/*FreeMind - A Program for creating and viewing Mindmaps
*Copyright (C) 2000-2006 Joerg Mueller, Daniel Polansky, Christian Foltin, Dimitri Polivaev and others.
*
*See COPYING for Details
*
*This program is free software; you can redistribute it and/or
*modify it under the terms of the GNU General Public License
*as published by the Free Software Foundation; either version 2
*of the License, or (at your option) any later version.
*
*This program is distributed in the hope that it will be useful,
*but WITHOUT ANY WARRANTY; without even the implied warranty of
*MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
*GNU General Public License for more details.
*
*You should have received a copy of the GNU General Public License
*along with this program; if not, write to the Free Software
*Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/*
* Created on 29.01.2006
* Created by Dimitri Polivaev
*/
package freemind.modes.mindmapmode.actions.xml;
import freemind.controller.actions.generated.instance.CompoundAction;
import freemind.modes.MindMapNode;
import freemind.modes.NodeAdapter;
import freemind.modes.attributes.AttributeController;
import freemind.modes.attributes.AttributeRegistry;
import freemind.modes.mindmapmode.MindMapController;
public abstract class AbstractActorXml implements ActorXml {
private MindMapController mindMapModeController;
protected AbstractActorXml(MindMapController mindMapModeController) {
this.mindMapModeController = mindMapModeController;
mindMapModeController.getActionFactory().registerActor(this,
getDoActionClass());
}
protected NodeAdapter getNode(String nodeID) {
return mindMapModeController.getNodeFromID(nodeID);
}
protected String getNodeID(MindMapNode node) {
return mindMapModeController.getNodeID(node);
}
protected AttributeController getAttributeController() {
return mindMapModeController.getAttributeController();
}
protected AttributeRegistry getAttributeRegistry() {
return mindMapModeController.getMap().getRegistry().getAttributes();
}
protected CompoundAction createCompoundAction() {
return new CompoundAction();
}
}