/* * Copyright 2012 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except * in compliance with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the License * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express * or implied. See the License for the specific language governing permissions and limitations under * the License. */ package com.google.gwt.aria.client; ///////////////////////////////////////////////////////// // This is auto-generated code. Do not manually edit! // ///////////////////////////////////////////////////////// /** * <p>Class that contains constants for ARIA states. States combined with ARIA roles supply * information about the changes in the web page that can be used for alerts, notification, * navigation assistance. The state is changed as a result of an user interaction and developers * should consider changing the widget state when handling user actions.</p> * * <p>The following groups of states exist: * <ol> * <li>Widget states -- specific to common user interface elements found on GUI systems or * in rich Internet applications which receive user input and process user actions</li> * <li>Live Region states -- specific to live regions in rich Internet applications; may be applied * to any element; indicate that content changes may occur without the element having focus, and * provides assistive technologies with information on how to process those content updates. </li> * <li>Drag-and-drop states -- indicates information about draggable elements and their drop * targets</li> * </ol> * </p> */ public final class State { public static final Attribute<Boolean> BUSY = new PrimitiveValueAttribute<Boolean>("aria-busy", "false"); public static final Attribute<CheckedValue> CHECKED = new AriaValueAttribute<CheckedValue>("aria-checked", "undefined"); public static final Attribute<Boolean> DISABLED = new PrimitiveValueAttribute<Boolean>("aria-disabled", "false"); public static final Attribute<ExpandedValue> EXPANDED = new AriaValueAttribute<ExpandedValue>("aria-expanded", "undefined"); public static final Attribute<GrabbedValue> GRABBED = new AriaValueAttribute<GrabbedValue>("aria-grabbed", "undefined"); public static final Attribute<Boolean> HIDDEN = new PrimitiveValueAttribute<Boolean>("aria-hidden", "false"); public static final Attribute<InvalidValue> INVALID = new AriaValueAttribute<InvalidValue>("aria-invalid", "false"); public static final Attribute<PressedValue> PRESSED = new AriaValueAttribute<PressedValue>("aria-pressed", "undefined"); public static final Attribute<SelectedValue> SELECTED = new AriaValueAttribute<SelectedValue>("aria-selected", "undefined"); private State() { } }