/******************************************************************************* * Copyright 2014 Analog Devices, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ********************************************************************************/ package com.analog.lyric.dimple.factorfunctions; import com.analog.lyric.dimple.factorfunctions.core.FactorFunction; import com.analog.lyric.dimple.model.values.Value; /** * Deterministic absolute value of a complex variable. * This is a deterministic directed factor (if smoothing is not enabled). * * Optional smoothing may be applied, by providing a smoothing value in the * constructor. If smoothing is enabled, the distribution is smoothed by * exp(-difference^2/smoothing), where difference is the distance between the * output value and the deterministic output value for the corresponding inputs. * * The variables are ordered as follows in the argument list: * * 1) Output (absolute value of the complex input) (Real) * 2) Input (Complex) * * @since 0.07 */ public class ComplexAbs extends FactorFunction { private double _beta = 0; private boolean _smoothingSpecified = false; public ComplexAbs() {this(0);} public ComplexAbs(double smoothing) { super(); if (smoothing > 0) { _beta = 1 / smoothing; _smoothingSpecified = true; } } @Override public final double evalEnergy(Value[] arguments) { // Input Complex final double[] complex = arguments[1].getDoubleArray(); final double real = complex[0]; final double imag = complex[1]; final double abs = Math.sqrt(real*real + imag*imag); if (_smoothingSpecified) { final double diff = arguments[0].getDouble() - abs; return _beta * (diff*diff); } else { if (arguments[0].getDouble() != abs) return Double.POSITIVE_INFINITY; else return 0; } } @Override public final boolean isDirected() {return true;} @Override public final int[] getDirectedToIndices() {return new int[]{0};} @Override public final boolean isDeterministicDirected() {return !_smoothingSpecified;} @Override public final void evalDeterministic(Value[] arguments) { // Input Complex final double[] complex = arguments[1].getDoubleArray(); final double real = complex[0]; final double imag = complex[1]; arguments[0].setDouble(Math.sqrt(real*real + imag*imag)); } }