/** * (c) Urs Zeidler */ package de.urszeidler.eclipse.shr5.gameplay.provider; import java.util.Collection; import java.util.List; import org.eclipse.emf.common.notify.AdapterFactory; import org.eclipse.emf.common.notify.Notification; import org.eclipse.emf.edit.provider.ComposeableAdapterFactory; import org.eclipse.emf.edit.provider.IItemPropertyDescriptor; import org.eclipse.emf.edit.provider.ItemPropertyDescriptor; import org.eclipse.emf.edit.provider.ViewerNotification; import de.urszeidler.eclipse.shr5.gameplay.DrainCommand; import de.urszeidler.eclipse.shr5.gameplay.GameplayPackage; /** * This is the item provider adapter for a {@link de.urszeidler.eclipse.shr5.gameplay.DrainCommand} object. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ public class DrainCommandItemProvider extends ProbeCommandItemProvider { /** * This constructs an instance from a factory and a notifier. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ public DrainCommandItemProvider(AdapterFactory adapterFactory) { super(adapterFactory); } /** * This returns the property descriptors for the adapted class. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public List<IItemPropertyDescriptor> getPropertyDescriptors(Object object) { if (itemPropertyDescriptors == null) { super.getPropertyDescriptors(object); addDamagePropertyDescriptor(object); addDamageTypePropertyDescriptor(object); } return itemPropertyDescriptors; } /** * This adds a property descriptor for the Damage feature. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ protected void addDamagePropertyDescriptor(Object object) { itemPropertyDescriptors.add (createItemPropertyDescriptor (((ComposeableAdapterFactory)adapterFactory).getRootAdapterFactory(), getResourceLocator(), getString("_UI_DrainCommand_damage_feature"), getString("_UI_DrainCommand_damage_description"), GameplayPackage.Literals.DRAIN_COMMAND__DAMAGE, true, false, false, ItemPropertyDescriptor.INTEGRAL_VALUE_IMAGE, null, null)); } /** * This adds a property descriptor for the Damage Type feature. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ protected void addDamageTypePropertyDescriptor(Object object) { itemPropertyDescriptors.add (createItemPropertyDescriptor (((ComposeableAdapterFactory)adapterFactory).getRootAdapterFactory(), getResourceLocator(), getString("_UI_DrainCommand_damageType_feature"), getString("_UI_PropertyDescriptor_description", "_UI_DrainCommand_damageType_feature", "_UI_DrainCommand_type"), GameplayPackage.Literals.DRAIN_COMMAND__DAMAGE_TYPE, true, false, false, ItemPropertyDescriptor.GENERIC_VALUE_IMAGE, null, null)); } /** * This returns DrainCommand.gif. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public Object getImage(Object object) { return overlayImage(object, getResourceLocator().getImage("full/obj16/DrainCommand")); } /** * This returns the label text for the adapted class. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public String getText(Object object) { DrainCommand drainCommand = (DrainCommand)object; return getString("_UI_DrainCommand_type") + " " + drainCommand.isExecuted(); } /** * This handles model notifications by calling {@link #updateChildren} to update any cached * children and by creating a viewer notification, which it passes to {@link #fireNotifyChanged}. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public void notifyChanged(Notification notification) { updateChildren(notification); switch (notification.getFeatureID(DrainCommand.class)) { case GameplayPackage.DRAIN_COMMAND__DAMAGE: case GameplayPackage.DRAIN_COMMAND__DAMAGE_TYPE: fireNotifyChanged(new ViewerNotification(notification, notification.getNotifier(), false, true)); return; } super.notifyChanged(notification); } /** * This adds {@link org.eclipse.emf.edit.command.CommandParameter}s describing the children * that can be created under this object. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override protected void collectNewChildDescriptors(Collection<Object> newChildDescriptors, Object object) { super.collectNewChildDescriptors(newChildDescriptors, object); } }