/* * Copyright (C) 2013-2015 F(X)yz, * Sean Phillips, Jason Pollastrini and Jose Pereda * All rights reserved. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.fxyz.shapes.complex.cloth; import java.util.logging.Logger; import org.fxyz.geometry.Point3D; import org.fxyz.utils.Constraint; /** * * @author Jason Pollastrini aka jdub1581 */ public class Link implements Constraint { private static final Logger log = Logger.getLogger(Link.class.getName()); private final double distance, stiffness, damping = 0.75; private final WeightedPoint p1, p2; public Link(WeightedPoint p1, WeightedPoint p2, double distance, double stiffness) { this.p1 = p1; this.p2 = p2; this.distance = distance; this.stiffness = stiffness; } /* Option 2 // Pseudo-code to satisfy (C2) delta = x2-x1; deltalength = sqrt(delta*delta); diff = (deltalength-restlength) /(deltalength*(invmass1+invmass2)); x1 -= invmass1*delta*diff; x2 += invmass2*delta*diff; */ @Override public void solve() { //calculate the distance between the two PointMasss Point3D diff = new Point3D( p1.getPosition().x - p2.getPosition().x, p1.getPosition().y - p2.getPosition().y, p1.getPosition().z - p2.getPosition().z ); double d = diff.magnitude(); double difference =(distance - d) / d; double im1 = 1 / p1.getMass(); double im2 = 1 / p2.getMass(); double scalarP1 = (im1 / (im1 + im2)) * stiffness; double scalarP2 = stiffness - scalarP1; synchronized (this) { p1.position.x += ((float)(diff.x * scalarP1 * difference)); p1.position.y += ((float)(diff.y * scalarP1 * difference)); p1.position.z += ((float)(diff.z * scalarP1 * difference)); p2.position.x -= ((float)(diff.x * scalarP2 * difference)); p2.position.y -= ((float)(diff.y * scalarP2 * difference)); p2.position.z -= ((float)(diff.z * scalarP2 * difference)); } } public WeightedPoint getAnchorPoint() { return p1; } public WeightedPoint getAttachedPoint() { return p2; } @Override public String toString() { return "PointLink{" + "distance=" + distance + ", stiffness=" + stiffness + ", p1=" + p1 + ", p2=" + p2 + '}'; } }