/**
* (c) Urs Zeidler
*/
package de.urszeidler.eclipse.shr5.gameplay;
/**
* <!-- begin-user-doc -->
* A representation of the model object '<em><b>Initative</b></em>'.
* <!-- end-user-doc -->
*
* <!-- begin-model-doc -->
* This is the initive roll.
* <!-- end-model-doc -->
*
* <p>
* The following features are supported:
* <ul>
* <li>{@link de.urszeidler.eclipse.shr5.gameplay.Initative#getIni <em>Ini</em>}</li>
* <li>{@link de.urszeidler.eclipse.shr5.gameplay.Initative#getActualIni <em>Actual Ini</em>}</li>
* <li>{@link de.urszeidler.eclipse.shr5.gameplay.Initative#isSizeInitative <em>Size Initative</em>}</li>
* </ul>
* </p>
*
* @see de.urszeidler.eclipse.shr5.gameplay.GameplayPackage#getInitative()
* @model
* @generated
*/
public interface Initative extends SubjectCommand {
/**
* Returns the value of the '<em><b>Ini</b></em>' attribute.
* <!-- begin-user-doc -->
* <p>
* If the meaning of the '<em>Ini</em>' attribute isn't clear,
* there really should be more of a description here...
* </p>
* <!-- end-user-doc -->
* @return the value of the '<em>Ini</em>' attribute.
* @see #setIni(int)
* @see de.urszeidler.eclipse.shr5.gameplay.GameplayPackage#getInitative_Ini()
* @model
* @generated
*/
int getIni();
/**
* Sets the value of the '{@link de.urszeidler.eclipse.shr5.gameplay.Initative#getIni <em>Ini</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Ini</em>' attribute.
* @see #getIni()
* @generated
*/
void setIni(int value);
/**
* Returns the value of the '<em><b>Actual Ini</b></em>' attribute.
* <!-- begin-user-doc -->
* <p>
* If the meaning of the '<em>Actual Ini</em>' attribute isn't clear,
* there really should be more of a description here...
* </p>
* <!-- end-user-doc -->
* @return the value of the '<em>Actual Ini</em>' attribute.
* @see #setActualIni(int)
* @see de.urszeidler.eclipse.shr5.gameplay.GameplayPackage#getInitative_ActualIni()
* @model
* @generated
*/
int getActualIni();
/**
* Sets the value of the '{@link de.urszeidler.eclipse.shr5.gameplay.Initative#getActualIni <em>Actual Ini</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Actual Ini</em>' attribute.
* @see #getActualIni()
* @generated
*/
void setActualIni(int value);
/**
* Returns the value of the '<em><b>Size Initative</b></em>' attribute.
* The default value is <code>"false"</code>.
* <!-- begin-user-doc -->
* <p>
* If the meaning of the '<em>Size Initative</em>' attribute isn't clear,
* there really should be more of a description here...
* </p>
* <!-- end-user-doc -->
* <!-- begin-model-doc -->
* Si
* <!-- end-model-doc -->
* @return the value of the '<em>Size Initative</em>' attribute.
* @see #setSizeInitative(boolean)
* @see de.urszeidler.eclipse.shr5.gameplay.GameplayPackage#getInitative_SizeInitative()
* @model default="false"
* @generated
*/
boolean isSizeInitative();
/**
* Sets the value of the '{@link de.urszeidler.eclipse.shr5.gameplay.Initative#isSizeInitative <em>Size Initative</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Size Initative</em>' attribute.
* @see #isSizeInitative()
* @generated
*/
void setSizeInitative(boolean value);
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @model
* @generated
*/
int nextPass(int actualPhase);
} // Initative