package com.weem.epicinventor.network;
import com.weem.epicinventor.actor.*;
import com.weem.epicinventor.armor.*;
import java.io.*;
public class UDPPlaceable implements Serializable {
protected static final long serialVersionUID = 10000L;
public String id = "";
//public int mapX, mapY;
//public int width, height;
//public String standardImage;
//public String animationImage;
//public State currentState;
//public int numAnimationFrames;
//public int currentAnimationFrame;
//public int animationFrameDuration;
//public long animationFrameUpdateTime = 0;
//public boolean isAnimating;
public boolean isActive;
public boolean isBuilding;
public long buildingTime;
public int totalBuildTime;
public boolean isDirty;
public boolean isDestroying;
public int totalHitPoints;
public int hitPoints;
//public boolean isPowered;
//public boolean noPowerShow;
//public float noPowerTotalTime;
//public int powerRequired;
//public int powerGenerated;
//public int fearGenerated;
//public int fearDistance;
//public long fearDuration;
//public int touchDamage;
public long destroyingTime;
//public String type = "";
//public boolean facingRight = true;
//public Rectangle spriteRect;
//public long lastDamage = 0;
public UDPPlaceable(String pid) {
id = pid;
}
private void readObject(ObjectInputStream aInputStream) throws Exception {
aInputStream.defaultReadObject();
}
private void writeObject(ObjectOutputStream aOutputStream) throws Exception {
aOutputStream.defaultWriteObject();
}
}