/* * Copyright 2012-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with * the License. A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR * CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions * and limitations under the License. */ package com.amazonaws.services.lightsail.model; import java.io.Serializable; import javax.annotation.Generated; import com.amazonaws.protocol.StructuredPojo; import com.amazonaws.protocol.ProtocolMarshaller; /** * <p> * Describes information about the instance ports. * </p> * * @see <a href="http://docs.aws.amazon.com/goto/WebAPI/lightsail-2016-11-28/InstancePortInfo" target="_top">AWS API * Documentation</a> */ @Generated("com.amazonaws:aws-java-sdk-code-generator") public class InstancePortInfo implements Serializable, Cloneable, StructuredPojo { /** * <p> * The first port in the range. * </p> */ private Integer fromPort; /** * <p> * The last port in the range. * </p> */ private Integer toPort; /** * <p> * The protocol being used. Can be one of the following. * </p> * <ul> * <li> * <p> * <code>tcp</code> - Transmission Control Protocol (TCP) provides reliable, ordered, and error-checked delivery of * streamed data between applications running on hosts communicating by an IP network. If you have an application * that doesn't require reliable data stream service, use UDP instead. * </p> * </li> * <li> * <p> * <code>all</code> - All transport layer protocol types. For more general information, see <a * href="https://en.wikipedia.org/wiki/Transport_layer">Transport layer</a> on Wikipedia. * </p> * </li> * <li> * <p> * <code>udp</code> - With User Datagram Protocol (UDP), computer applications can send messages (or datagrams) to * other hosts on an Internet Protocol (IP) network. Prior communications are not required to set up transmission * channels or data paths. Applications that don't require reliable data stream service can use UDP, which provides * a connectionless datagram service that emphasizes reduced latency over reliability. If you do require reliable * data stream service, use TCP instead. * </p> * </li> * </ul> */ private String protocol; /** * <p> * The location from which access is allowed (e.g., <code>Anywhere (0.0.0.0/0)</code>). * </p> */ private String accessFrom; /** * <p> * The type of access (<code>Public</code> or <code>Private</code>). * </p> */ private String accessType; /** * <p> * The common name. * </p> */ private String commonName; /** * <p> * The access direction (<code>inbound</code> or <code>outbound</code>). * </p> */ private String accessDirection; /** * <p> * The first port in the range. * </p> * * @param fromPort * The first port in the range. */ public void setFromPort(Integer fromPort) { this.fromPort = fromPort; } /** * <p> * The first port in the range. * </p> * * @return The first port in the range. */ public Integer getFromPort() { return this.fromPort; } /** * <p> * The first port in the range. * </p> * * @param fromPort * The first port in the range. * @return Returns a reference to this object so that method calls can be chained together. */ public InstancePortInfo withFromPort(Integer fromPort) { setFromPort(fromPort); return this; } /** * <p> * The last port in the range. * </p> * * @param toPort * The last port in the range. */ public void setToPort(Integer toPort) { this.toPort = toPort; } /** * <p> * The last port in the range. * </p> * * @return The last port in the range. */ public Integer getToPort() { return this.toPort; } /** * <p> * The last port in the range. * </p> * * @param toPort * The last port in the range. * @return Returns a reference to this object so that method calls can be chained together. */ public InstancePortInfo withToPort(Integer toPort) { setToPort(toPort); return this; } /** * <p> * The protocol being used. Can be one of the following. * </p> * <ul> * <li> * <p> * <code>tcp</code> - Transmission Control Protocol (TCP) provides reliable, ordered, and error-checked delivery of * streamed data between applications running on hosts communicating by an IP network. If you have an application * that doesn't require reliable data stream service, use UDP instead. * </p> * </li> * <li> * <p> * <code>all</code> - All transport layer protocol types. For more general information, see <a * href="https://en.wikipedia.org/wiki/Transport_layer">Transport layer</a> on Wikipedia. * </p> * </li> * <li> * <p> * <code>udp</code> - With User Datagram Protocol (UDP), computer applications can send messages (or datagrams) to * other hosts on an Internet Protocol (IP) network. Prior communications are not required to set up transmission * channels or data paths. Applications that don't require reliable data stream service can use UDP, which provides * a connectionless datagram service that emphasizes reduced latency over reliability. If you do require reliable * data stream service, use TCP instead. * </p> * </li> * </ul> * * @param protocol * The protocol being used. Can be one of the following.