/**
* (c) Urs Zeidler
*/
package de.urszeidler.eclipse.shr5.gameplay.provider;
import java.util.Collection;
import java.util.List;
import org.eclipse.emf.common.notify.AdapterFactory;
import org.eclipse.emf.common.notify.Notification;
import org.eclipse.emf.edit.provider.ComposeableAdapterFactory;
import org.eclipse.emf.edit.provider.IItemLabelProvider;
import org.eclipse.emf.edit.provider.IItemPropertyDescriptor;
import org.eclipse.emf.edit.provider.ItemPropertyDescriptor;
import org.eclipse.emf.edit.provider.ViewerNotification;
import de.urszeidler.eclipse.shr5.gameplay.DamageTest;
import de.urszeidler.eclipse.shr5.gameplay.GameplayPackage;
/**
* This is the item provider adapter for a {@link de.urszeidler.eclipse.shr5.gameplay.DamageTest} object.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public class DamageTestItemProvider extends ProbeCommandItemProvider {
/**
* This constructs an instance from a factory and a notifier.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public DamageTestItemProvider(AdapterFactory adapterFactory) {
super(adapterFactory);
}
/**
* This returns the property descriptors for the adapted class.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public List<IItemPropertyDescriptor> getPropertyDescriptors(Object object) {
if (itemPropertyDescriptors == null) {
super.getPropertyDescriptors(object);
addDamagePropertyDescriptor(object);
addDvPropertyDescriptor(object);
addEffectiveDamagePropertyDescriptor(object);
}
return itemPropertyDescriptors;
}
/**
* This adds a property descriptor for the Damage feature.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
protected void addDamagePropertyDescriptor(Object object) {
itemPropertyDescriptors.add
(createItemPropertyDescriptor
(((ComposeableAdapterFactory)adapterFactory).getRootAdapterFactory(),
getResourceLocator(),
getString("_UI_DamageTest_damage_feature"),
getString("_UI_DamageTest_damage_description"),
GameplayPackage.Literals.DAMAGE_TEST__DAMAGE,
true,
false,
false,
ItemPropertyDescriptor.GENERIC_VALUE_IMAGE,
null,
null));
}
/**
* This adds a property descriptor for the Dv feature.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
protected void addDvPropertyDescriptor(Object object) {
itemPropertyDescriptors.add
(createItemPropertyDescriptor
(((ComposeableAdapterFactory)adapterFactory).getRootAdapterFactory(),
getResourceLocator(),
getString("_UI_DamageTest_dv_feature"),
getString("_UI_DamageTest_dv_description"),
GameplayPackage.Literals.DAMAGE_TEST__DV,
true,
false,
false,
ItemPropertyDescriptor.INTEGRAL_VALUE_IMAGE,
null,
null));
}
/**
* This adds a property descriptor for the Effective Damage feature.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
protected void addEffectiveDamagePropertyDescriptor(Object object) {
itemPropertyDescriptors.add
(createItemPropertyDescriptor
(((ComposeableAdapterFactory)adapterFactory).getRootAdapterFactory(),
getResourceLocator(),
getString("_UI_DamageTest_effectiveDamage_feature"),
getString("_UI_PropertyDescriptor_description", "_UI_DamageTest_effectiveDamage_feature", "_UI_DamageTest_type"),
GameplayPackage.Literals.DAMAGE_TEST__EFFECTIVE_DAMAGE,
false,
false,
false,
ItemPropertyDescriptor.GENERIC_VALUE_IMAGE,
null,
null));
}
/**
* This returns DamageTest.gif.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public Object getImage(Object object) {
return overlayImage(object, getResourceLocator().getImage("full/obj16/DamageTest"));
}
/**
* This returns the label text for the adapted class.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
*
* @generated not
*/
@Override
public String getText(Object object) {
DamageTest damageTest = (DamageTest)object;
String label = getString("_UI_unset");
ComposeableAdapterFactory factory = ((GameplayItemProviderAdapterFactory)this.adapterFactory).getRootAdapterFactory();
IItemLabelProvider labelprovider = (IItemLabelProvider)factory.adapt(damageTest.getSubject(), IItemLabelProvider.class);
if (labelprovider != null)
label = labelprovider.getText(damageTest.getSubject());
if(damageTest.isExecuting())
return getString("_UI_DamageTest_type_text_prepare", new Object[]{ label, damageTest.getDamage(),
damageTest.getEffectiveDamage() == null ? getString("_UI_none"): damageTest.getEffectiveDamage() });
else
return getString("_UI_DamageTest_type_text", new Object[]{ label, damageTest.getDamage(),
damageTest.getEffectiveDamage() == null ? getString("_UI_none"): damageTest.getEffectiveDamage() });
}
/**
* This handles model notifications by calling {@link #updateChildren} to update any cached
* children and by creating a viewer notification, which it passes to {@link #fireNotifyChanged}.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public void notifyChanged(Notification notification) {
updateChildren(notification);
switch (notification.getFeatureID(DamageTest.class)) {
case GameplayPackage.DAMAGE_TEST__DAMAGE:
case GameplayPackage.DAMAGE_TEST__DV:
case GameplayPackage.DAMAGE_TEST__EFFECTIVE_DAMAGE:
fireNotifyChanged(new ViewerNotification(notification, notification.getNotifier(), false, true));
return;
}
super.notifyChanged(notification);
}
/**
* This adds {@link org.eclipse.emf.edit.command.CommandParameter}s describing the children
* that can be created under this object.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
protected void collectNewChildDescriptors(Collection<Object> newChildDescriptors, Object object) {
super.collectNewChildDescriptors(newChildDescriptors, object);
}
}