/*
* Copyright (C) 2013-2015 F(X)yz,
* Sean Phillips, Jason Pollastrini and Jose Pereda
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.fxyz.tests;
import java.util.Random;
import javafx.application.Application;
import javafx.scene.Group;
import javafx.scene.PerspectiveCamera;
import javafx.scene.PointLight;
import javafx.scene.Scene;
import javafx.scene.SceneAntialiasing;
import javafx.scene.input.KeyCode;
import javafx.scene.input.MouseEvent;
import javafx.scene.paint.Color;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Translate;
import javafx.stage.Stage;
import org.fxyz.cameras.CameraTransformer;
import org.fxyz.shapes.Torus;
/**
*
* @author Sean
*/
public class TorusTest extends Application {
private PerspectiveCamera camera;
private final double sceneWidth = 600;
private final double sceneHeight = 600;
private double cameraDistance = 5000;
private CameraTransformer cameraTransform = new CameraTransformer();
private double mousePosX;
private double mousePosY;
private double mouseOldX;
private double mouseOldY;
private double mouseDeltaX;
private double mouseDeltaY;
@Override
public void start(Stage primaryStage) throws Exception {
Group sceneRoot = new Group();
Scene scene = new Scene(sceneRoot, sceneWidth, sceneHeight, true, SceneAntialiasing.BALANCED);
scene.setFill(Color.BLACK);
//Setup camera and scatterplot cubeviewer
camera = new PerspectiveCamera(true);
//setup camera transform for rotational support
cameraTransform.setTranslate(0, 0, 0);
cameraTransform.getChildren().add(camera);
camera.setNearClip(0.1);
camera.setFarClip(10000.0);
camera.setTranslateZ(-5000);
cameraTransform.ry.setAngle(-45.0);
cameraTransform.rx.setAngle(-10.0);
//add a Point Light for better viewing of the grid coordinate system
PointLight light = new PointLight(Color.WHITE);
cameraTransform.getChildren().add(light);
light.setTranslateX(camera.getTranslateX());
light.setTranslateY(camera.getTranslateY());
light.setTranslateZ(camera.getTranslateZ());
scene.setCamera(camera);
//Make a bunch of semi random Torusesessses(toroids?) and stuff
Group torusGroup = new Group();
torusGroup.getChildren().add(cameraTransform);
for(int i=0;i<30;i++){
Random r = new Random();
//A lot of magic numbers in here that just artificially constrain the math
float randomRadius = (float) ((r.nextFloat()*300) + 50);
float randomTubeRadius = (float) ((r.nextFloat()*100)+ 1);
int randomTubeDivisions = (int) ((r.nextFloat()*64) + 1);
int randomRadiusDivisions = (int) ((r.nextFloat()*64) + 1);
Color randomColor = new Color(r.nextDouble(), r.nextDouble(), r.nextDouble(), r.nextDouble());
Torus torus = new Torus(randomTubeDivisions, randomRadiusDivisions, randomRadius, randomTubeRadius, randomColor);
double translationX = Math.random()*sceneWidth*1.95;
if(Math.random() >= 0.5) translationX *= -1;
double translationY = Math.random()*sceneWidth*1.95;
if(Math.random() >= 0.5) translationY *= -1;
double translationZ = Math.random()*sceneWidth*1.95;
if(Math.random() >= 0.5) translationZ *= -1;
Translate translate = new Translate(translationX, translationY, translationZ);
Rotate rotateX = new Rotate(Math.random()*360, Rotate.X_AXIS);
Rotate rotateY = new Rotate(Math.random()*360, Rotate.Y_AXIS);
Rotate rotateZ = new Rotate(Math.random()*360, Rotate.Z_AXIS);
torus.getTransforms().addAll(translate,rotateX,rotateY,rotateZ);
//torus.getTransforms().add(translate);
torusGroup.getChildren().add(torus);
}
sceneRoot.getChildren().addAll(torusGroup);
//First person shooter keyboard movement
scene.setOnKeyPressed(event -> {
double change = 10.0;
//Add shift modifier to simulate "Running Speed"
if(event.isShiftDown()) { change = 50.0; }
//What key did the user press?
KeyCode keycode = event.getCode();
//Step 2c: Add Zoom controls
if(keycode == KeyCode.W) { camera.setTranslateZ(camera.getTranslateZ() + change); }
if(keycode == KeyCode.S) { camera.setTranslateZ(camera.getTranslateZ() - change); }
//Step 2d: Add Strafe controls
if(keycode == KeyCode.A) { camera.setTranslateX(camera.getTranslateX() - change); }
if(keycode == KeyCode.D) { camera.setTranslateX(camera.getTranslateX() + change); }
});
scene.setOnMousePressed((MouseEvent me) -> {
mousePosX = me.getSceneX();
mousePosY = me.getSceneY();
mouseOldX = me.getSceneX();
mouseOldY = me.getSceneY();
});
scene.setOnMouseDragged((MouseEvent me) -> {
mouseOldX = mousePosX;
mouseOldY = mousePosY;
mousePosX = me.getSceneX();
mousePosY = me.getSceneY();
mouseDeltaX = (mousePosX - mouseOldX);
mouseDeltaY = (mousePosY - mouseOldY);
double modifier = 10.0;
double modifierFactor = 0.1;
if (me.isControlDown()) {
modifier = 0.1;
}
if (me.isShiftDown()) {
modifier = 50.0;
}
if (me.isPrimaryButtonDown()) {
cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180); // +
cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180); // -
} else if (me.isSecondaryButtonDown()) {
double z = camera.getTranslateZ();
double newZ = z + mouseDeltaX * modifierFactor * modifier;
camera.setTranslateZ(newZ);
} else if (me.isMiddleButtonDown()) {
cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3); // -
cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3); // -
}
});
primaryStage.setTitle("F(X)yz TorusTest");
primaryStage.setScene(scene);
primaryStage.show();
}
/**
* @param args the command line arguments
*/
public static void main(String[] args) {
launch(args);
}
}