</p> * <ul> * <li> * <p> * <code>tcp</code> - Transmission Control Protocol (TCP) provides reliable, ordered, and error-checked * delivery of streamed data between applications running on hosts communicating by an IP network. If you * have an application that doesn't require reliable data stream service, use UDP instead. * </p> * </li> * <li> * <p> * <code>all</code> - All transport layer protocol types. For more general information, see <a * href="https://en.wikipedia.org/wiki/Transport_layer">Transport layer</a> on Wikipedia. * </p> * </li> * <li> * <p> * <code>udp</code> - With User Datagram Protocol (UDP), computer applications can send messages (or * datagrams) to other hosts on an Internet Protocol (IP) network. Prior communications are not required to * set up transmission channels or data paths. Applications that don't require reliable data stream service * can use UDP, which provides a connectionless datagram service that emphasizes reduced latency over * reliability. If you do require reliable data stream service, use TCP instead. * </p> * </li> * @see NetworkProtocol */ public void setProtocol(String protocol) { this.protocol = protocol; } /** * <p> * The protocol being used. Can be one of the following. * </p> * <ul> * <li> * <p> * <code>tcp</code> - Transmission Control Protocol (TCP) provides reliable, ordered, and error-checked delivery of * streamed data between applications running on hosts communicating by an IP network. If you have an application * that doesn't require reliable data stream service, use UDP instead. * </p> * </li> * <li> * <p> * <code>all</code> - All transport layer protocol types. For more general information, see <a * href="https://en.wikipedia.org/wiki/Transport_layer">Transport layer</a> on Wikipedia. * </p> * </li> * <li> * <p> * <code>udp</code> - With User Datagram Protocol (UDP), computer applications can send messages (or datagrams) to * other hosts on an Internet Protocol (IP) network. Prior communications are not required to set up transmission * channels or data paths. Applications that don't require reliable data stream service can use UDP, which provides * a connectionless datagram service that emphasizes reduced latency over reliability. If you do require reliable * data stream service, use TCP instead. * </p> * </li> * </ul> * * @return The protocol being used. Can be one of the following.</p> * <ul> * <li> * <p> * <code>tcp</code> - Transmission Control Protocol (TCP) provides reliable, ordered, and error-checked * delivery of streamed data between applications running on hosts communicating by an IP network. If you * have an application that doesn't require reliable data stream service, use UDP instead. * </p> * </li> * <li> * <p> * <code>all</code> - All transport layer protocol types. For more general information, see <a * href="https://en.wikipedia.org/wiki/Transport_layer">Transport layer</a> on Wikipedia. * </p> * </li> * <li> * <p> * <code>udp</code> - With User Datagram Protocol (UDP), computer applications can send messages (or * datagrams) to other hosts on an Internet Protocol (IP) network. Prior communications are not required to * set up transmission channels or data paths. Applications that don't require reliable data stream service * can use UDP, which provides a connectionless datagram service that emphasizes reduced latency over * reliability. If you do require reliable data stream service, use TCP instead. * </p> * </li> * @see NetworkProtocol */ public String getProtocol() { return this.protocol; } /** * <p> * The protocol being used. Can be one of the following. * </p> * <ul> * <li> * <p> * <code>tcp</code> - Transmission Control Protocol (TCP) provides reliable, ordered, and error-checked delivery of * streamed data between applications running on hosts communicating by an IP network. If you have an application * that doesn't require reliable data stream service, use UDP instead. * </p> * </li> * <li> * <p> * <code>all</code> - All transport layer protocol types. For more general information, see <a * href="https://en.wikipedia.org/wiki/Transport_layer">Transport layer</a> on Wikipedia. * </p> * </li> * <li> * <p> * <code>udp</code> - With User Datagram Protocol (UDP), computer applications can send messages (or datagrams) to * other hosts on an Internet Protocol (IP) network. Prior communications are not required to set up transmission * channels or data paths. Applications that don't require reliable data stream service can use UDP, which provides * a connectionless datagram service that emphasizes reduced latency over reliability. If you do require reliable * data stream service, use TCP instead. * </p> * </li> * </ul> * * @param protocol * The protocol being used. Can be one of the following.