/* * Copyright (C) 2013-2015 F(X)yz, * Sean Phillips, Jason Pollastrini and Jose Pereda * All rights reserved. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.fxyz.tests; import java.util.Random; import javafx.application.Application; import javafx.scene.Group; import javafx.scene.PerspectiveCamera; import javafx.scene.PointLight; import javafx.scene.Scene; import javafx.scene.SceneAntialiasing; import javafx.scene.input.KeyCode; import javafx.scene.input.MouseEvent; import javafx.scene.paint.Color; import javafx.scene.transform.Rotate; import javafx.scene.transform.Translate; import javafx.stage.Stage; import org.fxyz.cameras.CameraTransformer; import org.fxyz.shapes.Torus; /** * * @author Sean */ public class TorusTest extends Application { private PerspectiveCamera camera; private final double sceneWidth = 600; private final double sceneHeight = 600; private double cameraDistance = 5000; private CameraTransformer cameraTransform = new CameraTransformer(); private double mousePosX; private double mousePosY; private double mouseOldX; private double mouseOldY; private double mouseDeltaX; private double mouseDeltaY; @Override public void start(Stage primaryStage) throws Exception { Group sceneRoot = new Group(); Scene scene = new Scene(sceneRoot, sceneWidth, sceneHeight, true, SceneAntialiasing.BALANCED); scene.setFill(Color.BLACK); //Setup camera and scatterplot cubeviewer camera = new PerspectiveCamera(true); //setup camera transform for rotational support cameraTransform.setTranslate(0, 0, 0); cameraTransform.getChildren().add(camera); camera.setNearClip(0.1); camera.setFarClip(10000.0); camera.setTranslateZ(-5000); cameraTransform.ry.setAngle(-45.0); cameraTransform.rx.setAngle(-10.0); //add a Point Light for better viewing of the grid coordinate system PointLight light = new PointLight(Color.WHITE); cameraTransform.getChildren().add(light); light.setTranslateX(camera.getTranslateX()); light.setTranslateY(camera.getTranslateY()); light.setTranslateZ(camera.getTranslateZ()); scene.setCamera(camera); //Make a bunch of semi random Torusesessses(toroids?) and stuff Group torusGroup = new Group(); torusGroup.getChildren().add(cameraTransform); for(int i=0;i<30;i++){ Random r = new Random(); //A lot of magic numbers in here that just artificially constrain the math float randomRadius = (float) ((r.nextFloat()*300) + 50); float randomTubeRadius = (float) ((r.nextFloat()*100)+ 1); int randomTubeDivisions = (int) ((r.nextFloat()*64) + 1); int randomRadiusDivisions = (int) ((r.nextFloat()*64) + 1); Color randomColor = new Color(r.nextDouble(), r.nextDouble(), r.nextDouble(), r.nextDouble()); Torus torus = new Torus(randomTubeDivisions, randomRadiusDivisions, randomRadius, randomTubeRadius, randomColor); double translationX = Math.random()*sceneWidth*1.95; if(Math.random() >= 0.5) translationX *= -1; double translationY = Math.random()*sceneWidth*1.95; if(Math.random() >= 0.5) translationY *= -1; double translationZ = Math.random()*sceneWidth*1.95; if(Math.random() >= 0.5) translationZ *= -1; Translate translate = new Translate(translationX, translationY, translationZ); Rotate rotateX = new Rotate(Math.random()*360, Rotate.X_AXIS); Rotate rotateY = new Rotate(Math.random()*360, Rotate.Y_AXIS); Rotate rotateZ = new Rotate(Math.random()*360, Rotate.Z_AXIS); torus.getTransforms().addAll(translate,rotateX,rotateY,rotateZ); //torus.getTransforms().add(translate); torusGroup.getChildren().add(torus); } sceneRoot.getChildren().addAll(torusGroup); //First person shooter keyboard movement scene.setOnKeyPressed(event -> { double change = 10.0; //Add shift modifier to simulate "Running Speed" if(event.isShiftDown()) { change = 50.0; } //What key did the user press? KeyCode keycode = event.getCode(); //Step 2c: Add Zoom controls if(keycode == KeyCode.W) { camera.setTranslateZ(camera.getTranslateZ() + change); } if(keycode == KeyCode.S) { camera.setTranslateZ(camera.getTranslateZ() - change); } //Step 2d: Add Strafe controls if(keycode == KeyCode.A) { camera.setTranslateX(camera.getTranslateX() - change); } if(keycode == KeyCode.D) { camera.setTranslateX(camera.getTranslateX() + change); } }); scene.setOnMousePressed((MouseEvent me) -> { mousePosX = me.getSceneX(); mousePosY = me.getSceneY(); mouseOldX = me.getSceneX(); mouseOldY = me.getSceneY(); }); scene.setOnMouseDragged((MouseEvent me) -> { mouseOldX = mousePosX; mouseOldY = mousePosY; mousePosX = me.getSceneX(); mousePosY = me.getSceneY(); mouseDeltaX = (mousePosX - mouseOldX); mouseDeltaY = (mousePosY - mouseOldY); double modifier = 10.0; double modifierFactor = 0.1; if (me.isControlDown()) { modifier = 0.1; } if (me.isShiftDown()) { modifier = 50.0; } if (me.isPrimaryButtonDown()) { cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180); // + cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180); // - } else if (me.isSecondaryButtonDown()) { double z = camera.getTranslateZ(); double newZ = z + mouseDeltaX * modifierFactor * modifier; camera.setTranslateZ(newZ); } else if (me.isMiddleButtonDown()) { cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3); // - cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3); // - } }); primaryStage.setTitle("F(X)yz TorusTest"); primaryStage.setScene(scene); primaryStage.show(); } /** * @param args the command line arguments */ public static void main(String[] args) { launch(args); } }