color; import javafx.scene.transform.Rotate; import javafx.scene.transform.Translate; import org.fxyz.cameras.CameraTransformer; /** * This class is based on "AnotherView.java" provided by: * * Date: 2013/10/31 * * Author: * August Lammersdorf, InteractiveMesh e.K. * Hauptstra�e 28d, 85737 Ismaning * Germany / Munich Area * www.InteractiveMesh.com/org * * Please create your own implementation. * This source code is provided "AS IS", without warranty of any kind. * You are allowed to copy and use all lines you like of this source code * without any copyright notice, * but you may not modify, compile, or distribute this 'AnotherView.java'. * * * Following changes were made: * replaced Affine with standard Rotate transforms for Camera rx, ry, rz with first person controls. * extended ImageView directly (rather than nested node). * changed constructors to accept a SubScene, or Group, and/or specified PerspectiveCamera ***ToDo * * * @author Dub */ public final class CameraView extends ImageView { private double mousePosX; private double mousePosY; private double mouseOldX; private double mouseOldY; private double mouseDeltaX; private double mouseDeltaY; private final SnapshotParameters params = new SnapshotParameters(); private WritableImage image = null; private double startX = 0; private double startY = 0; private CameraTransformer cameraTransform = new CameraTransformer(); private PerspectiveCamera camera; private Rotate rx = new Rotate(0,0,0,0,Rotate.X_AXIS), ry = new Rotate(0,0,0,0,Rotate.X_AXIS), rz = new Rotate(0,0,0,0,Rotate.X_AXIS); private Translate t = new Translate(0,0,0); private Group worldToView; private AnimationTimer viewTimer = null; public CameraView(SubScene scene) { // Make sure "world" is a group assert scene.getRoot().getClass().equals(Group.class); worldToView = (Group)scene.getRoot(); camera = new PerspectiveCamera(true); // cameraTransform.setTranslate(0, 0, -500); cameraTransform.getChildren().add(camera); camera.setNearClip(0.1); camera.setFarClip(15000.0); camera.setTranslateZ(-1500); // cameraTransform.ry.setAngle(-45.0); // cameraTransform.rx.setAngle(-10.0); params.setCamera(camera); params.setDepthBuffer(true); params.setFill(Color.rgb(0, 0, 0, 0.5)); viewTimer = new AnimationTimer() { @Override public void handle(long now) { redraw(); } }; } public void startViewing() { viewTimer.start(); } public void pause() { viewTimer.stop(); } public void setFirstPersonNavigationEabled(boolean b) { if (b) { // Navigation setMouseTransparent(false); //First person shooter keyboard movement setOnKeyPressed(event -> { double change = 10.0; //Add shift modifier to simulate "Running Speed" if(event.isShiftDown()) { change = 50.0; } //What key did the user press? KeyCode keycode = event.getCode(); //Step 2c: Add Zoom controls if(keycode == KeyCode.W) { camera.setTranslateZ(camera.getTranslateZ() + change); } if(keycode == KeyCode.S) { camera.setTranslateZ(camera.getTranslateZ() - change); } //Step 2d: Add Strafe controls if(keycode == KeyCode.A) { camera.setTranslateX(camera.getTranslateX() - change); } if(keycode == KeyCode.D) { camera.setTranslateX(camera.getTranslateX() + change); } }); setOnMousePressed((MouseEvent me) -> { mousePosX = me.getSceneX(); mousePosY = me.getSceneY(); mouseOldX = me.getSceneX(); mouseOldY = me.getSceneY(); }); setOnMouseDragged((MouseEvent me) -> { mouseOldX = mousePosX; mouseOldY = mousePosY; mousePosX = me.getSceneX(); mousePosY = me.getSceneY(); mouseDeltaX = (mousePosX - mouseOldX); mouseDeltaY = (mousePosY - mouseOldY); double modifier = 10.0; double modifierFactor = 0.1; if (me.isControlDown()) { modifier = 0.1; } if (me.isShiftDown()) { modifier = 50.0; } if (me.isPrimaryButtonDown()) { cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180); // + cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180); // - } else if (me.isSecondaryButtonDown()) { double z = camera.getTranslateZ(); double newZ = z + mouseDeltaX * modifierFactor * modifier; camera.setTranslateZ(newZ); } else if (me.isMiddleButtonDown() ) { cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3); // - cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3); // - } }); }else{ setOnMouseDragged(null); setOnScroll(null); setOnMousePressed(null); setOnKeyPressed(null); setMouseTransparent(true); } } private void redraw() { params.setViewport(new Rectangle2D(0, 0, getFitWidth(), getFitHeight())); if (image == null || image.getWidth() != getFitWidth() || image.getHeight() != getFitHeight()) { image = worldToView.snapshot(params, null); } else { worldToView.snapshot(params, image); } setImage(image); } public PerspectiveCamera getCamera() { return camera; } public Rotate getRx() { return rx; } public Rotate getRy() { return ry; } public Rotate getRz() { return rz; } public Translate getT() { return t; } }