</p> * <ul> * <li> * <p> * <code>tcp</code> - Transmission Control Protocol (TCP) provides reliable, ordered, and error-checked * delivery of streamed data between applications running on hosts communicating by an IP network. If you * have an application that doesn't require reliable data stream service, use UDP instead. * </p> * </li> * <li> * <p> * <code>all</code> - All transport layer protocol types. For more general information, see <a * href="https://en.wikipedia.org/wiki/Transport_layer">Transport layer</a> on Wikipedia. * </p> * </li> * <li> * <p> * <code>udp</code> - With User Datagram Protocol (UDP), computer applications can send messages (or * datagrams) to other hosts on an Internet Protocol (IP) network. Prior communications are not required to * set up transmission channels or data paths. Applications that don't require reliable data stream service * can use UDP, which provides a connectionless datagram service that emphasizes reduced latency over * reliability. If you do require reliable data stream service, use TCP instead. * </p> * </li> * @return Returns a reference to this object so that method calls can be chained together. * @see NetworkProtocol */ public InstancePortInfo withProtocol(String protocol) { setProtocol(protocol); return this; } /** * <p> * The protocol being used. Can be one of the following. * </p> * <ul> * <li> * <p> * <code>tcp</code> - Transmission Control Protocol (TCP) provides reliable, ordered, and error-checked delivery of * streamed data between applications running on hosts communicating by an IP network. If you have an application * that doesn't require reliable data stream service, use UDP instead. * </p> * </li> * <li> * <p> * <code>all</code> - All transport layer protocol types. For more general information, see <a * href="https://en.wikipedia.org/wiki/Transport_layer">Transport layer</a> on Wikipedia. * </p> * </li> * <li> * <p> * <code>udp</code> - With User Datagram Protocol (UDP), computer applications can send messages (or datagrams) to * other hosts on an Internet Protocol (IP) network. Prior communications are not required to set up transmission * channels or data paths. Applications that don't require reliable data stream service can use UDP, which provides * a connectionless datagram service that emphasizes reduced latency over reliability. If you do require reliable * data stream service, use TCP instead. * </p> * </li> * </ul> * * @param protocol * The protocol being used. Can be one of the following.</p> * <ul> * <li> * <p> * <code>tcp</code> - Transmission Control Protocol (TCP) provides reliable, ordered, and error-checked * delivery of streamed data between applications running on hosts communicating by an IP network. If you * have an application that doesn't require reliable data stream service, use UDP instead. * </p> * </li> * <li> * <p> * <code>all</code> - All transport layer protocol types. For more general information, see <a * href="https://en.wikipedia.org/wiki/Transport_layer">Transport layer</a> on Wikipedia. * </p> * </li> * <li> * <p> * <code>udp</code> - With User Datagram Protocol (UDP), computer applications can send messages (or * datagrams) to other hosts on an Internet Protocol (IP) network. Prior communications are not required to * set up transmission channels or data paths. Applications that don't require reliable data stream service * can use UDP, which provides a connectionless datagram service that emphasizes reduced latency over * reliability. If you do require reliable data stream service, use TCP instead. * </p> * </li> * @see NetworkProtocol */ public void setProtocol(NetworkProtocol protocol) { this.protocol = protocol.toString(); } /** * <p> * The protocol being used. Can be one of the following. * </p> * <ul> * <li> * <p> * <code>tcp</code> - Transmission Control Protocol (TCP) provides reliable, ordered, and error-checked delivery of * streamed data between applications running on hosts communicating by an IP network. If you have an application * that doesn't require reliable data stream service, use UDP instead. * </p> * </li> * <li> * <p> * <code>all</code> - All transport layer protocol types. For more general information, see <a * href="https://en.wikipedia.org/wiki/Transport_layer">Transport layer</a> on Wikipedia. * </p> * </li> * <li> * <p> * <code>udp</code> - With User Datagram Protocol (UDP), computer applications can send messages (or datagrams) to * other hosts on an Internet Protocol (IP) network. Prior communications are not required to set up transmission * channels or data paths. Applications that don't require reliable data stream service can use UDP, which provides * a connectionless datagram service that emphasizes reduced latency over reliability. If you do require reliable * data stream service, use TCP instead. * </p> * </li> * </ul> * * @param protocol * The protocol being used. Can be one of the following.