/** * (c) Urs Zeidler */ package de.urszeidler.eclipse.shr5.gameplay; /** * <!-- begin-user-doc --> * A representation of the model object '<em><b>Initative</b></em>'. * <!-- end-user-doc --> * * <!-- begin-model-doc --> * This is the initive roll. * <!-- end-model-doc --> * * <p> * The following features are supported: * <ul> * <li>{@link de.urszeidler.eclipse.shr5.gameplay.Initative#getIni <em>Ini</em>}</li> * <li>{@link de.urszeidler.eclipse.shr5.gameplay.Initative#getActualIni <em>Actual Ini</em>}</li> * <li>{@link de.urszeidler.eclipse.shr5.gameplay.Initative#isSizeInitative <em>Size Initative</em>}</li> * </ul> * </p> * * @see de.urszeidler.eclipse.shr5.gameplay.GameplayPackage#getInitative() * @model * @generated */ public interface Initative extends SubjectCommand { /** * Returns the value of the '<em><b>Ini</b></em>' attribute. * <!-- begin-user-doc --> * <p> * If the meaning of the '<em>Ini</em>' attribute isn't clear, * there really should be more of a description here... * </p> * <!-- end-user-doc --> * @return the value of the '<em>Ini</em>' attribute. * @see #setIni(int) * @see de.urszeidler.eclipse.shr5.gameplay.GameplayPackage#getInitative_Ini() * @model * @generated */ int getIni(); /** * Sets the value of the '{@link de.urszeidler.eclipse.shr5.gameplay.Initative#getIni <em>Ini</em>}' attribute. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @param value the new value of the '<em>Ini</em>' attribute. * @see #getIni() * @generated */ void setIni(int value); /** * Returns the value of the '<em><b>Actual Ini</b></em>' attribute. * <!-- begin-user-doc --> * <p> * If the meaning of the '<em>Actual Ini</em>' attribute isn't clear, * there really should be more of a description here... * </p> * <!-- end-user-doc --> * @return the value of the '<em>Actual Ini</em>' attribute. * @see #setActualIni(int) * @see de.urszeidler.eclipse.shr5.gameplay.GameplayPackage#getInitative_ActualIni() * @model * @generated */ int getActualIni(); /** * Sets the value of the '{@link de.urszeidler.eclipse.shr5.gameplay.Initative#getActualIni <em>Actual Ini</em>}' attribute. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @param value the new value of the '<em>Actual Ini</em>' attribute. * @see #getActualIni() * @generated */ void setActualIni(int value); /** * Returns the value of the '<em><b>Size Initative</b></em>' attribute. * The default value is <code>"false"</code>. * <!-- begin-user-doc --> * <p> * If the meaning of the '<em>Size Initative</em>' attribute isn't clear, * there really should be more of a description here... * </p> * <!-- end-user-doc --> * <!-- begin-model-doc --> * Si * <!-- end-model-doc --> * @return the value of the '<em>Size Initative</em>' attribute. * @see #setSizeInitative(boolean) * @see de.urszeidler.eclipse.shr5.gameplay.GameplayPackage#getInitative_SizeInitative() * @model default="false" * @generated */ boolean isSizeInitative(); /** * Sets the value of the '{@link de.urszeidler.eclipse.shr5.gameplay.Initative#isSizeInitative <em>Size Initative</em>}' attribute. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @param value the new value of the '<em>Size Initative</em>' attribute. * @see #isSizeInitative() * @generated */ void setSizeInitative(boolean value); /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @model * @generated */ int nextPass(int actualPhase); } // Initative