/* * Copyright 2007 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. */ package com.google.gwt.examples.benchmarks; import com.google.gwt.benchmarks.client.Benchmark; /** * Provides profile statistics on allocation times for different kinds of * objects. * */ public class AllocBenchmark extends Benchmark { private static final int numAllocs = 1000; @Override public String getModuleName() { return "com.google.gwt.examples.Benchmarks"; } /** * Allocates java.lang.Object in a for loop 1,000 times. * * The current version of the compiler lifts the declaration of obj outside * of this loop and also does constant folding of numAllocs. * Also, this loop allocs the GWT JS mirror for java.lang.Object * <em>NOT</em> an empty JS object, for example. * */ public void testJavaObjectAlloc() { for ( int i = 0; i < numAllocs; ++i ) { Object obj = new Object(); } } /** * Compares GWT mirror allocations of java.lang.Object to an empty JS object. */ public native void testJsniObjectAlloc1() /*-{ for (var i = 0; i < @com.google.gwt.examples.benchmarks.AllocBenchmark::numAllocs; ++i ) { var obj = {}; // An empty JS object alloc } }-*/; /** * Like version 1, but also folds the constant being used in the iteration. */ public native void testJsniObjectAlloc2() /*-{ for (var i = 0; i < 1000; ++i ) { var obj = {}; // An empty JS object alloc } }-*/; /** * Like version 2, but hoists the variable declaration from the loop. */ public native void testJsniObjectAlloc3() /*-{ var obj; for (var i = 0; i < 1000; ++i ) { obj = {}; // An empty JS object alloc } }-*/; /** * Like version 3, but counts down (and in a slightly different range). */ public native void testJsniObjectAlloc4() /*-{ var obj; for (var i = 1000; i > 0; --i ) { obj = {}; // An empty JS object alloc } }-*/; }