</p> * <ul> * <li> * <p> * <code>tcp</code> - Transmission Control Protocol (TCP) provides reliable, ordered, and error-checked * delivery of streamed data between applications running on hosts communicating by an IP network. If you * have an application that doesn't require reliable data stream service, use UDP instead. * </p> * </li> * <li> * <p> * <code>all</code> - All transport layer protocol types. For more general information, see <a * href="https://en.wikipedia.org/wiki/Transport_layer">Transport layer</a> on Wikipedia. * </p> * </li> * <li> * <p> * <code>udp</code> - With User Datagram Protocol (UDP), computer applications can send messages (or * datagrams) to other hosts on an Internet Protocol (IP) network. Prior communications are not required to * set up transmission channels or data paths. Applications that don't require reliable data stream service * can use UDP, which provides a connectionless datagram service that emphasizes reduced latency over * reliability. If you do require reliable data stream service, use TCP instead. * </p> * </li> * @return Returns a reference to this object so that method calls can be chained together. * @see NetworkProtocol */ public InstancePortInfo withProtocol(NetworkProtocol protocol) { setProtocol(protocol); return this; } /** * <p> * The location from which access is allowed (e.g., <code>Anywhere (0.0.0.0/0)</code>). * </p> * * @param accessFrom * The location from which access is allowed (e.g., <code>Anywhere (0.0.0.0/0)</code>). */ public void setAccessFrom(String accessFrom) { this.accessFrom = accessFrom; } /** * <p> * The location from which access is allowed (e.g., <code>Anywhere (0.0.0.0/0)</code>). * </p> * * @return The location from which access is allowed (e.g., <code>Anywhere (0.0.0.0/0)</code>). */ public String getAccessFrom() { return this.accessFrom; } /** * <p> * The location from which access is allowed (e.g., <code>Anywhere (0.0.0.0/0)</code>). * </p> * * @param accessFrom * The location from which access is allowed (e.g., <code>Anywhere (0.0.0.0/0)</code>). * @return Returns a reference to this object so that method calls can be chained together. */ public InstancePortInfo withAccessFrom(String accessFrom) { setAccessFrom(accessFrom); return this; } /** * <p> * The type of access (<code>Public</code> or <code>Private</code>). * </p> * * @param accessType * The type of access (<code>Public</code> or <code>Private</code>). * @see PortAccessType */ public void setAccessType(String accessType) { this.accessType = accessType; } /** * <p> * The type of access (<code>Public</code> or <code>Private</code>). * </p> * * @return The type of access (<code>Public</code> or <code>Private</code>). * @see PortAccessType */ public String getAccessType() { return this.accessType; } /** * <p> * The type of access (<code>Public</code> or <code>Private</code>). * </p> * * @param accessType * The type of access (<code>Public</code> or <code>Private</code>). * @return Returns a reference to this object so that method calls can be chained together. * @see PortAccessType */ public InstancePortInfo withAccessType(String accessType) { setAccessType(accessType); return this; } /** * <p> * The type of access (<code>Public</code> or <code>Private</code>). * </p> * * @param accessType * The type of access (<code>Public</code> or <code>Private</code>). * @see PortAccessType */ public void setAccessType(PortAccessType accessType) { this.accessType = accessType.toString(); } /** * <p> * The type of access (<code>Public</code> or <code>Private</code>). * </p> * * @param accessType * The type of access (<code>Public</code> or <code>Private</code>). * @return Returns a reference to this object so that method calls can be chained together. * @see PortAccessType */ public InstancePortInfo withAccessType(PortAccessType accessType) { setAccessType(accessType); return this; } /** * <p> * The common name. * </p> * * @param commonName * The common name. */ public void setCommonName(String commonName) { this.commonName = commonName; } /** * <p> * The common name. * </p> * * @return The common name. */ public String getCommonName() { return this.commonName; } /** * <p> * The common name. * </p> * * @param commonName * The common name. * @return Returns a reference to this object so that method calls can be chained together. */ public InstancePortInfo withCommonName(String commonName) { setCommonName(commonName); return this; } /** * <p> * The access direction (<code>inbound</code> or <code>outbound</code>). * </p> * * @param accessDirection * The access direction (<code>inbound</code> or <code>outbound</code>). * @see AccessDirection */ public void setAccessDirection(String accessDirection) { this.accessDirection = accessDirection; } /** * <p> * The access direction (<code>inbound</code> or <code>outbound</code>). * </p> * * @return The access direction (<code>inbound</code> or <code>outbound</code>). * @see AccessDirection */ public String getAccessDirection() { return this.accessDirection; } /** * <p> * The