/** * (c) Urs Zeidler */ package de.urszeidler.eclipse.shr5.gameplay.provider; import java.util.Collection; import java.util.List; import org.eclipse.emf.common.notify.AdapterFactory; import org.eclipse.emf.common.notify.Notification; import org.eclipse.emf.edit.provider.ComposeableAdapterFactory; import org.eclipse.emf.edit.provider.IItemLabelProvider; import org.eclipse.emf.edit.provider.IItemPropertyDescriptor; import org.eclipse.emf.edit.provider.ItemPropertyDescriptor; import org.eclipse.emf.edit.provider.ViewerNotification; import de.urszeidler.eclipse.shr5.gameplay.DamageTest; import de.urszeidler.eclipse.shr5.gameplay.GameplayPackage; /** * This is the item provider adapter for a {@link de.urszeidler.eclipse.shr5.gameplay.DamageTest} object. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ public class DamageTestItemProvider extends ProbeCommandItemProvider { /** * This constructs an instance from a factory and a notifier. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ public DamageTestItemProvider(AdapterFactory adapterFactory) { super(adapterFactory); } /** * This returns the property descriptors for the adapted class. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public List<IItemPropertyDescriptor> getPropertyDescriptors(Object object) { if (itemPropertyDescriptors == null) { super.getPropertyDescriptors(object); addDamagePropertyDescriptor(object); addDvPropertyDescriptor(object); addEffectiveDamagePropertyDescriptor(object); } return itemPropertyDescriptors; } /** * This adds a property descriptor for the Damage feature. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ protected void addDamagePropertyDescriptor(Object object) { itemPropertyDescriptors.add (createItemPropertyDescriptor (((ComposeableAdapterFactory)adapterFactory).getRootAdapterFactory(), getResourceLocator(), getString("_UI_DamageTest_damage_feature"), getString("_UI_DamageTest_damage_description"), GameplayPackage.Literals.DAMAGE_TEST__DAMAGE, true, false, false, ItemPropertyDescriptor.GENERIC_VALUE_IMAGE, null, null)); } /** * This adds a property descriptor for the Dv feature. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ protected void addDvPropertyDescriptor(Object object) { itemPropertyDescriptors.add (createItemPropertyDescriptor (((ComposeableAdapterFactory)adapterFactory).getRootAdapterFactory(), getResourceLocator(), getString("_UI_DamageTest_dv_feature"), getString("_UI_DamageTest_dv_description"), GameplayPackage.Literals.DAMAGE_TEST__DV, true, false, false, ItemPropertyDescriptor.INTEGRAL_VALUE_IMAGE, null, null)); } /** * This adds a property descriptor for the Effective Damage feature. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ protected void addEffectiveDamagePropertyDescriptor(Object object) { itemPropertyDescriptors.add (createItemPropertyDescriptor (((ComposeableAdapterFactory)adapterFactory).getRootAdapterFactory(), getResourceLocator(), getString("_UI_DamageTest_effectiveDamage_feature"), getString("_UI_PropertyDescriptor_description", "_UI_DamageTest_effectiveDamage_feature", "_UI_DamageTest_type"), GameplayPackage.Literals.DAMAGE_TEST__EFFECTIVE_DAMAGE, false, false, false, ItemPropertyDescriptor.GENERIC_VALUE_IMAGE, null, null)); } /** * This returns DamageTest.gif. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public Object getImage(Object object) { return overlayImage(object, getResourceLocator().getImage("full/obj16/DamageTest")); } /** * This returns the label text for the adapted class. * <!-- begin-user-doc --> * <!-- end-user-doc --> * * @generated not */ @Override public String getText(Object object) { DamageTest damageTest = (DamageTest)object; String label = getString("_UI_unset"); ComposeableAdapterFactory factory = ((GameplayItemProviderAdapterFactory)this.adapterFactory).getRootAdapterFactory(); IItemLabelProvider labelprovider = (IItemLabelProvider)factory.adapt(damageTest.getSubject(), IItemLabelProvider.class); if (labelprovider != null) label = labelprovider.getText(damageTest.getSubject()); if(damageTest.isExecuting()) return getString("_UI_DamageTest_type_text_prepare", new Object[]{ label, damageTest.getDamage(), damageTest.getEffectiveDamage() == null ? getString("_UI_none"): damageTest.getEffectiveDamage() }); else return getString("_UI_DamageTest_type_text", new Object[]{ label, damageTest.getDamage(), damageTest.getEffectiveDamage() == null ? getString("_UI_none"): damageTest.getEffectiveDamage() }); } /** * This handles model notifications by calling {@link #updateChildren} to update any cached * children and by creating a viewer notification, which it passes to {@link #fireNotifyChanged}. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public void notifyChanged(Notification notification) { updateChildren(notification); switch (notification.getFeatureID(DamageTest.class)) { case GameplayPackage.DAMAGE_TEST__DAMAGE: case GameplayPackage.DAMAGE_TEST__DV: case GameplayPackage.DAMAGE_TEST__EFFECTIVE_DAMAGE: fireNotifyChanged(new ViewerNotification(notification, notification.getNotifier(), false, true)); return; } super.notifyChanged(notification); } /** * This adds {@link org.eclipse.emf.edit.command.CommandParameter}s describing the children * that can be created under this object. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override protected void collectNewChildDescriptors(Collection<Object> newChildDescriptors, Object object) { super.collectNewChildDescriptors(newChildDescriptors, object); } }