/* * Copyright 2012-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with * the License. A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR * CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions * and limitations under the License. */ package com.amazonaws.services.gamelift.model.transform; import java.util.List; import javax.annotation.Generated; import com.amazonaws.SdkClientException; import com.amazonaws.services.gamelift.model.*; import com.amazonaws.protocol.*; import com.amazonaws.annotation.SdkInternalApi; /** * GameSessionPlacementMarshaller */ @Generated("com.amazonaws:aws-java-sdk-code-generator") @SdkInternalApi public class GameSessionPlacementMarshaller { private static final MarshallingInfo<String> PLACEMENTID_BINDING = MarshallingInfo.builder(MarshallingType.STRING) .marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("PlacementId").build(); private static final MarshallingInfo<String> GAMESESSIONQUEUENAME_BINDING = MarshallingInfo.builder(MarshallingType.STRING) .marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("GameSessionQueueName").build(); private static final MarshallingInfo<String> STATUS_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PAYLOAD) .marshallLocationName("Status").build(); private static final MarshallingInfo<List> GAMEPROPERTIES_BINDING = MarshallingInfo.builder(MarshallingType.LIST) .marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("GameProperties").build(); private static final MarshallingInfo<Integer> MAXIMUMPLAYERSESSIONCOUNT_BINDING = MarshallingInfo.builder(MarshallingType.INTEGER) .marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("MaximumPlayerSessionCount").build(); private static final MarshallingInfo<String> GAMESESSIONNAME_BINDING = MarshallingInfo.builder(MarshallingType.STRING) .marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("GameSessionName").build(); private static final MarshallingInfo<String> GAMESESSIONID_BINDING = MarshallingInfo.builder(MarshallingType.STRING) .marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("GameSessionId").build(); private static final MarshallingInfo<String> GAMESESSIONARN_BINDING = MarshallingInfo.builder(MarshallingType.STRING) .marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("GameSessionArn").build(); private static final MarshallingInfo<String> GAMESESSIONREGION_BINDING = MarshallingInfo.builder(MarshallingType.STRING) .marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("GameSessionRegion").build(); private static final MarshallingInfo<List> PLAYERLATENCIES_BINDING = MarshallingInfo.builder(MarshallingType.LIST) .marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("PlayerLatencies").build(); private static final MarshallingInfo<java.util.Date> STARTTIME_BINDING = MarshallingInfo.builder(MarshallingType.DATE) .marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("StartTime").build(); private static final MarshallingInfo<java.util.Date> ENDTIME_BINDING = MarshallingInfo.builder(MarshallingType.DATE) .marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("EndTime").build(); private static final MarshallingInfo<String> IPADDRESS_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PAYLOAD) .marshallLocationName("IpAddress").build(); private static final MarshallingInfo<Integer> PORT_BINDING = MarshallingInfo.builder(MarshallingType.INTEGER).marshallLocation(MarshallLocation.PAYLOAD) .marshallLocationName("Port").build(); private static final MarshallingInfo<List> PLACEDPLAYERSESSIONS_BINDING = MarshallingInfo.builder(MarshallingType.LIST) .marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("PlacedPlayerSessions").build(); private static final GameSessionPlacementMarshaller instance = new GameSessionPlacementMarshaller(); public static GameSessionPlacementMarshaller getInstance() { return instance; } /** * Marshall the given parameter object. */ public void marshall(GameSessionPlacement gameSessionPlacement, ProtocolMarshaller protocolMarshaller) { if (gameSessionPlacement == null) { throw new SdkClientException("Invalid argument passed to marshall(...)"); } try { protocolMarshaller.marshall(gameSessionPlacement.getPlacementId(), PLACEMENTID_BINDING); protocolMarshaller.marshall(gameSessionPlacement.getGameSessionQueueName(), GAMESESSIONQUEUENAME_BINDING); protocolMarshaller.marshall(gameSessionPlacement.getStatus(), STATUS_BINDING); protocolMarshaller.marshall(gameSessionPlacement.getGameProperties(), GAMEPROPERTIES_BINDING); protocolMarshaller.marshall(gameSessionPlacement.getMaximumPlayerSessionCount(), MAXIMUMPLAYERSESSIONCOUNT_BINDING); protocolMarshaller.marshall(gameSessionPlacement.getGameSessionName(), GAMESESSIONNAME_BINDING); protocolMarshaller.marshall(gameSessionPlacement.getGameSessionId(), GAMESESSIONID_BINDING); protocolMarshaller.marshall(gameSessionPlacement.getGameSessionArn(), GAMESESSIONARN_BINDING); protocolMarshaller.marshall(gameSessionPlacement.getGameSessionRegion(), GAMESESSIONREGION_BINDING); protocolMarshaller.marshall(gameSessionPlacement.getPlayerLatencies(), PLAYERLATENCIES_BINDING); protocolMarshaller.marshall(gameSessionPlacement.getStartTime(), STARTTIME_BINDING); protocolMarshaller.marshall(gameSessionPlacement.getEndTime(), ENDTIME_BINDING); protocolMarshaller.marshall(gameSessionPlacement.getIpAddress(), IPADDRESS_BINDING); protocolMarshaller.marshall(gameSessionPlacement.getPort(), PORT_BINDING); protocolMarshaller.marshall(gameSessionPlacement.getPlacedPlayerSessions(), PLACEDPLAYERSESSIONS_BINDING); } catch (Exception e) { throw new SdkClientException("Unable to marshall request to JSON: " + e.getMessage(), e); } } }