access direction (<code>inbound</code> or <code>outbound</code>). * </p> * * @param accessDirection * The access direction (<code>inbound</code> or <code>outbound</code>). * @return Returns a reference to this object so that method calls can be chained together. * @see AccessDirection */ public InstancePortInfo withAccessDirection(String accessDirection) { setAccessDirection(accessDirection); return this; } /** * <p> * The access direction (<code>inbound</code> or <code>outbound</code>). * </p> * * @param accessDirection * The access direction (<code>inbound</code> or <code>outbound</code>). * @see AccessDirection */ public void setAccessDirection(AccessDirection accessDirection) { this.accessDirection = accessDirection.toString(); } /** * <p> * The access direction (<code>inbound</code> or <code>outbound</code>). * </p> * * @param accessDirection * The access direction (<code>inbound</code> or <code>outbound</code>). * @return Returns a reference to this object so that method calls can be chained together. * @see AccessDirection */ public InstancePortInfo withAccessDirection(AccessDirection accessDirection) { setAccessDirection(accessDirection); return this; } /** * Returns a string representation of this object; useful for testing and debugging. * * @return A string representation of this object. * * @see java.lang.Object#toString() */ @Override public String toString() { StringBuilder sb = new StringBuilder(); sb.append("{"); if (getFromPort() != null) sb.append("FromPort: ").append(getFromPort()).append(","); if (getToPort() != null) sb.append("ToPort: ").append(getToPort()).append(","); if (getProtocol() != null) sb.append("Protocol: ").append(getProtocol()).append(","); if (getAccessFrom() != null) sb.append("AccessFrom: ").append(getAccessFrom()).append(","); if (getAccessType() != null) sb.append("AccessType: ").append(getAccessType()).append(","); if (getCommonName() != null) sb.append("CommonName: ").append(getCommonName()).append(","); if (getAccessDirection() != null) sb.append("AccessDirection: ").append(getAccessDirection()); sb.append("}"); return sb.toString(); } @Override public boolean equals(Object obj) { if (this == obj) return true; if (obj == null) return false; if (obj instanceof InstancePortInfo == false) return false; InstancePortInfo other = (InstancePortInfo) obj; if (other.getFromPort() == null ^ this.getFromPort() == null) return false; if (other.getFromPort() != null && other.getFromPort().equals(this.getFromPort()) == false) return false; if (other.getToPort() == null ^ this.getToPort() == null) return false; if (other.getToPort() != null && other.getToPort().equals(this.getToPort()) == false) return false; if (other.getProtocol() == null ^ this.getProtocol() == null) return false; if (other.getProtocol() != null && other.getProtocol().equals(this.getProtocol()) == false) return false; if (other.getAccessFrom() == null ^ this.getAccessFrom() == null) return false; if (other.getAccessFrom() != null && other.getAccessFrom().equals(this.getAccessFrom()) == false) return false; if (other.getAccessType() == null ^ this.getAccessType() == null) return false; if (other.getAccessType() != null && other.getAccessType().equals(this.getAccessType()) == false) return false; if (other.getCommonName() == null ^ this.getCommonName() == null) return false; if (other.getCommonName() != null && other.getCommonName().equals(this.getCommonName()) == false) return false; if (other.getAccessDirection() == null ^ this.getAccessDirection() == null) return false; if (other.getAccessDirection() != null && other.getAccessDirection().equals(this.getAccessDirection()) == false) return false; return true; } @Override public int hashCode() { final int prime = 31; int hashCode = 1; hashCode = prime * hashCode + ((getFromPort() == null) ? 0 : getFromPort().hashCode()); hashCode = prime * hashCode + ((getToPort() == null) ? 0 : getToPort().hashCode()); hashCode = prime * hashCode + ((getProtocol() == null) ? 0 : getProtocol().hashCode()); hashCode = prime * hashCode + ((getAccessFrom() == null) ? 0 : getAccessFrom().hashCode()); hashCode = prime * hashCode + ((getAccessType() == null) ? 0 : getAccessType().hashCode()); hashCode = prime * hashCode + ((getCommonName() == null) ? 0 : getCommonName().hashCode()); hashCode = prime * hashCode + ((getAccessDirection() == null) ? 0 : getAccessDirection().hashCode()); return hashCode; } @Override public InstancePortInfo clone() { try { return (InstancePortInfo) super.clone(); } catch (CloneNotSupportedException e) { throw new IllegalStateException("Got a CloneNotSupportedException from Object.clone() " + "even though we're Cloneable!", e); } } @com.amazonaws.annotation.SdkInternalApi @Override public void marshall(ProtocolMarshaller protocolMarshaller) { com.amazonaws.services.lightsail.model.transform.InstancePortInfoMarshaller.getInstance().marshall(this, protocolMarshaller); } }