/* * Copyright (C) 2013-2015 F(X)yz, * Sean Phillips, Jason Pollastrini and Jose Pereda * All rights reserved. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.fxyz.shapes.primitives.helper; import java.util.List; import java.util.function.Function; import javafx.scene.paint.Color; import org.fxyz.geometry.Point3D; import org.fxyz.utils.Palette.ColorPalette; import org.fxyz.utils.Patterns.CarbonPatterns; /** * * @author usuario */ public interface TextureMode { public void setTextureModeNone(); public void setTextureModeNone(Color color); public void setTextureModeNone(Color color, String image); public void setTextureModeImage(String image); public void setTextureModePattern(CarbonPatterns pattern, double scale); public void setTextureModeVertices3D(int colors, Function<Point3D, Number> dens); public void setTextureModeVertices3D(ColorPalette palette, int colors, Function<Point3D, Number> dens); public void setTextureModeVertices3D(int colors, Function<Point3D, Number> dens, double min, double max); public void setTextureModeVertices1D(int colors, Function<Number, Number> function); public void setTextureModeVertices1D(ColorPalette palette, int colors, Function<Number, Number> function); public void setTextureModeVertices1D(int colors, Function<Number, Number> function, double min, double max); public void setTextureModeFaces(int colors); public void setTextureModeFaces(ColorPalette palette, int colors); public void updateF(List<Number> values); }