package info.u250.c2d.box2d.model.joint;
import info.u250.c2d.box2d.model.b2JointDefModel;
import com.badlogic.gdx.math.Vector2;
public class b2DistanceJointDefModel extends b2JointDefModel{
private static final long serialVersionUID = 1L;
/** The local anchor point relative to body1's origin. */
public final Vector2 localAnchorA = new Vector2();
/** The local anchor point relative to body2's origin. */
public final Vector2 localAnchorB = new Vector2();
/** The natural length between the anchor points. */
public float length = 1;
/** The mass-spring-damper frequency in Hertz. */
public float frequencyHz = 0;
/** The damping ratio. 0 = no damping, 1 = critical damping. */
public float dampingRatio = 0;
}