/* * Copyright (C) 2010-2016 JPEXS, All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 3.0 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. */ package com.jpexs.decompiler.flash.types.filters; import com.jpexs.decompiler.flash.types.BasicType; import com.jpexs.decompiler.flash.types.RGBA; import com.jpexs.decompiler.flash.types.annotations.SWFType; import com.jpexs.helpers.SerializableImage; /** * The Bevel filter creates a smooth bevel on display list objects. * * @author JPEXS */ public class BEVELFILTER extends FILTER { /** * Color of the shadow */ public RGBA shadowColor; /** * Color of the highlight */ public RGBA highlightColor; /** * Horizontal blur amount */ @SWFType(BasicType.FIXED) public double blurX; /** * Vertical blur amount */ @SWFType(BasicType.FIXED) public double blurY; /** * Radian angle of the drop shadow */ @SWFType(BasicType.FIXED) public double angle; /** * Distance of the drop shadow */ @SWFType(BasicType.FIXED) public double distance; /** * Strength of the drop shadow */ @SWFType(BasicType.FIXED8) public float strength; /** * Inner shadow mode */ public boolean innerShadow; /** * Knockout mode */ public boolean knockout; /** * Composite source */ public boolean compositeSource; /** * OnTop mode */ public boolean onTop; /** * Number of blur passes */ @SWFType(value = BasicType.UB, count = 4) public int passes; /** * Constructor */ public BEVELFILTER() { super(3); } @Override public SerializableImage apply(SerializableImage src) { int type = Filtering.INNER; if (onTop && !innerShadow) { type = Filtering.FULL; } else if (!innerShadow) { type = Filtering.OUTER; } return Filtering.bevel(src, (int) blurX, (int) blurY, strength, type, highlightColor.toInt(), shadowColor.toInt(), (int) (angle * 180 / Math.PI), (float) distance, knockout, passes); } @Override public double getDeltaX() { return blurX + (distance * Math.cos(angle)); } @Override public double getDeltaY() { return blurY + (distance * Math.sin(angle)); } }