/* -*- tab-width: 4 -*- * * Electric(tm) VLSI Design System * * File: GenMath.java * * Copyright (c) 2003 Sun Microsystems and Static Free Software * * Electric(tm) is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * Electric(tm) is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Electric(tm); see the file COPYING. If not, write to * the Free Software Foundation, Inc., 59 Temple Place, Suite 330, * Boston, Mass 02111-1307, USA. */ package com.sun.electric.database.geometry; import java.awt.Point; import java.awt.geom.Point2D; import java.awt.geom.Rectangle2D; import java.awt.geom.AffineTransform; import java.util.ArrayList; import java.util.List; import java.util.Map; import java.util.StringTokenizer; import java.io.Serializable; /** * General Math Functions. If you are working in Database Units, you * should be using DBMath instead. */ public class GenMath { /** * Minimal integer that is considered "small int". * Sum and difference of two "small ints" is always in [Integer.MIN_VALUE..Integer.MAX_VALUE] range. */ public static final int MIN_SMALL_COORD = Integer.MIN_VALUE/2; // 0xC0000000 /** * Maximal ineger that is considered "small int". * Sum and difference of two "small ints" is always in [Integer.MIN_VALUE..Integer.MAX_VALUE] range. */ public static final int MAX_SMALL_COORD = Integer.MAX_VALUE/2; // 0x3FFFFFFF static final double HALF = 0.5 - 0.5/(1L << 53); // 0x1.fffffffffffffp-2; /** * General method to obtain quadrant for a given box in a qTree based on the qTree center. * Zero-size boxes are assigned to the positive side of the dividing line. * @param centerX the X center of the qTree. * @param centerY the Y center of the qTree. * @param box the given box. * @return the quadrant number. */ public static int getQuadrants(double centerX, double centerY, Rectangle2D box) { int loc = 0; if (box.getMinY() < centerY) { // either 0 or 1 quadtrees if (box.getMinX() < centerX) loc |= 1 << 0; if (box.getMaxX() >= centerX) loc |= 1 << 1; } if (box.getMaxY() >= centerY) { // the other quadtrees if (box.getMinX() < centerX) loc |= 1 << 2; if (box.getMaxX() >= centerX) loc |= 1 << 3; } return loc; } /** * Calculates the bounding box of a child depending on the location. Parameters are passed to avoid * extra calculation * @param x Parent x value * @param y Parent y value * @param w Child width (1/4 of parent if qtree) * @param h Child height (1/2 of parent if qtree) * @param centerX Parent center x value * @param centerY Parent center y value * @param loc Location in qtree */ public static Rectangle2D getQTreeBox(double x, double y, double w, double h, double centerX, double centerY, int loc) { if ((loc >> 0 & 1) == 1) { x = centerX; } if ((loc >> 1 & 1) == 1) { y = centerY; } return (new Rectangle2D.Double(x, y, w, h)); } /******************************************************************************************************** * *******************************************************************************************************/ /** * Method to transform an array of doubles into a string that can be stored in a preference. * The format of the string is "(v1 v2 v3 ...)" * @param s the values. * @return string representing the array. */ public static String transformArrayIntoString(double [] s) { StringBuffer sb = new StringBuffer(); for(int i=0; i<s.length; i++) { if (i == 0) sb.append('('); else sb.append(' '); sb.append(s[i]); } sb.append(')'); String dir = sb.toString(); return dir; } /** * Method to extract an array of doubles from a string. * The format of the string is "(v1 v2 v3 ...)" * @param vector the input vector in string form. * @return the array of values. */ public static double[] transformStringIntoArray(String vector) { StringTokenizer parse = new StringTokenizer(vector, "( )", false); List<Double> valuesFound = new ArrayList<Double>(); while (parse.hasMoreTokens()) { String value = parse.nextToken(); try { valuesFound.add(new Double(Double.parseDouble(value))); } catch (Exception e) { e.printStackTrace(); } } double [] values = new double[valuesFound.size()]; for(int i=0; i<valuesFound.size(); i++) values[i] = valuesFound.get(i).doubleValue(); return values; } /** * Class to define an Integer-like object that can be modified. */ public static class MutableInteger implements Serializable { private int value; /** * Constructor creates a MutableInteger object with an initial value. * @param value the initial value. */ public MutableInteger(int value) { this.value = value; } /** * Method to change the value of this MutableInteger. * @param value the new value. */ public void setValue(int value) { this.value = value; } /** * Method to add the value of this MutableInteger. * @param value the value to add. */ public void addValue(int value) { this.value += value; } /** * Method to increment this MutableInteger by 1. */ public void increment() { value++; } /** * Method to increment this MutableInteger by 1. */ public void decrement() { value--; } /** * Method to return the value of this MutableInteger. * @return the current value of this MutableInteger. */ public int intValue() { return value; } /** * Returns a printable version of this MutableInteger. * @return a printable version of this MutableInteger. */ public String toString() { return Integer.toString(value); } } /** * Class to define a Long-like object that can be modified. */ public static class MutableLong implements Serializable { private long value; /** * Constructor creates a MutableLong object with an initial value. * @param value the initial value. */ public MutableLong(long value) { this.value = value; } /** * Method to change the value of this MutableLong. * @param value the new value. */ public void setValue(long value) { this.value = value; } /** * Method to increment this MutableLong by 1. */ public void increment() { value++; } /** * Method to return the value of this MutableLong. * @return the current value of this MutableLong. */ public long longValue() { return value; } /** * Returns a printable version of this MutableLong. * @return a printable version of this MutableLong. */ public String toString() { return Long.toString(value); } } /** * Increments count to object in a bag. * If object was not in a bag, it will be added. * @param bag Map implementing Bag. * @param key object to add to bag. */ public static <T> void addToBag(Map<T,MutableInteger> bag, T key) { addToBag(bag, key, 1); } /** * Adds to bag another bag. * @param bag bag to update. * @param otherBag bag used for update. */ public static <T> void addToBag(Map<T,MutableInteger> bag, Map<T,MutableInteger> otherBag) { for (Map.Entry<T,MutableInteger> e : otherBag.entrySet()) { MutableInteger count = e.getValue(); addToBag(bag, e.getKey(), count.intValue()); } } /** * Adds to count of object in a bag. * If object was not in a bag, it will be added. * @param bag Map implementing Bag. * @param key object in a bag. * @param c count to add to bag. */ public static <T> void addToBag(Map<T,MutableInteger> bag, T key, int c) { MutableInteger count = bag.get(key); if (count == null) { count = new MutableInteger(0); bag.put(key, count); } count.setValue(count.intValue() + c); } /** * Method to return the a value at a location in a collection. * @param bag the collection (a Map). * @param key a key to an entry in the collection. * @return the value at that key. */ public static <T> int countInBag(Map<T,MutableInteger> bag, T key) { MutableInteger count = bag.get(key); return count != null ? count.intValue() : 0; } /** * Class to define an Double-like object that can be modified. */ public static class MutableDouble { private double value; /** * Constructor creates a MutableDouble object with an initial value. * @param value the initial value. */ public MutableDouble(double value) { this.value = value; } /** * Method to change the value of this MutableDouble. * @param value the new value. */ public void setValue(double value) { this.value = value; } /** * Method to return the value of this