package com.weem.epicinventor.network; import com.weem.epicinventor.*; import com.weem.epicinventor.actor.*; import com.weem.epicinventor.actor.monster.*; import com.weem.epicinventor.hud.*; import com.weem.epicinventor.placeable.*; import com.weem.epicinventor.resource.*; import com.weem.epicinventor.utility.*; import com.weem.epicinventor.world.block.*; import java.io.*; import java.net.*; public class NetworkThread2 { private TCPServerManager TCPServerManager; private TCPClient tcpClient; public NetworkThread2(TCPServerManager s, TCPClient c) { TCPServerManager = s; tcpClient = c; } public void close() { if(TCPServerManager != null) { TCPServerManager.close(); } if(tcpClient != null) { tcpClient.close(); } } public boolean sendData(Object data) { if(TCPServerManager != null) { return TCPServerManager.sendData(data); } if(tcpClient != null) { return tcpClient.sendData(data); } return false; } public boolean readyForUpdates() { if(TCPServerManager != null) { return TCPServerManager.readyForUpdates; } if(tcpClient != null) { return tcpClient.readyForUpdates; } return false; } }