/* * Copyright 2012-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with * the License. A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR * CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions * and limitations under the License. */ package com.amazonaws.services.gamelift.model; import java.io.Serializable; import javax.annotation.Generated; import com.amazonaws.protocol.StructuredPojo; import com.amazonaws.protocol.ProtocolMarshaller; /** * <p> * A game session's properties plus the protection policy currently in force. * </p> * * @see <a href="http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/GameSessionDetail" target="_top">AWS API * Documentation</a> */ @Generated("com.amazonaws:aws-java-sdk-code-generator") public class GameSessionDetail implements Serializable, Cloneable, StructuredPojo { /** * <p> * Object that describes a game session. * </p> */ private GameSession gameSession; /** * <p> * Current status of protection for the game session. * </p> * <ul> * <li> * <p> * <b>NoProtection</b> – The game session can be terminated during a scale-down event. * </p> * </li> * <li> * <p> * <b>FullProtection</b> – If the game session is in an <code>ACTIVE</code> status, it cannot be terminated during a * scale-down event. * </p> * </li> * </ul> */ private String protectionPolicy; /** * <p> * Object that describes a game session. * </p> * * @param gameSession * Object that describes a game session. */ public void setGameSession(GameSession gameSession) { this.gameSession = gameSession; } /** * <p> * Object that describes a game session. * </p> * * @return Object that describes a game session. */ public GameSession getGameSession() { return this.gameSession; } /** * <p> * Object that describes a game session. * </p> * * @param gameSession * Object that describes a game session. * @return Returns a reference to this object so that method calls can be chained together. */ public GameSessionDetail withGameSession(GameSession gameSession) { setGameSession(gameSession); return this; } /** * <p> * Current status of protection for the game session. * </p> * <ul> * <li> * <p> * <b>NoProtection</b> – The game session can be terminated during a scale-down event. * </p> * </li> * <li> * <p> * <b>FullProtection</b> – If the game session is in an <code>ACTIVE</code> status, it cannot be terminated during a * scale-down event. * </p> * </li> * </ul> * * @param protectionPolicy * Current status of protection for the game session.</p> * <ul> * <li> * <p> * <b>NoProtection</b> – The game session can be terminated during a scale-down event. * </p> * </li> * <li> * <p> * <b>FullProtection</b> – If the game session is in an <code>ACTIVE</code> status, it cannot be terminated * during a scale-down event. * </p> * </li> * @see ProtectionPolicy */ public void setProtectionPolicy(String protectionPolicy) { this.protectionPolicy = protectionPolicy; } /** * <p> * Current status of protection for the game session. * </p> * <ul> * <li> * <p> * <b>NoProtection</b> – The game session can be terminated during a scale-down event. * </p> * </li> * <li> * <p> * <b>FullProtection</b> – If the game session is in an <code>ACTIVE</code> status, it cannot be terminated during a * scale-down event. * </p> * </li> * </ul> * * @return Current status of protection for the game session.</p> * <ul> * <li> * <p> * <b>NoProtection</b> – The game session can be terminated during a scale-down event. * </p> * </li> * <li> * <p> * <b>FullProtection</b> – If the game session is in an <code>ACTIVE</code> status, it cannot be terminated * during a scale-down event. * </p> * </li> * @see ProtectionPolicy */ public String getProtectionPolicy() { return this.protectionPolicy; } /** * <p> * Current status of protection for the game session. * </p> * <ul> * <li> * <p> * <b>NoProtection</b> – The game session can be terminated during a scale-down event. * </p> * </li> * <li> * <p> * <b>FullProtection</b> – If the game session is in an <code>ACTIVE</code> status, it cannot be terminated during a * scale-down event. * </p> * </li> * </ul> * * @param protectionPolicy * Current status of protection for the game session.