MutableDouble. * @return the current value of this MutableDouble. */ public double doubleValue() { return value; } /** * Returns a printable version of this MutableDouble. * @return a printable version of this MutableDouble. */ public String toString() { return Double.toString(value); } } /** * Class to define a Boolean object that can be modified. */ public static class MutableBoolean implements Serializable { private boolean value; /** * Constructor creates a MutableBoolean object with an initial value. * @param value the initial value. */ public MutableBoolean(boolean value) { this.value = value; } /** * Method to change the value of this MutableBoolean. * @param value the new value. */ public void setValue(boolean value) { this.value = value; } /** * Method to return the value of this MutableBoolean. * @return the current value of this MutableBoolean. */ public boolean booleanValue() { return value; } /** * Returns a printable version of this MutableBoolean. * @return a printable version of this MutableBoolean. */ public String toString() { return Boolean.toString(value); } } /** * Method to compare two objects for equality. * This does more than a simple "equal" because they may have the same value * but have diffent type (one Float, the other Double). * It also considers floating point values equal if they are "close". * @param first the first object to compare. * @param second the second object to compare. * @return true if they are equal. */ public static boolean objectsReallyEqual(Object first, Object second) { // a simple test if (first.equals(second)) return true; // better comparison of numbers (because one may be Float and the other Double) boolean firstNumeric = false, secondNumeric = false; double firstValue = 0, secondValue = 0; if (first instanceof Float) { firstNumeric = true; firstValue = ((Float)first).floatValue(); } else if (first instanceof Double) { firstNumeric = true; firstValue = ((Double)first).doubleValue(); } else if (first instanceof Integer) { firstNumeric = true; firstValue = ((Integer)first).intValue(); } if (second instanceof Float) { secondNumeric = true; secondValue = ((Float)second).floatValue(); } else if (second instanceof Double) { secondNumeric = true; secondValue = ((Double)second).doubleValue(); } else if (second instanceof Integer) { secondNumeric = true; secondValue = ((Integer)second).intValue(); } if (firstNumeric && secondNumeric) { return doublesEqual(firstValue, secondValue, 1.0e-6); // if (firstValue == secondValue) return true; } if (firstNumeric && second instanceof Boolean) return ((Boolean)second).booleanValue() == (firstValue != 0); if (secondNumeric && first instanceof Boolean) return ((Boolean)first).booleanValue() == (secondValue != 0); return false; } /** A transformation matrix that does nothing (identity). */ public static final AffineTransform MATID = new AffineTransform(); /** * Method to detect if rotation represents a 90 degree rotation in Electric * @param rotation the rotation amount. * @return true if it is a 90-degree rotation. */ public static boolean isNinetyDegreeRotation(int rotation) { return rotation == 900 || rotation == 2700; } /** * Method to return the angle between two points. * @param end1 the first point. * @param end2 the second point. * @return the angle between the points (in tenth-degrees). */ public static int figureAngle(Point2D end1, Point2D end2) { return figureAngle(end2.getX() - end1.getX(), end2.getY() - end1.getY()); } /** * Method to return the angle of a vector. * Return 0 if vector is zero or has NaN components. * @param x x-coordinate of a vector. * @param y y-coordinate of a vector. * @return the angle of a vector. */ public static int figureAngle(double x, double y) { int ang = 0; if (x == 0) return y > 0 ? 900 : y < 0 ? 2700 : 0; if (y == 0) return x < 0 ? 1800 : 0; if (y < 0) { x = -x; y = -y; ang = 1800; } else if (!(y > 0)) { return 0; } if (x < 0) { double t = x; x = y; y = -t; ang += 900; } else if (!(x > 0)) { return 0; } assert x > 0 && y > 0; if (x == y) return ang + 450; ang += (int)(y < x ? 0.5 + Math.atan(y/x)*(1800/Math.PI) : 900.5 - Math.atan(x/y)*(1800/Math.PI)); if (ang >= 3600) ang -= 3600; return ang; } /** * Method to return the angle between two points. * @param end1 the first point. * @param end2 the second point. * @return the angle between the points (in radians). */ public static double figureAngleRadians(Point2D end1, Point2D end2) { double dx = end2.getX() - end1.getX(); double dy = end2.getY() - end1.getY(); if (dx == 0.0 && dy == 0.0) { System.out.println("Warning: domain violation while figuring angle in radians"); return 0; } double ang = Math.atan2(dy, dx); if (ang < 0.0) ang += Math.PI * 2.0; return ang; } /** * Method to compute the area of a given rectangle. * @param rect the rectangle * @return the area of the rectangle */ public static double getArea(Rectangle2D rect) { return rect.getWidth() * rect.getHeight(); } /** * Method to compute the area of a polygon defined by an array of points. * Returns always positive numbers * @param points the array of points. * @return the area of the polygon defined by these points. */ public static double getAreaOfPoints(Point2D [] points) { double area = 0.0; double x0 = points[0].getX(); double y0 = points[0].getY(); double y1 = 0; for(int i=1; i<points.length; i++) { if (points[i] == null) continue; // it could be a complex node from GDS import double x1 = points[i].getX(); y1 = points[i].getY(); // triangulate around the polygon double p1 = x1 - x0; double p2 = y0 + y1; double partial = p1 * p2; area += partial / 2.0; x0 = x1; y0 = y1; } double p1 = points[0].getX() - x0; double p2 = points[0].getY() + y1; double partial = p1 * p2; area += partial / 2.0; return Math.abs(area); } /** * Method to return the sum of two points. * @param p the first point. * @param dx the X component of the second point * @param dy the T component of the second point * @return the sum of two points. */ public static Point2D addPoints(Point2D p, double dx, double dy) { return new Point2D.Double(p.getX()+dx, p.getY()+dy); } /** * Method to tell whether a point is on a given line segment. * <p>NOTE: If you are comparing Electric database units, DO NOT * use this method. Use the corresponding method from DBMath. * @param end1 the first end of the line segment. * @param end2 the second end of the line segment. * @param pt the point in question. * @return true if the point is on the line segment. */ public static boolean isOnLine(Point2D end1, Point2D end2, Point2D pt) { // trivial rejection if point not in the bounding box of the line if (pt.getX() < Math.min(end1.getX(), end2.getX())) return false; if (pt.getX() > Math.max(end1.getX(), end2.getX())) return false; if (pt.getY() < Math.min(end1.getY(), end2.getY())) return false; if (pt.getY() > Math.max(end1.getY(), end2.getY())) return false; // handle manhattan cases specially if (end1.getX() == end2.getX()) { if (pt.getX() == end1.getX()) return true; return false; } if (end1.getY() == end2.getY()) { if (pt.getY() == end1.getY()) return true; return false; } // handle nonmanhattan if ((pt.getX()-end1.getX()) * (end2.getY()-end1.getY()) == (pt.getY()-end1.getY()) * (end2.getX()-end1.getX())) return true; return false; } /** * Method to find the point on a line segment that is closest to a given point. * @param p1 one end of the line segment. * @param p2 the other end of the line segment. * @param pt the point near the line segment. * @return a point on the line segment that is closest to "pt". * The point is guaranteed to be between the two points that define the segment. */ public static Point2D closestPointToSegment(Point2D p1, Point2D p2, Point2D pt) { // find closest point on line Point2D pi = closestPointToLine(p1, p2, pt); // see if that intersection point is actually on the segment if (pi.getX() >= Math.min(p1.getX(), p2.getX()) && pi.getX() <= Math.max(p1.getX(), p2.getX()) && pi.getY() >= Math.min(p1.getY(), p2.getY()) && pi.getY() <= Math.max(p1.getY(), p2.getY())) { // it