package com.weem.epicinventor.network;
import com.weem.epicinventor.*;
import com.weem.epicinventor.actor.*;
import com.weem.epicinventor.actor.monster.*;
import com.weem.epicinventor.hud.*;
import com.weem.epicinventor.placeable.*;
import com.weem.epicinventor.resource.*;
import com.weem.epicinventor.utility.*;
import com.weem.epicinventor.world.block.*;
import java.io.*;
import java.net.*;
public class NetworkThread2 {
private TCPServerManager TCPServerManager;
private TCPClient tcpClient;
public NetworkThread2(TCPServerManager s, TCPClient c) {
TCPServerManager = s;
tcpClient = c;
}
public void close() {
if(TCPServerManager != null)
{
TCPServerManager.close();
}
if(tcpClient != null)
{
tcpClient.close();
}
}
public boolean sendData(Object data) {
if(TCPServerManager != null)
{
return TCPServerManager.sendData(data);
}
if(tcpClient != null)
{
return tcpClient.sendData(data);
}
return false;
}
public boolean readyForUpdates() {
if(TCPServerManager != null)
{
return TCPServerManager.readyForUpdates;
}
if(tcpClient != null)
{
return tcpClient.readyForUpdates;
}
return false;
}
}