package com.weem.epicinventor.placeable;
import com.weem.epicinventor.*;
import com.weem.epicinventor.actor.monster.*;
import java.awt.*;
public class Cabin extends Building {
private static final long serialVersionUID = 10000L;
public Cabin(PlaceableManager pm, Registry rg, String sm, String am, int x, int y, Placeable.State cs) {
super(pm, rg, sm, am, x, y, cs);
type = "Cabin";
powerRequired = 0;
powerGenerated = 0;
}
@Override
public int attackDamage(Monster source, Rectangle attackRect, int damage) {
return 0;
}
}