is return pi; } // intersection not on segment: choose one endpoint as the closest double dist1 = pt.distance(p1); double dist2 = pt.distance(p2); if (dist2 < dist1) return p2; return p1; } /** * Method to find the point on a line that is closest to a given point. * @param p1 one end of the line. * @param p2 the other end of the line. * @param pt the point near the line. * @return a point on the line that is closest to "pt". * The point is not guaranteed to be between the two points that define the line. */ public static Point2D closestPointToLine(Point2D p1, Point2D p2, Point2D pt) { // special case for horizontal line if (p1.getY() == p2.getY()) { return new Point2D.Double(pt.getX(), p1.getY()); } // special case for vertical line if (p1.getX() == p2.getX()) { return new Point2D.Double(p1.getX(), pt.getY()); } // compute equation of the line double m = (p1.getY() - p2.getY()) / (p1.getX() - p2.getX()); double b = -p1.getX() * m + p1.getY(); // compute perpendicular to line through the point double mi = -1.0 / m; double bi = -pt.getX() * mi + pt.getY(); // compute intersection of the lines double t = (bi-b) / (m-mi); return new Point2D.Double(t, m * t + b); } /** * Method to determine whether an arc at angle "ang" can connect the two ports * whose bounding boxes are "lx1<=X<=hx1" and "ly1<=Y<=hy1" for port 1 and * "lx2<=X<=hx2" and "ly2<=Y<=hy2" for port 2. Returns true if a line can * be drawn at that angle between the two ports and returns connection points * in (x1,y1) and (x2,y2) */ public static Point2D [] arcconnects(int ang, Rectangle2D bounds1, Rectangle2D bounds2) { // first try simple solutions Point2D [] points = new Point2D[2]; double lx1 = bounds1.getMinX(), hx1 = bounds1.getMaxX(); double ly1 = bounds1.getMinY(), hy1 = bounds1.getMaxY(); double lx2 = bounds2.getMinX(), hx2 = bounds2.getMaxX(); double ly2 = bounds2.getMinY(), hy2 = bounds2.getMaxY(); if ((ang%1800) == 0) { // horizontal angle: simply test Y coordinates if (ly1 > hy2 || ly2 > hy1) return null; double y = (Math.max(ly1, ly2) + Math.min(hy1, hy2)) / 2; points[0] = new Point2D.Double((lx1+hx1) / 2, y); points[1] = new Point2D.Double((lx2+hx2) / 2, y); return points; } if ((ang%1800) == 900) { // vertical angle: simply test X coordinates if (lx1 > hx2 || lx2 > hx1) return null; double x = (Math.max(lx1, lx2) + Math.min(hx1, hx2)) / 2; points[0] = new Point2D.Double(x, (ly1+hy1) / 2); points[1] = new Point2D.Double(x, (ly2+hy2) / 2); return points; } // construct an imaginary line at the proper angle that runs through (0,0) double a = DBMath.sin(ang) / 1073741824.0; double b = -DBMath.cos(ang) / 1073741824.0; // get the range of distances from the line to port 1 double lx = lx1; double hx = hx1; double ly = ly1; double hy = hy1; double d = lx*a + ly*b; double low1 = d; double high1 = d; d = hx*a + ly*b; if (d < low1) low1 = d; if (d > high1) high1 = d; d = hx*a + hy*b; if (d < low1) low1 = d; if (d > high1) high1 = d; d = lx*a + hy*b; if (d < low1) low1 = d; if (d > high1) high1 = d; // get the range of distances from the line to port 2 lx = lx2; hx = hx2; ly = ly2; hy = hy2; d = lx*a + ly*b; double low2 = d; double high2 = d; d = hx*a + ly*b; if (d < low2) low2 = d; if (d > high2) high2 = d; d = hx*a + hy*b; if (d < low2) low2 = d; if (d > high2) high2 = d; d = lx*a + hy*b; if (d < low2) low2 = d; if (d > high2) high2 = d; // if the ranges do not overlap, a line cannot be drawn if (low1 > high2 || low2 > high1) return null; // the line can be drawn: determine equation (aX + bY = d) d = ((low1 > low2 ? low1 : low2) + (high1 < high2 ? high1 : high2)) / 2.0f; // determine intersection with polygon 1 points[0] = db_findconnectionpoint(lx1, hx1, ly1, hy1, a, b, d); points[0] = db_findconnectionpoint(lx2, hx2, ly2, hy2, a, b, d); return points; } /** * Method to find a point inside the rectangle bounded by (lx<=X<=hx, ly<=Y<=hy) * that satisfies the equation aX + bY = d. Returns the point in (x,y). */ private static Point2D db_findconnectionpoint(double lx, double hx, double ly, double hy, double a, double b, double d) { if (a != 0.0) { double out = (d - b * ly) / a; if (out >= lx && out <= hx) return new Point2D.Double(out, ly); out = (d - b * hy) / a; if (out >= lx && out <= hx) return new Point2D.Double(out, hy); } if (b != 0.0) { double out = (d - b * lx) / a; if (out >= ly && out <= hy) return new Point2D.Double(lx, out); out = (d - b * hx) / a; if (out >= ly && out <= hy) return new Point2D.Double(hx, out); } // not the right solution, but nothing else works return new Point2D.Double((lx+hx) / 2, (ly+hy) / 2); } /** * Method to calcute Euclidean distance between two points. * @param p1 the first point. * @param p2 the second point. * @return the distance between the points. */ public static double distBetweenPoints(Point2D p1, Point2D p2) { double deltaX = p1.getX() - p2.getX(); double deltaY = p1.getY() - p2.getY(); return (Math.hypot(deltaX, deltaY)); } /** * Method to compute the distance between point (x,y) and the line that runs * from (x1,y1) to (x2,y2). */ public static double distToLine(Point2D l1, Point2D l2, Point2D pt) { // get point on line from (x1,y1) to (x2,y2) close to (x,y) double x1 = l1.getX(); double y1 = l1.getY(); double x2 = l2.getX(); double y2 = l2.getY(); if (doublesEqual(x1, x2) && doublesEqual(y1, y2)) { return pt.distance(l1); } int ang = figureAngle(l1, l2); Point2D iPt = intersect(l1, ang, pt, ang+900); double iX = iPt.getX(); double iY = iPt.getY(); if (doublesEqual(x1, x2)) iX = x1; if (doublesEqual(y1, y2)) iY = y1; // make sure (ix,iy) is on the segment from (x1,y1) to (x2,y2) if (iX < Math.min(x1,x2) || iX > Math.max(x1,x2) || iY < Math.min(y1,y2) || iY > Math.max(y1,y2)) { if (Math.abs(iX-x1) + Math.abs(iY-y1) < Math.abs(iX-x2) + Math.abs(iY-y2)) { iX = x1; iY = y1; } else { iX = x2; iY = y2; } } iPt.setLocation(iX, iY); return iPt.distance(pt); } /** * Method used by "ioedifo.c" and "routmaze.c". */ public static Point2D computeArcCenter(Point2D c, Point2D p1, Point2D p2) { // reconstruct angles to p1 and p2 double radius = p1.distance(c); double a1 = calculateAngle(radius, p1.getX() - c.getX(), p1.getY() - c.getY()); double a2 = calculateAngle(radius, p2.getX() - c.getX(), p1.getY() - c.getY()); if (a1 < a2) a1 += 3600; double a = (a1 + a2) / 2; double theta = a * Math.PI / 1800.0; /* in radians */ return new Point2D.Double(c.getX() + radius * Math.cos(theta), c.getY() + radius * Math.sin(theta)); } private static double calculateAngle(double r, double dx, double dy) { double ratio, a1, a2; ratio = 1800.0 / Math.PI; a1 = Math.acos(dx/r) * ratio; a2 = Math.asin(dy/r) * ratio; if (a2 < 0.0) return 3600.0 - a1; return a1; } /** * Method to find the two possible centers for a circle given a radius and two edge points. * @param r the radius of the circle. * @param p1 one point on the edge of the circle. * @param p2 the other point on the edge of the circle. * @return an array of two Point2Ds, either of which could be the center. * Returns null if there are no possible centers. * This code was written by John Mohammed of Schlumberger. */ public static Point2D [] findCenters(double r, Point2D p1, Point2D p2) { // quit now if the circles concentric if (p1.getX() == p2.getX() && p1.getY() == p2.getY()) return null; // find the intersections, if any double d = p1.distance(p2); double r2 = r * r; double delta_1 = -d / 2.0; double delta_12 = delta_1 * delta_1; // quit if there are no intersections if (r2 < delta_12) return null; // compute the intersection points double delta_2 = Math.sqrt(r2 - delta_12); double x1 = p2.getX() + ((delta_1 * (p2.getX() - p1.getX())) + (delta_2 * (p2.getY() - p1.getY()))) / d; double y1 = p2.getY() + ((delta_1 * (p2.getY() - p1.getY())) + (delta_2 * (p1.getX() - p2.getX()))) / d; double x2 = p2.getX() + ((delta_1 * (p2.getX() - p1.getX())) + (delta_2 * (p1.getY() - p2.getY()))) / d; double y2 = p2.getY() + ((delta_1 * (p2.getY() - p1.getY())) + (delta_2 * (p2.getX() - p1.getX()))) / d; Point2D [] retArray = new Point2D[2]; retArray[0] = new Point2D.Double(x1, y1); retArray[1] = new Point2D.Double(x2, y2); return retArray; } /** * Method to determine the intersection of two lines and return that point. * @param p1 a point on the first line. * @param ang1 the angle of the first line (in tenth degrees). * @param p2 a point on the second line. * @param ang2 the angle of the second line (in tenth degrees). * @return a point that is the intersection of the lines. * Returns null if there is no intersection point. */ public static Point2D intersect(Point2D p1, int ang1, Point2D p2, int ang2) { // cannot handle lines if they are at the same angle while (ang1 < 0) ang1 += 3600; if (ang1 >= 3600) ang1 %= 3600; while (ang2 < 0) ang2 += 3600; if (ang2 >= 3600) ang2 %= 3600; if (ang1 == ang2) return null; // also cannot handle lines that are off by 180 degrees int amin = ang2, amax = ang1; if (ang1 < ang2) { amin = ang1; amax = ang2; } if (amin + 1800 == amax) return null; double fa1 = sin(ang1); double fb1 = -cos(ang1); double fc1 = -fa1 * p1.getX() - fb1 * p1.getY(); double fa2 = sin(ang2); double fb2 = -cos(ang2); double fc2 = -fa2 * p2.getX() - fb2 * p2.getY(); if (Math.abs(fa1) < Math.abs(fa2)) { double fswap = fa1; fa1 = fa2; fa2 = fswap; fswap = fb1; fb1 = fb2; fb2 = fswap; fswap = fc1; fc1 = fc2; fc2 = fswap; } double fy = (fa2 * fc1 / fa1 - fc2) / (fb2 - fa2*fb1/fa1); return new Point2D.Double((-fb1 * fy - fc1) / fa1, fy); } /** * Method to determine the intersection of two lines and return that point. * @param p1 a point on the first line. * @param ang1 the angle of the first line (in radians). * @param p2 a point on the second line. * @param ang2 the angle of the second line (in radians). * @return a point that is the intersection of the lines. * Returns null if there is no intersection point. */ public static Point2D intersectRadians(Point2D p1, double ang1, Point2D p2, double ang2) { // cannot handle lines if they are at the same angle while (ang1 > Math.PI) ang1 -= Math.PI; while (ang1 < 0) ang1 += Math.PI; while (ang2 > Math.PI) ang2 -= Math.PI; while (ang2 < 0) ang2 += Math.PI; if (doublesClose(ang1, ang2)) return null; // also at the same angle if off by 180 degrees double fMin = ang2, fMax = ang2; if (ang1 < ang2) { fMin = ang1; fMax = ang2; } if (doublesClose(fMin + Math.PI, fMax)) return null; double fa1 = Math.sin(ang1); double fb1 = -Math.cos(ang1); double fc1 = -fa1 * p1.getX() - fb1 * p1.getY(); double fa2 = Math.sin(ang2); double fb2 = -Math.cos(ang2); double fc2 = -fa2 * p2.getX() - fb2 * p2.getY(); if (Math.abs(fa1) < Math.abs(fa2)) { double fswap = fa1; fa1 = fa2; fa2 = fswap; fswap = fb1; fb1 = fb2; fb2 = fswap; fswap = fc1; fc1 = fc2; fc2 = fswap; } double fy = (fa2 * fc1 / fa1 - fc2) / (fb2 - fa2*fb1/fa1); return new Point2D.Double((-fb1 * fy - fc1) / fa1, fy); } /** * Method to compute the bounding box of the arc that runs clockwise from * "s" to "e" and is centered at "c". The bounding box is returned. */ public static Rectangle2D arcBBox(Point2D s, Point2D e, Point2D c) { // determine radius and compute bounds of full circle double radius = c.distance(s); double lx = c.getX() - radius; double ly = c.getY() - radius; double hx = c.getX() + radius; double hy = c.getY() + radius; // compute quadrant of two endpoints double x1 = s.getX() - c.getX(); double x2 = e.getX() - c.getX(); double y1 = s.getY() - c.getY(); double y2 = e.getY() - c.getY(); int q1 = db_quadrant(x1, y1); int q2 = db_quadrant(x2, y2); // see if the two endpoints are in the same quadrant if (q1 == q2) { // if the arc runs a full circle, use the MBR of the circle if (q1 == 1 || q1 == 2) { if (x1 > x2) return new Rectangle2D.Double(lx, ly, hx-lx, hy-ly);; } else { if (x1 < x2) return new Rectangle2D.Double(lx, ly, hx-lx, hy-ly);; } // use the MBR of the two arc points lx = Math.min(s.getX(), e.getX()); hx = Math.max(s.getX(), e.getX()); ly = Math.min(s.getY(), e.getY()); hy = Math.max(s.getY(), e.getY()); return new Rectangle2D.Double(lx, ly, hx-lx, hy-ly); } switch (q1) { case 1: switch (q2) { case 2: // 3 quadrants clockwise from Q1 to Q2 hy = Math.max(y1,y2) + c.getY(); break; case 3: // 2 quadrants clockwise from Q1 to Q3 lx = x2 + c.getX(); hy = y1 + c.getY(); break; case 4: // 1 quadrant clockwise from Q1 to Q4 lx = Math.min(x1,x2) + c.getX(); ly = y2 + c.getY(); hy = y1 + c.getY(); break; } break; case 2: switch (q2) { case 1: // 1 quadrant clockwise from Q2 to Q1 lx = x1 + c.getX(); ly = Math.min(y1,y2) + c.getY(); hx = x2 + c.getX(); break; case 3: // 3 quadrants clockwise from Q2 to Q3 lx = Math.min(x1,x2) + c.getX(); break; case 4: // 2 quadrants clockwise from Q2 to Q4 lx = x1 + c.getX(); ly = y2 + c.getY(); break; } break; case 3: switch (q2) { case 1: // 2 quadrants clockwise from Q3 to Q1 ly = y1 + c.getY(); hx = x2 + c.getX(); break; case 2: // 1 quadrant clockwise from Q3 to Q2 ly = y1 + c.getY(); hx = Math.max(x1,x2) + c.getX(); hy = y2 + c.getY(); break; case 4: // 3 quadrants clockwise from Q3 to Q4 ly = Math.min(y1,y2) + c.getY(); break; } break; case 4: switch (q2) { case 1: // 3 quadrants clockwise from Q4 to Q1 hx = Math.max(x1,x2) + c.getX(); break; case 2: // 2 quadrants clockwise from Q4 to Q2 hx = x1 + c.getX(); hy = y2 + c.getY(); break; case 3: // 1 quadrant clockwise from Q4 to Q3 lx = x2 + c.getX(); hx = x1 + c.getX(); hy = Math.max(y1,y2) + c.getY(); break; } break; } return new Rectangle2D.Double(lx, ly, hx-lx, hy-ly); } /** * compute the quadrant of the point x,y 2 | 1 * Standard quadrants are used: ----- * 3 | 4 */ private static int db_quadrant(double x, double y) { if (x > 0) { if (y >= 0) return 1; return 4; } if (y > 0) return 2; return 3; } /** * Method to find the two possible centers for a circle whose radius is * "r" and has two points (x01,y01) and (x02,y02) on the edge. The two * center points are returned in (x1,y1) and (x2,y2). The distance between * the points (x01,y01) and (x02,y02) is in "d". The routine returns * false if successful, true if there is no intersection. This code * was written by John Mohammed of Schlumberger. */ public static Point2D [] findCenters(double r, double x01, double y01, double x02, double y02, double d) { /* quit now if the circles concentric */ if (x01 == x02 && y01 == y02) return null; /* find the intersections, if any */ double r2 = r * r; double delta_1 = -d / 2.0; double delta_12 = delta_1 * delta_1; /* quit if there are no intersections */ if (r2 < delta_12) return null; /* compute the intersection points */ double delta_2 = Math.sqrt(r2 - delta_12); Point2D [] points = new Point2D[2]; double x1 = x02 + ((delta_1 * (x02 - x01)) + (delta_2 * (y02 - y01))) / d; double y1 = y02 + ((delta_1 * (y02 - y01)) + (delta_2 * (x01 - x02))) / d; double x2 = x02 + ((delta_1 * (x02 - x01)) + (delta_2 * (y01 - y02))) / d; double y2 = y02 + ((delta_1 * (y02 - y01)) + (delta_2 * (x02 - x01))) / d; points[0] = new Point2D.Double(x1, y1); points[1] = new Point2D.Double(x2, y2); return points; } /** * Small epsilon value. * set so that 1+DBL_EPSILON != 1 */ private static double DBL_EPSILON = 2.2204460492503131e-016; /** * Method to round a value to the nearest increment. * @param a the value to round. * @param nearest the increment to which it should be rounded. * @return the value, rounded to the nearest increment. * For example:<BR> * toNearest(10.3, 1.0) = 10.0<BR> * toNearest(10.3, 0.1) = 10.3<BR> * toNearest(10.3, 0.5) = 10.5 */ public static double toNearest(double a, double nearest) { long v = Math.round(a / nearest); return v * nearest; } /** * Method to compare two double-precision numbers within an acceptable epsilon. * @param a the first number. * @param b the second number. * @return true if the numbers are equal to 16 decimal places. */ public static boolean doublesEqual(double a, double b) { return doublesEqual(a, b, DBL_EPSILON); } /** * Method to compare two double-precision numbers within a given epsilon * @param a the first number. * @param b the second