/*******************************************************************************
* Copyright 2014 Analog Devices, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
********************************************************************************/
package com.analog.lyric.dimple.factorfunctions;
import com.analog.lyric.dimple.factorfunctions.core.FactorFunction;
import com.analog.lyric.dimple.model.values.Value;
/**
* Deterministic absolute value of a complex variable.
* This is a deterministic directed factor (if smoothing is not enabled).
*
* Optional smoothing may be applied, by providing a smoothing value in the
* constructor. If smoothing is enabled, the distribution is smoothed by
* exp(-difference^2/smoothing), where difference is the distance between the
* output value and the deterministic output value for the corresponding inputs.
*
* The variables are ordered as follows in the argument list:
*
* 1) Output (absolute value of the complex input) (Real)
* 2) Input (Complex)
*
* @since 0.07
*/
public class ComplexAbs extends FactorFunction
{
private double _beta = 0;
private boolean _smoothingSpecified = false;
public ComplexAbs() {this(0);}
public ComplexAbs(double smoothing)
{
super();
if (smoothing > 0)
{
_beta = 1 / smoothing;
_smoothingSpecified = true;
}
}
@Override
public final double evalEnergy(Value[] arguments)
{
// Input Complex
final double[] complex = arguments[1].getDoubleArray();
final double real = complex[0];
final double imag = complex[1];
final double abs = Math.sqrt(real*real + imag*imag);
if (_smoothingSpecified)
{
final double diff = arguments[0].getDouble() - abs;
return _beta * (diff*diff);
}
else
{
if (arguments[0].getDouble() != abs)
return Double.POSITIVE_INFINITY;
else
return 0;
}
}
@Override
public final boolean isDirected() {return true;}
@Override
public final int[] getDirectedToIndices() {return new int[]{0};}
@Override
public final boolean isDeterministicDirected() {return !_smoothingSpecified;}
@Override
public final void evalDeterministic(Value[] arguments)
{
// Input Complex
final double[] complex = arguments[1].getDoubleArray();
final double real = complex[0];
final double imag = complex[1];
arguments[0].setDouble(Math.sqrt(real*real + imag*imag));
}
}