/*FreeMind - A Program for creating and viewing Mindmaps
*Copyright (C) 2000-2004 Joerg Mueller, Daniel Polansky, Christian Foltin and others.
*
*See COPYING for Details
*
*This program is free software; you can redistribute it and/or
*modify it under the terms of the GNU General Public License
*as published by the Free Software Foundation; either version 2
*of the License, or (at your option) any later version.
*
*This program is distributed in the hope that it will be useful,
*but WITHOUT ANY WARRANTY; without even the implied warranty of
*MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
*GNU General Public License for more details.
*
*You should have received a copy of the GNU General Public License
*along with this program; if not, write to the Free Software
*Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* Created on 02.05.2004
*/
package freemind.modes.mindmapmode.actions.xml;
import java.awt.event.ActionEvent;
import javax.swing.Action;
import javax.swing.Icon;
import freemind.modes.mindmapmode.MindMapController;
import freemind.modes.mindmapmode.actions.FreemindAction;
/**
* @author foltin
*
*/
public abstract class AbstractXmlAction extends FreemindAction {
private ActorXml actor;
private MindMapController controller;
protected AbstractXmlAction(String name, Icon icon,
MindMapController controller) {
super(name, icon, controller);
this.controller = controller;
}
/*
* (non-Javadoc)
*
* @see
* java.awt.event.ActionListener#actionPerformed(java.awt.event.ActionEvent)
*/
final public void actionPerformed(ActionEvent arg0) {
xmlActionPerformed(arg0);
}
protected String getShortDescription() {
return (String) getValue(Action.SHORT_DESCRIPTION);
}
/**
*/
protected abstract void xmlActionPerformed(ActionEvent arg0);
/**
*/
public MindMapController getMindMapController() {
return controller;
}
public void addActor(ActorXml actor) {
this.actor = actor;
if (actor != null) {
// registration:
getMindMapController().getActionFactory().registerActor(actor,
actor.getDoActionClass());
}
}
/**
*/
public ActorXml getActor() {
return actor;
}
}