number. * @param myEpsilon the given epsilon * @return true if the values are close. */ public static boolean doublesEqual(double a, double b, double myEpsilon) { return (Math.abs(a-b) <= myEpsilon); } /** * Method to compare two numbers and see if one is less than the other within an acceptable epsilon. * @param a the first number. * @param b the second number. * @return true if "a" is less than "b" to 16 decimal places. */ public static boolean doublesLessThan(double a, double b) { if (a+DBL_EPSILON < b) return true; return false; } /** * Method to compare two double-precision numbers within an approximate epsilon. * <p>NOTE: If you are comparing Electric database units, DO NOT * use this method. Use the corresponding method from DBMath. * @param a the first number. * @param b the second number. * @return true if the numbers are approximately equal (to a few decimal places). */ public static boolean doublesClose(double a, double b) { if (b != 0) { double ratio = a / b; if (ratio < 1.00001 && ratio > 0.99999) return true; } if (Math.abs(a-b) < 0.001) return true; return false; } // /** // * Method to round floating-point values to sensible quantities. // * Rounds these numbers to the nearest thousandth. // * @param a the value to round. // * @return the rounded value. // */ // public static double smooth(double a) // { // long i = Math.round(a * 1000.0); // return i / 1000.0; // } // ************************************* CLIPPING ************************************* private static final int LEFT = 1; private static final int RIGHT = 2; private static final int BOTTOM = 4; private static final int TOP = 8; /** * Method to clip a line against a rectangle (in double-precision). * @param from one end of the line. * @param to the other end of the line. * @param lX the low X bound of the clip. * @param hX the high X bound of the clip. * @param lY the low Y bound of the clip. * @param hY the high Y bound of the clip. * The points are modified to fit inside of the clip area. * @return true if the line is not visible. */ public static boolean clipLine(Point2D from, Point2D to, double lX, double hX, double lY, double hY) { for(;;) { // compute code bits for "from" point int fc = 0; if (from.getX() < lX) fc |= LEFT; else if (from.getX() > hX) fc |= RIGHT; if (from.getY() < lY) fc |= BOTTOM; else if (from.getY() > hY) fc |= TOP; // compute code bits for "to" point int tc = 0; if (to.getX() < lX) tc |= LEFT; else if (to.getX() > hX) tc |= RIGHT; if (to.getY() < lY) tc |= BOTTOM; else if (to.getY() > hY) tc |= TOP; // look for trivial acceptance or rejection if (fc == 0 && tc == 0) return false; if (fc == tc || (fc & tc) != 0) return true; // make sure the "from" side needs clipping if (fc == 0) { double x = from.getX(); double y = from.getY(); from.setLocation(to); to.setLocation(x, y); int t = fc; fc = tc; tc = t; } if ((fc&LEFT) != 0) { if (to.getX() == from.getX()) return true; double t = (to.getY() - from.getY()) * (lX - from.getX()) / (to.getX() - from.getX()); from.setLocation(lX, from.getY() + t); } if ((fc&RIGHT) != 0) { if (to.getX() == from.getX()) return true; double t = (to.getY() - from.getY()) * (hX - from.getX()) / (to.getX() - from.getX()); from.setLocation(hX, from.getY() + t); } if ((fc&BOTTOM) != 0) { if (to.getY() == from.getY()) return true; double t = (to.getX() - from.getX()) * (lY - from.getY()) / ( to.getY() - from.getY()); from.setLocation(from.getX() + t, lY); } if ((fc&TOP) != 0) { if (to.getY() == from.getY()) return true; double t = (to.getX() - from.getX()) * (hY - from.getY()) / (to.getY() - from.getY()); from.setLocation(from.getX() + t, hY); } } } /** * Method to clip a line against a rectangle (in integer). * @param from one end of the line. * @param to the other end of the line. * @param lx the low X bound of the clip. * @param hx the high X bound of the clip. * @param ly the low Y bound of the clip. * @param hy the high Y bound of the clip. * The points are modified to fit inside of the clip area. * @return true if the line is not visible. */ public static boolean clipLine(Point from, Point to, int lx, int hx, int ly, int hy) { for(;;) { // compute code bits for "from" point int fc = 0; if (from.x < lx) fc |= LEFT; else if (from.x > hx) fc |= RIGHT; if (from.y < ly) fc |= BOTTOM; else if (from.y > hy) fc |= TOP; // compute code bits for "to" point int tc = 0; if (to.x < lx) tc |= LEFT; else if (to.x > hx) tc |= RIGHT; if (to.y < ly) tc |= BOTTOM; else if (to.y > hy) tc |= TOP; // look for trivial acceptance or rejection if (fc == 0 && tc == 0) return false; if (fc == tc || (fc & tc) != 0) return true; // make sure the "from" side needs clipping if (fc == 0) { int t = from.x; from.x = to.x; to.x = t; t = from.y; from.y = to.y; to.y = t; t = fc; fc = tc; tc = t; } if ((fc&LEFT) != 0) { if (to.x == from.x) return true; int t = (to.y - from.y) * (lx - from.x) / (to.x - from.x); from.y += t; from.x = lx; } if ((fc&RIGHT) != 0) { if (to.x == from.x) return true; int t = (to.y - from.y) * (hx - from.x) / (to.x - from.x); from.y += t; from.x = hx; } if ((fc&BOTTOM) != 0) { if (to.y == from.y) return true; int t = (to.x - from.x) * (ly - from.y) / (to.y - from.y); from.x += t; from.y = ly; } if ((fc&TOP) != 0) { if (to.y == from.y) return true; int t = (to.x - from.x) * (hy - from.y) / (to.y - from.y); from.x += t; from.y = hy; } } } /** * Method to clip a polygon against a rectangular region. * @param points an array of points that define the polygon. * @param lx the low X bound of the clipping region. * @param hx the high X bound of the clipping region. * @param ly the low Y bound of the clipping region. * @param hy the high Y bound of the clipping region. * @return an array of Points that are clipped to the region. */ public static Point [] clipPoly(Point [] points, int lx, int hx, int ly, int hy) { // see if any points are outside int count = points.length; int pre = 0; for(int i=0; i<count; i++) { if (points[i].x < lx) pre |= LEFT; else if (points[i].x > hx) pre |= RIGHT; if (points[i].y < ly) pre |= BOTTOM; else if (points[i].y > hy) pre |= TOP; } if (pre == 0) return points; // get polygon Point [] in = new Point[count*2]; for(int i=0; i<count*2; i++) { in[i] = new Point(); if (i < count) in[i].setLocation(points[i]); } Point [] out = new Point[count*2]; for(int i=0; i<count*2; i++) out[i] = new Point(); // clip on all four sides Point [] a = in; Point [] b = out; if ((pre & LEFT) != 0) { count = clipEdge(a, count, b, LEFT, lx); Point [] swap = a; a = b; b = swap; } if ((pre & RIGHT) != 0) { count = clipEdge(a, count, b, RIGHT, hx); Point [] swap = a; a = b; b = swap; } if ((pre & TOP) != 0) { count = clipEdge(a, count, b, TOP, hy); Point [] swap = a; a = b; b = swap; } if ((pre & BOTTOM) != 0) { count = clipEdge(a, count, b, BOTTOM, ly); Point [] swap = a; a = b; b = swap; } // remove redundant points from polygon pre = 0; for(int i=0; i<count; i++) { if (i > 0 && a[i-1].x == a[i].x && a[i-1].y == a[i].y) continue; b[pre].x = a[i].x; b[pre].y = a[i].y; pre++; } // closed polygon: remove redundancy on wrap-around while (pre != 0 && b[0].x == b[pre-1].x && b[0].y == b[pre-1].y) pre--; count = pre; // copy the polygon back if it in the wrong place Point [] retArr = new Point[count]; for(int i=0; i<count; i++) retArr[i] = b[i]; return retArr; } /** * Method to clip polygon "in" against line "edge" (1:left, 2:right, * 4:bottom, 8:top) and place clipped result in "out". */ private static int clipEdge(Point [] in, int inCount, Point [] out, int edge, int value) { // look at all the lines Point first = new Point(); Point second = new Point(); int firstx = 0, firsty = 0; int outcount = 0; for(int i=0; i<inCount; i++) { int pre = i - 1; if (i == 0) pre = inCount-1; first.setLocation(in[pre]); second.setLocation(in[i]); if (clipSegment(first, second, edge, value)) continue; int x1 = first.x; int y1 = first.y; int x2 = second.x; int y2 = second.y; if (outcount != 0) { if (x1 != out[outcount-1].x || y1 != out[outcount-1].y) { out[outcount].x = x1; out[outcount++].y = y1; } } else { firstx = x1; firsty = y1; } out[outcount].x = x2; out[outcount++].y = y2; } if (outcount != 0 && (out[outcount-1].x != firstx || out[outcount-1].y != firsty)) { out[outcount].x = firstx; out[outcount++].y = firsty; } return outcount; } /** * Method to do clipping on the vector from (x1,y1) to (x2,y2). * If the vector is completely invisible, true is returned. */ private static boolean clipSegment(Point p1, Point p2, int codebit, int value) { int x1 = p1.x; int y1 = p1.y; int x2 = p2.x; int y2 = p2.y; int c1 = 0, c2 = 0; if (codebit == LEFT) { if (x1 < value) c1 = codebit; if (x2 < value) c2 = codebit; } else if (codebit == BOTTOM) { if (y1 < value) c1 = codebit; if (y2 < value) c2 = codebit; } else if (codebit == RIGHT) { if (x1 > value) c1 = codebit; if (x2 > value) c2 = codebit; } else if (codebit == TOP) { if (y1 > value) c1 = codebit; if (y2 > value) c2 = codebit; } if (c1 == c2) return c1 != 0; boolean flip = false; if (c1 == 0) { int t = x1; x1 = x2; x2 = t; t = y1; y1 = y2; y2 = t; flip = true; } if (codebit == LEFT || codebit == RIGHT) { long t = (y2-y1); t *= (value-x1); t /= (x2-x1); y1 += t; x1 = value; } else if (codebit == BOTTOM || codebit == TOP) { long t = (x2-x1); t *= (value-y1); t /= (y2-y1); x1 += t; y1 = value; } if (flip) { p1.x = x2; p1.y = y2; p2.x = x1; p2.y = y1; } else { p1.x = x1; p1.y = y1; p2.x = x2; p2.y = y2; } return false; } /** * Returns the closest <code>long</code> to the argument. The result * is rounded to an integer by adding 1/2, taking the floor of the * result, and casting the result to type <code>long</code>. In other * words, the result is equal to the value of the expression: * <p><pre>(long)Math.floor(a + 0.5d)</pre> * <p> * Special cases: * <ul><li>If the argument is NaN, the result is 0. * <li>If the argument is negative infinity or any value less than or * equal to the value of <code>Long.MIN_VALUE</code>, the result is * equal to the value of <code>Long.MIN_VALUE</code>. * <li>If the argument is positive infinity or any value greater than or * equal to the value of <code>Long.MAX_VALUE</code>, the result is * equal to the value of <code>Long.MAX_VALUE</code>.</ul> * * @param x a floating-point value to be rounded to a <code>long</code>. * @return the value of the argument rounded to the nearest <code>long</code> value. * @see java.lang.Long#MAX_VALUE * @see java.lang.Long#MIN_VALUE */ public static long roundLong(double x) { return (long)(x >= 0 ? x + HALF : x - HALF); } public static double rint(double x) { double twoToThe52 = (1L << 52); // 2^52 if (x >= 0) { if (x < twoToThe52) return (twoToThe52 + x) - twoToThe52; } else { if (x > -twoToThe52) return (-twoToThe52 + x) + twoToThe52; } return x; } public static int roundInt(double x) { return (int)(x >= 0 ? x + HALF : x - HALF); } public static long floorLong(double x) { long v = (long)x; return x >= 0 || v == x ? v : x > Long.MIN_VALUE ? v - 1 : Long.MIN_VALUE; } public static long ceilLong(double x) { long v = (long)x; return x <= 0 || v == x ? v : x < Long.MAX_VALUE ? v + 1 : Long.MAX_VALUE; } public static int floorInt(double x) { int v = (int)x; return x >= 0 || v == x ? v : x > Integer.MIN_VALUE ? v - 1 : Integer.MIN_VALUE; } public static int ceilInt(double x) { int v = (int)x; return x <= 0 || v == x ? v : x < Integer.MAX_VALUE ? v + 1 : Integer.MAX_VALUE; } private static final double SIN30 = 0.5; private static final double SIN45 = 0.7071067811865476; private static final double [] sineTable = { 0.0,0.0017453283658983088,0.003490651415223732,0.00523596383141958,0.0069812602979615525,0.008726535498373935, 0.010471784116245792,0.012217000835247169,0.013962180339145272,0.015707317311820675,0.01745240643728351,0.019197442399689665, 0.020942419883356957,0.022687333572781358,0.024432178152653153,0.02617694830787315,0.02792163872356888,0.029666244085110757, 0.03141075907812829,0.033155178388526274,0.03489949670250097,0.036643708706556276,0.03838780908751994,0.04013179253255973, 0.04187565372919962,0.043619387365336,0.04536298812925378,0.04710645070964266,0.04884976979561326,0.05059294007671331, 0.05233595624294383,0.05407881298477529,0.0558215049931638,0.057564026959567284,0.05930637357596162,0.061048539534856866, 0.06279051952931337,0.06453230825295798,0.06627390040000014,0.06801529066524817,0.0697564737441253,0.07149744433268591, 0.07323819712763169,0.0749787268263277,0.07671902812681863,0.07845909572784494,0.08019892432885892,0.08193850863004093, 0.08367784333231548,0.08541692313736746,0.08715574274765817,0.08889429686644151,0.09063258019778016,0.09237058744656158, 0.09410831331851431,0.095845752520224,0.09758289975914947,0.099319749743639,0.10105629718294634,0.1027925367872468, 0.10452846326765346,0.1062640713362332,0.10799935570602284,0.10973431109104527,0.11146893220632548,0.11320321376790671, 0.11493715049286661,0.11667073709933316,0.11840396830650095,0.1201368388346471,0.12186934340514746,0.12360147674049271, 0.12533323356430426,0.12706460860135046,0.1287955965775628,0.13052619222005157,0.13225639025712244,0.13398618541829205, 0.13571557243430438,0.13744454603714665,0.13917310096006544,0.14090123193758267,0.14262893370551163,0.1443562010009732, 0.14608302856241162,0.14780941112961063,0.14953534344370953,0.1512608202472192,0.15298583628403806,0.1547103862994681, 0.15643446504023087,0.15815806725448353,0.15988118769183485,0.1616038211033611,0.16332596224162227,0.16504760586067765, 0.16676874671610226,0.16848937956500257,0.17020949916603254,0.17192910027940955,0.17364817766693033,0.1753667260919871, 0.1770847403195833,0.17880221511634958,0.18051914525055998,0.18223552549214747,0.18395135061272017,0.1856666153855772, 0.1873813145857246,0.18909544298989128,0.19080899537654483,0.19252196652590742,0.19423435121997196,0.1959461442425177, 0.19765734037912613,0.1993679344171972,0.20107792114596468,0.2027872953565125,0.20449605184179032,0.20620418539662963, 0.20791169081775931,0.20961856290382183,0.21132479645538865,0.21303038627497656,0.2147353271670632,0.21643961393810285, 0.21814324139654254,0.21984620435283753,0.2215484976194673,0.22325011601095135,0.22495105434386498,0.22665130743685505, 0.22835087011065575,0.2300497371881044,0.23174790349415733,0.2334453638559054,0.23514211310259,0.23683814606561868, 0.23853345757858088,0.24022804247726373,0.2419218955996677,0.2436150117860225,0.24530738587880258,0.2469990127227429, 0.2486898871648548,0.2503800040544414,0.2520693582431136,0.25375794458480566,0.25544575793579055,0.25713279315469617, 0.25881904510252074,0.26050450864264835,0.2621891786408647,0.26387304996537286,0.2655561174868088,0.26723837607825685, 0.2689198206152657,0.27060044597586363,0.27228024704057435,0.27395921869243245,0.27563735581699916,0.2773146533023778, 0.2789911060392293,0.28066670892078777,0.2823414568428764,0.2840153447039226,0.28568836740497355,0.287360519849712, 0.2890317969444716,0.2907021935982525,0.29237170472273677,0.29404032523230395,0.29570805004404666,0.29737487407778596, 0.29904079225608665,0.3007057995042731,0.30236989075044446,0.3040330609254903,0.30569530496310565,0.30735661779980705, 0.3090169943749474,0.3106764296307318,0.31233491851223255,0.31399245596740494,0.31564903694710245,0.3173046564050921, 0.3189593092980699,0.32061299058567627,0.3222656952305111,0.3239174181981494,0.3255681544571567,0.3272178989791039, 0.32886664673858323,0.330514392713223,0.3321611318837033,0.3338068592337709,0.335451569750255,0.3370952584230821, 0.3387379202452914,0.34037955021305016,0.3420201433256687,0.34365969458561607,0.34529819899853464,0.34693565157325584, 0.3485720473218152,0.35020738125946743,0.3518416484047018,0.3534748437792571,0.35510696240813705,0.3567379993196252, 0.35836794954530027,0.3599968081200512,0.3616245700820923,0.36325123047297836,0.3648767843376196,0.36650122672429725, 0.3681245526846779,0.3697467572738293,0.3713678355502348,0.37298778257580895,0.37460659341591207,0.3762242631393656, 0.3778407868184671,0.3794561595290051,0.3810703763502741,0.3826834323650898,0.3842953226598037,0.38590604232431863, 