/*FreeMind - A Program for creating and viewing Mindmaps *Copyright (C) 2000-2006 Joerg Mueller, Daniel Polansky, Christian Foltin, Dimitri Polivaev and others. * *See COPYING for Details * *This program is free software; you can redistribute it and/or *modify it under the terms of the GNU General Public License *as published by the Free Software Foundation; either version 2 *of the License, or (at your option) any later version. * *This program is distributed in the hope that it will be useful, *but WITHOUT ANY WARRANTY; without even the implied warranty of *MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *GNU General Public License for more details. * *You should have received a copy of the GNU General Public License *along with this program; if not, write to the Free Software *Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* * Created on 29.01.2006 * Created by Dimitri Polivaev */ package freemind.modes.mindmapmode.actions.xml; import freemind.controller.actions.generated.instance.CompoundAction; import freemind.modes.MindMapNode; import freemind.modes.NodeAdapter; import freemind.modes.attributes.AttributeController; import freemind.modes.attributes.AttributeRegistry; import freemind.modes.mindmapmode.MindMapController; public abstract class AbstractActorXml implements ActorXml { private MindMapController mindMapModeController; protected AbstractActorXml(MindMapController mindMapModeController) { this.mindMapModeController = mindMapModeController; mindMapModeController.getActionFactory().registerActor(this, getDoActionClass()); } protected NodeAdapter getNode(String nodeID) { return mindMapModeController.getNodeFromID(nodeID); } protected String getNodeID(MindMapNode node) { return mindMapModeController.getNodeID(node); } protected AttributeController getAttributeController() { return mindMapModeController.getAttributeController(); } protected AttributeRegistry getAttributeRegistry() { return mindMapModeController.getMap().getRegistry().getAttributes(); } protected CompoundAction createCompoundAction() { return new CompoundAction(); } }