/*
* This file is part of the Haven & Hearth game client.
* Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and
* Björn Johannessen <johannessen.bjorn@gmail.com>
*
* Redistribution and/or modification of this file is subject to the
* terms of the GNU Lesser General Public License, version 3, as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* Other parts of this source tree adhere to other copying
* rights. Please see the file `COPYING' in the root directory of the
* source tree for details.
*
* A copy the GNU Lesser General Public License is distributed along
* with the source tree of which this file is a part in the file
* `doc/LPGL-3'. If it is missing for any reason, please see the Free
* Software Foundation's website at <http://www.fsf.org/>, or write
* to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307 USA
*/
package haven.glsl;
public class Vec2Cons extends Expression {
public static final Vec2Cons z = new Vec2Cons(FloatLiteral.z, FloatLiteral.z);
public static final Vec2Cons u = new Vec2Cons(FloatLiteral.u, FloatLiteral.u);
public final Expression[] els;
public Vec2Cons(Expression... els) {
if((els.length < 1) || (els.length > 2))
throw(new RuntimeException("Invalid number of arguments for vec2: " + els.length));
this.els = els;
}
public Vec2Cons process(Context ctx) {
Expression[] nels = new Expression[els.length];
for(int i = 0; i < els.length; i++)
nels[i] = els[i].process(ctx);
return(new Vec2Cons(nels));
}
public void output(Output out) {
out.write("vec2(");
els[0].output(out);
for(int i = 1; i < els.length; i++) {
out.write(", ");
els[i].output(out);
}
out.write(")");
}
}