0.38751558645210293,0.38912395014020623,0.39073112848927377,0.39233711660356146,0.3939419095909511,0.39554550256296495, 0.3971478906347806,0.3987490689252462,0.4003490325568949,0.4019477766559601,0.40354529635239,0.4051415867798625, 0.40673664307580015,0.40833046038138493,0.4099230338415728,0.41151435860510877,0.41310442982454176,0.414693242656239, 0.41628079226040116,0.41786707380107674,0.4194520824461771,0.421035813367491,0.4226182617406994,0.4241994227453902, 0.42577929156507266,0.4273578633871924,0.4289351334031459,0.43051109680829514,0.4320857488019823,0.43365908458754426, 0.43523109937232746,0.43680178836770217,0.4383711467890774,0.4399391698559151,0.4415058527917452,0.44307119082417973, 0.4446351791849275,0.44619781310980877,0.44775908783876966,0.4493189986158966,0.45087754068943076,0.4524347093117827, 0.45399049973954675,0.4555449072335155,0.4570979270586942,0.45864955448431494,0.46019978478385165,0.4617486132350339, 0.4632960351198617,0.4648420457246196,0.4663866403398912,0.46792981426057334,0.46947156278589075,0.47101188121940996, 0.47255076486905395,0.4740882090471163,0.47562420907027525,0.4771587602596084,0.4786918579406068,0.48022349744318893, 0.4817536741017153,0.4832823832550024,0.48480962024633695,0.48633538042349045,0.4878596591387326,0.4893824517488462, 0.4909037536151409,0.49242356010346716,0.493941866584231,0.4954586684324075,0.49697396102755526,0.49848773975383026, SIN30, 0.5015107371594573,0.503019946630235,0.5045276238150193,0.5060337641211637,0.5075383629607041, 0.5090414157503713,0.5105429179116057,0.5120428648705715,0.51354125205817,0.5150380749100542,0.5165333288666418, 0.5180270093731302,0.5195191118795094,0.5210096318405764,0.5224985647159488,0.5239859059700791,0.5254716510722678, 0.5269557954966776,0.5284383347223471,0.5299192642332049,0.5313985795180829,0.53287627607073,0.5343523493898263, 0.5358267949789967,0.5372996083468239,0.5387707850068629,0.540240320477655,0.5417082102827397,0.5431744499506707, 0.544639035015027,0.5461019610144291,0.5475632234925503,0.5490228179981317,0.5504807400849956,0.5519369853120581, 0.5533915492433441,0.5548444274479992,0.5562956155003048,0.5577451089796901,0.5591929034707469,0.5606389945632416, 0.5620833778521306,0.5635260489375715,0.5649670034249379,0.5664062369248328,0.5678437450531012,0.5692795234308442, 0.5707135676844316,0.5721458734455162,0.573576436351046,0.5750052520432786,0.5764323161697932,0.5778576243835053, 0.5792811723426788,0.5807029557109398,0.5821229701572894,0.5835412113561175,0.5849576749872154,0.5863723567357892, 0.5877852522924731,0.589196357353342,0.5906056676199254,0.5920131787992196,0.5934188866037015,0.5948227867513413, 0.5962248749656158,0.5976251469755212,0.5990235985155858,0.600420225325884,0.6018150231520482,0.6032079877452825, 0.6045991148623747,0.605988400265711,0.6073758397232867,0.6087614290087207,0.6101451639012676,0.6115270401858311, 0.6129070536529765,0.6142852000989432,0.6156614753256583,0.6170358751407485,0.6184083953575542,0.61977903179514, 0.6211477802783103,0.6225146366376195,0.6238795967093861,0.6252426563357052,0.6266038113644604,0.6279630576493379, 0.6293203910498374,0.6306758074312863,0.6320293026648508,0.6333808726275502,0.6347305132022676,0.636078220277764, 0.6374239897486897,0.6387678175155976,0.6401096994849556,0.6414496315691578,0.6427876096865393,0.6441236297613865, 0.6454576877239505,0.6467897795104596,0.6481199010631309,0.6494480483301835,0.6507742172658509,0.6520984038303922, 0.6534206039901054,0.6547408137173397,0.6560590289905073,0.6573752457940958,0.6586894601186803,0.6600016679609367, 0.6613118653236518,0.6626200482157375,0.6639262126522416,0.6652303546543609,0.6665324702494525,0.6678325554710466, 0.6691306063588582,0.6704266189587991,0.6717205893229902,0.6730125135097733,0.6743023875837234,0.6755902076156601, 0.6768759696826607,0.6781596698680706,0.6794413042615165,0.6807208689589178,0.6819983600624985,0.6832737736807992, 0.6845471059286886,0.6858183529273763,0.687087510804423,0.6883545756937539,0.6896195437356697,0.6908824110768583, 0.6921431738704068,0.693401828275813,0.6946583704589974,0.6959127965923143,0.6971651028545645,0.6984152854310058, 0.6996633405133654,0.7009092642998509,0.7021530529951624,0.7033947028105039,0.7046342099635946,0.705871570678681, SIN45, 0.7083398377245288,0.7095707365365209,0.7107994738729925,0.7120260459909965,0.7132504491541816, 0.7144726796328033,0.7156927337037359,0.7169106076504826,0.7181262977631888,0.7193398003386512,0.7205511116803304, 0.7217602280983622,0.7229671459095681,0.7241718614374675,0.7253743710122875,0.7265746709709759,0.7277727576572104, 0.7289686274214116,0.7301622766207523,0.7313537016191705,0.7325428987873788,0.7337298645028764,0.7349145951499599, 0.7360970871197343,0.7372773368101241,0.7384553406258837,0.7396310949786097,0.74080459628675,0.7419758409756163, 0.7431448254773942,0.744311546231154,0.7454759996828623,0.7466381822853914,0.7477980904985319,0.7489557207890021, 0.7501110696304595,0.7512641335035111,0.7524149088957244,0.7535633923016378,0.754709580222772,0.7558534691676396, 0.7569950556517564,0.7581343361976522,0.7592713073348808,0.7604059656000309,0.7615383075367367,0.7626683296956883, 0.7637960286346421,0.7649214009184317,0.7660444431189779,0.7671651518152995,0.7682835235935234,0.7693995550468951, 0.7705132427757893,0.77162458338772,0.7727335734973511,0.7738402097265061,0.7749444887041796,0.7760464070665459, 0.7771459614569709,0.778243148526021,0.7793379649314741,0.7804304073383297,0.7815204724188187,0.7826081568524139, 0.7836934573258397,0.7847763705330829,0.7858568931754019,0.7869350219613374,0.7880107536067219,0.7890840848346907, 0.7901550123756903,0.79122353296749,0.7922896433551907,0.7933533402912352,0.7944146205354181,0.7954734808548958, 0.7965299180241963,0.7975839288252284,0.7986355100472928,0.7996846584870905,0.8007313709487335,0.801775644243754, 0.8028174751911145,0.8038568606172174,0.8048937973559142,0.8059282822485158,0.8069603121438019,0.8079898838980305, 0.8090169943749475,0.810041640445796,0.8110638189893266,0.8120835268918062,0.8131007610470277,0.8141155183563192, 0.8151277957285542,0.8161375900801602,0.8171448983351285,0.8181497174250234,0.8191520442889918,0.820151875873772, 0.821149209133704,0.8221440410307373,0.8231363685344418,0.8241261886220157,0.8251134982782952,0.8260982944957639, 0.8270805742745618,0.8280603346224944,0.8290375725550416,0.8300122850953675,0.8309844692743282,0.8319541221304826, 0.8329212407100994,0.8338858220671681,0.8348478632634065,0.8358073613682702,0.8367643134589617,0.8377187166204387, 0.838670567945424,0.8396198645344132,0.8405666034956842,0.8415107819453062,0.8424523970071476,0.8433914458128856, 0.8443279255020151,0.8452618332218561,0.846193166127564,0.8471219213821372,0.8480480961564258,0.8489716876291414, 0.8498926929868639,0.8508111094240512,0.8517269341430476,0.8526401643540922,0.8535507972753273,0.8544588301328074, 0.8553642601605067,0.8562670846003282,0.8571673007021123,0.8580649057236446,0.8589598969306644,0.8598522715968734, 0.8607420270039435,0.8616291604415257,0.8625136692072574,0.8633955506067716,0.8642748019537047,0.8651514205697045, 0.8660254037844386,0.8668967489356028,0.8677654533689284,0.8686315144381913,0.869494929505219,0.8703556959398997, 0.8712138111201894,0.8720692724321206,0.8729220772698096,0.8737722230354652,0.8746197071393957,0.8754645270000179, 0.8763066800438636,0.8771461637055887,0.8779829754279805,0.8788171126619653,0.8796485728666165,0.8804773535091619, 0.8813034520649922,0.8821268660176678,0.8829475928589269,0.8837656300886935,0.8845809752150839,0.8853936257544159, 0.8862035792312147,0.8870108331782217,0.8878153851364013,0.8886172326549489,0.8894163732912975,0.8902128046111265, 0.8910065241883678,0.891797529605214,0.8925858184521255,0.8933713883278375,0.8941542368393681,0.894934361602025, 0.8957117602394129,0.8964864303834404,0.8972583696743284,0.8980275757606155,0.898794046299167,0.8995577789551804, 