</p> * <ul> * <li> * <p> * <b>NoProtection</b> – The game session can be terminated during a scale-down event. * </p> * </li> * <li> * <p> * <b>FullProtection</b> – If the game session is in an <code>ACTIVE</code> status, it cannot be terminated * during a scale-down event. * </p> * </li> * @return Returns a reference to this object so that method calls can be chained together. * @see ProtectionPolicy */ public GameSessionDetail withProtectionPolicy(String protectionPolicy) { setProtectionPolicy(protectionPolicy); return this; } /** * <p> * Current status of protection for the game session. * </p> * <ul> * <li> * <p> * <b>NoProtection</b> – The game session can be terminated during a scale-down event. * </p> * </li> * <li> * <p> * <b>FullProtection</b> – If the game session is in an <code>ACTIVE</code> status, it cannot be terminated during a * scale-down event. * </p> * </li> * </ul> * * @param protectionPolicy * Current status of protection for the game session.</p> * <ul> * <li> * <p> * <b>NoProtection</b> – The game session can be terminated during a scale-down event. * </p> * </li> * <li> * <p> * <b>FullProtection</b> – If the game session is in an <code>ACTIVE</code> status, it cannot be terminated * during a scale-down event. * </p> * </li> * @see ProtectionPolicy */ public void setProtectionPolicy(ProtectionPolicy protectionPolicy) { this.protectionPolicy = protectionPolicy.toString(); } /** * <p> * Current status of protection for the game session. * </p> * <ul> * <li> * <p> * <b>NoProtection</b> – The game session can be terminated during a scale-down event. * </p> * </li> * <li> * <p> * <b>FullProtection</b> – If the game session is in an <code>ACTIVE</code> status, it cannot be terminated during a * scale-down event. * </p> * </li> * </ul> * * @param protectionPolicy * Current status of protection for the game session.</p> * <ul> * <li> * <p> * <b>NoProtection</b> – The game session can be terminated during a scale-down event. * </p> * </li> * <li> * <p> * <b>FullProtection</b> – If the game session is in an <code>ACTIVE</code> status, it cannot be terminated * during a scale-down event. * </p> * </li> * @return Returns a reference to this object so that method calls can be chained together. * @see ProtectionPolicy */ public GameSessionDetail withProtectionPolicy(ProtectionPolicy protectionPolicy) { setProtectionPolicy(protectionPolicy); return this; } /** * Returns a string representation of this object; useful for testing and debugging. * * @return A string representation of this object. * * @see java.lang.Object#toString() */ @Override public String toString() { StringBuilder sb = new StringBuilder(); sb.append("{"); if (getGameSession() != null) sb.append("GameSession: ").append(getGameSession()).append(","); if (getProtectionPolicy() != null) sb.append("ProtectionPolicy: ").append(getProtectionPolicy()); sb.append("}"); return sb.toString(); } @Override public boolean equals(Object obj) { if (this == obj) return true; if (obj == null) return false; if (obj instanceof GameSessionDetail == false) return false; GameSessionDetail other = (GameSessionDetail) obj; if (other.getGameSession() == null ^ this.getGameSession() == null) return false; if (other.getGameSession() != null && other.getGameSession().equals(this.getGameSession()) == false) return false; if (other.getProtectionPolicy() == null ^ this.getProtectionPolicy() == null) return false; if (other.getProtectionPolicy() != null && other.getProtectionPolicy().equals(this.getProtectionPolicy()) == false) return false; return true; } @Override public int hashCode() { final int prime = 31; int hashCode = 1; hashCode = prime * hashCode + ((getGameSession() == null) ? 0 : getGameSession().hashCode()); hashCode = prime * hashCode + ((getProtectionPolicy() == null) ? 0 : getProtectionPolicy().hashCode()); return hashCode; } @Override public GameSessionDetail clone() { try { return (GameSessionDetail) super.clone(); } catch (CloneNotSupportedException e) { throw new IllegalStateException("Got a CloneNotSupportedException from Object.clone() " + "even though we're Cloneable!", e); } } @com.amazonaws.annotation.SdkInternalApi @Override public void marshall(ProtocolMarshaller protocolMarshaller) { com.amazonaws.services.gamelift.model.transform.GameSessionDetailMarshaller.getInstance().marshall(this, protocolMarshaller); } }