package com.weem.epicinventor.network; import com.weem.epicinventor.actor.*; import com.weem.epicinventor.armor.*; import java.io.*; public class UDPPlaceable implements Serializable { protected static final long serialVersionUID = 10000L; public String id = ""; //public int mapX, mapY; //public int width, height; //public String standardImage; //public String animationImage; //public State currentState; //public int numAnimationFrames; //public int currentAnimationFrame; //public int animationFrameDuration; //public long animationFrameUpdateTime = 0; //public boolean isAnimating; public boolean isActive; public boolean isBuilding; public long buildingTime; public int totalBuildTime; public boolean isDirty; public boolean isDestroying; public int totalHitPoints; public int hitPoints; //public boolean isPowered; //public boolean noPowerShow; //public float noPowerTotalTime; //public int powerRequired; //public int powerGenerated; //public int fearGenerated; //public int fearDistance; //public long fearDuration; //public int touchDamage; public long destroyingTime; //public String type = ""; //public boolean facingRight = true; //public Rectangle spriteRect; //public long lastDamage = 0; public UDPPlaceable(String pid) { id = pid; } private void readObject(ObjectInputStream aInputStream) throws Exception { aInputStream.defaultReadObject(); } private void writeObject(ObjectOutputStream aOutputStream) throws Exception { aOutputStream.defaultWriteObject(); } }