package info.u250.c2d.box2d.model.joint; import info.u250.c2d.box2d.model.b2JointDefModel; import com.badlogic.gdx.math.Vector2; public class b2DistanceJointDefModel extends b2JointDefModel{ private static final long serialVersionUID = 1L; /** The local anchor point relative to body1's origin. */ public final Vector2 localAnchorA = new Vector2(); /** The local anchor point relative to body2's origin. */ public final Vector2 localAnchorB = new Vector2(); /** The natural length between the anchor points. */ public float length = 1; /** The mass-spring-damper frequency in Hertz. */ public float frequencyHz = 0; /** The damping ratio. 0 = no damping, 1 = critical damping. */ public float dampingRatio = 0; }