package com.weem.epicinventor.hud; import com.weem.epicinventor.*; import java.awt.*; public class HUDScreenLoading extends HUD { public HUDScreenLoading(HUDManager hm, Registry rg, int x, int y, int w, int h) { super(hm, rg, x, y, w, h); setImage("HUD/ScreenLoading/BG"); setBGColor(Color.BLACK); setTextColor(Color.WHITE); setTextSize(48); setText("Loading..."); } @Override public void update() { setText(Game.loadingText); } }