0.9003187714021935,0.9010770213220917,0.9018325264051138,0.9025852843498605,0.9033352928633008,0.9040825496607783, 0.9048270524660196,0.9055687990111395,0.9063077870366499,0.9070440142914649,0.9077774785329086,0.9085081775267219, 0.9092361090470685,0.9099612708765432,0.910683660806177,0.9114032766354453,0.912120116172273,0.9128341772330428, 0.9135454576426009,0.9142539552342637,0.9149596678498249,0.915662593339561,0.9163627295622396,0.917060074385124, 0.917754625683981,0.9184463813430871,0.9191353392552345,0.9198214973217376,0.9205048534524403,0.9211854055657211, 0.9218631515885005,0.9225380894562464,0.9232102171129808,0.9238795325112867,0.9245460336123131,0.9252097183857821, 0.9258705848099947,0.9265286308718373,0.9271838545667874,0.92783625389892,0.9284858268809135,0.9291325715340562, 0.9297764858882513,0.9304175679820246,0.9310558158625283,0.9316912275855489,0.9323238012155122,0.9329535348254889, 0.9335804264972017,0.9342044743210295,0.9348256763960144,0.9354440308298673,0.9360595357389733,0.9366721892483976, 0.9372819894918915,0.9378889346118976,0.9384930227595559,0.9390942520947091,0.9396926207859083,0.9402881270104189, 0.9408807689542255,0.9414705448120378,0.9420574527872967,0.9426414910921784,0.943222657947601,0.9438009515832294, 0.9443763702374811,0.9449489121575309,0.9455185755993167,0.9460853588275453,0.9466492601156964,0.9472102777460288, 0.9477684100095857,0.9483236552061993,0.9488760116444965,0.9494254776419038,0.9499720515246525,0.9505157316277837, 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0.9980267284282716,0.9981347984218669,0.9982398279237653,0.9983418166140283,0.998440764181981,0.9985366703262117, 0.9986295347545738,0.9987193571841863,0.998806137341434,0.99888987496197,0.9989705697907146,0.9990482215818578, 0.9991228300988584,0.999194395114446,0.9992629164106211,0.9993283937786562,0.9993908270190958,0.9994502159417572, 0.9995065603657316,0.999559860119384,0.9996101150403544,0.9996573249755573,0.9997014897811831,0.9997426093226983, 0.9997806834748455,0.9998157121216442,0.9998476951563913,0.9998766324816606,0.9999025240093042,0.999925369660452, 0.9999451693655121,0.9999619230641713,0.9999756307053947,0.9999862922474267,0.9999939076577904,0.9999984769132877, 1.0}; /** * Method to compute the sine of an integer angle (in tenth-degrees). * @param angle the angle in tenth-degrees. * @return the sine of that angle. */ public static double sin(int angle) { while (angle < 0) angle += 3600; if (angle >= 3600) angle %= 3600; if (angle <= 900) return sineTable[angle]; if (angle <= 1800) return sineTable[1800-angle]; if (angle <= 2700) return -sineTable[angle-1800]; return -sineTable[3600-angle]; } /** * Method to compute the cosine of an integer angle (in tenth-degrees). * @param angle the angle in tenth-degrees. * @return the cosine of that angle. */ public static double cos(int angle) { while (angle < 0) angle += 3600; if (angle >= 3600) angle %= 3600; if (angle <= 900) return sineTable[900-angle]; if (angle <= 1800) return -sineTable[angle-900]; if (angle <= 2700) return -sineTable[2700-angle]; return sineTable[angle-2700]; } /** * Method to compute the sine of a small integer angle (in tenth-degrees). * @param angle the angle in tenth-degrees in range 0..900. * @return the sine of that angle. */ public static double sinSmall(int angle) { return sineTable[angle]; } /** * Method to compute the cosine of a small integer angle (in tenth-degrees). * @param angle the angle in tenth-degrees in range [0..900]. * @return the cosine of that angle. */ public static double cosSmall(int angle) { return sineTable[900-angle]; } /** * Returns Cartesian coordinates of a vector specified in polar coordinates. * Result vector has integer components. * Euclidean length of result vector is not less than specified length. * Components of result vector are packed in a long value: * x is in 32 less significant bits, y is in 32 most significant bits. * @param len positive vector length * @param angle the angle in tenth-degrees in range [0..3600). * @return vector packed in a long value. * @see com.sun.electric.database.geometry.GenMath#getX(long) * @see com.sun.electric.database.geometry.GenMath#getY(long) */ public static long polarToXY(int len, int angle) { if (len == 0) return 0; assert len > 0; int x = 0, y = 0; switch (angle) { case 0: x = len; break; case 900: y = len; break; case 1800: x = -len; break; case 2700: y = -len; break; case 450: x = y = (int)(len*SIN45) + 1; break; case 1350: x = -(y = (int)(len*SIN45) + 1); break; case 2250: x = y = -(int)(len*SIN45) - 1; break; case 3150: y = -(x = (int)(len*SIN45) + 1); break; default: if (angle < 1800) { if (angle < 900) { x = (int)(len*GenMath.cosSmall(angle)) + 1; y = (int)(len*GenMath.sinSmall(angle)) + 1; } else { angle -= 900; x = -(int)(len*GenMath.sinSmall(angle)) - 1; y = (int)(len*GenMath.cosSmall(angle)) + 1; } } else { if (angle < 2700) { angle -= 1800; x = -(int)(len*GenMath.cosSmall(angle)) - 1; y = -(int)(len*GenMath.sinSmall(angle)) - 1; } else { angle -= 2700; x = (int)(len*GenMath.sinSmall(angle)) + 1; y = -(int)(len*GenMath.cosSmall(angle)) - 1; } } } // return packed x and y return packXY(x, y); } /** * Pack a pair of integer coordinates in a long value. * x is packed in a low half, and y is packed in a high half of the long. * Use <code>getX</code> and <code>getY</code> to unpack coordiantes. * @param x x-coordinate * @param y y-coordinate * @return a long value with a packed pair of coordinates. * @see com.sun.electric.database.geometry.GenMath#getX(long) * @see com.sun.electric.database.geometry.GenMath#getY(long) */ public static long packXY(int x, int y) { return (x & 0xFFFFFFFFL) | ((long)(y)) << 32; } /** * Returns x coordinate packed in a long value by <code>packXY</code>. * @see com.sun.electric.database.geometry.GenMath#packXY(int, int) */ public static int getX(long xy) { return (int)xy; } /** * Returns y coordinate packed in a long value by <code>packXY</code>. * @see com.sun.electric.database.geometry.GenMath#packXY(int, int) */ public static int getY(long xy) { return (int)(xy >> 32); } /** * Method to return a long that represents the unsigned * value of an integer. I.e., the passed int is a set of * bits, and this method returns a number as if those bits * were interpreted as an unsigned int. */ public static long unsignedIntValue(int n) { return n & 0xFFFFFFFFL; } /** * Returns true if specified long value is considered "small int". * Sum and difference of two "small ints" is always in [Integer.MIN_VALUE..Integer.MAX_VALUE] range. * @param v specified long value. * @return true if specified long value is considered "small int". */ public static boolean isSmallInt(long v) { return ((v - MIN_SMALL_COORD) & Integer.MIN_VALUE) == 0; } /** * Returns true if specified int value is considered "small int". * Sum and difference of two "small ints" is always in [Integer.MIN_VALUE..Integer.MAX_VALUE] range. * @param v specified int value. * @return true if specified int value is considered "small int". */ public static boolean isSmallInt(int v) { return ((v - MIN_SMALL_COORD) & Integer.MIN_VALUE) == 0; } /** ** Method to return a prime number greater or equal than a give threshold. * It is possible for every "int" threshold because Integer.MAX_VALUE is * a prime number. Prime number is choosen from a table based on table from * Knuth's book. * @param x threshold * @return a prime number */ public static int primeSince(int x) { int i = 0; while (prime[i] < x) i++; return prime[i]; } /** * Prime numbers from Knuth's book. **/ private static final int[] prime = { (1 << 2) - 1, (1 << 3) - 1, (1 << 4) - 3, (1 << 5) - 1, (1 << 6) - 3, (1 << 7) - 1, (1 << 8) - 5, (1 << 9) - 3, (1 << 10) - 3, (1 << 11) - 9, (1 << 12) - 3, (1 << 13) - 1, (1 << 14) - 3, (1 << 15) - 19, (1 << 16) - 15, (1 << 17) - 1, (1 << 18) - 5, (1 << 19) - 1, (1 << 20) - 3, (1 << 21) - 9, (1 << 22) - 3, (1 << 23) - 15, (1 << 24) - 3, (1 << 25) - 39, (1 << 26) - 5, (1 << 27) - 39, (1 << 28) - 57, (1 << 29) - 3, (1 << 30) - 35, (1 << 31) - 1 }; }