/*FreeMind - A Program for creating and viewing Mindmaps *Copyright (C) 2000-2004 Joerg Mueller, Daniel Polansky, Christian Foltin and others. * *See COPYING for Details * *This program is free software; you can redistribute it and/or *modify it under the terms of the GNU General Public License *as published by the Free Software Foundation; either version 2 *of the License, or (at your option) any later version. * *This program is distributed in the hope that it will be useful, *but WITHOUT ANY WARRANTY; without even the implied warranty of *MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *GNU General Public License for more details. * *You should have received a copy of the GNU General Public License *along with this program; if not, write to the Free Software *Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * Created on 02.05.2004 */ package freemind.modes.mindmapmode.actions.xml; import java.awt.event.ActionEvent; import javax.swing.Action; import javax.swing.Icon; import freemind.modes.mindmapmode.MindMapController; import freemind.modes.mindmapmode.actions.FreemindAction; /** * @author foltin * */ public abstract class AbstractXmlAction extends FreemindAction { private ActorXml actor; private MindMapController controller; protected AbstractXmlAction(String name, Icon icon, MindMapController controller) { super(name, icon, controller); this.controller = controller; } /* * (non-Javadoc) * * @see * java.awt.event.ActionListener#actionPerformed(java.awt.event.ActionEvent) */ final public void actionPerformed(ActionEvent arg0) { xmlActionPerformed(arg0); } protected String getShortDescription() { return (String) getValue(Action.SHORT_DESCRIPTION); } /** */ protected abstract void xmlActionPerformed(ActionEvent arg0); /** */ public MindMapController getMindMapController() { return controller; } public void addActor(ActorXml actor) { this.actor = actor; if (actor != null) { // registration: getMindMapController().getActionFactory().registerActor(actor, actor.getDoActionClass()); } } /** */ public ActorXml getActor() { return actor; } }