package com.weem.epicinventor.hud;
import com.weem.epicinventor.*;
import java.awt.*;
public class HUDScreenLoading extends HUD {
public HUDScreenLoading(HUDManager hm, Registry rg, int x, int y, int w, int h) {
super(hm, rg, x, y, w, h);
setImage("HUD/ScreenLoading/BG");
setBGColor(Color.BLACK);
setTextColor(Color.WHITE);
setTextSize(48);
setText("Loading...");
}
@Override
public void update() {
setText(Game.loadingText);
}
}