/* * This file is part of the Haven & Hearth game client. * Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and * Björn Johannessen <johannessen.bjorn@gmail.com> * * Redistribution and/or modification of this file is subject to the * terms of the GNU Lesser General Public License, version 3, as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * Other parts of this source tree adhere to other copying * rights. Please see the file `COPYING' in the root directory of the * source tree for details. * * A copy the GNU Lesser General Public License is distributed along * with the source tree of which this file is a part in the file * `doc/LPGL-3'. If it is missing for any reason, please see the Free * Software Foundation's website at <http://www.fsf.org/>, or write * to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, * Boston, MA 02111-1307 USA */ package haven; import javax.media.opengl.*; public class DirCam extends Camera { static final Coord3f defdir = new Coord3f(0, 0, -1); Coord3f base = Coord3f.o, dir = defdir; public DirCam() { super(Matrix4f.identity()); } public Matrix4f fin(Matrix4f p) { update(compute(base, dir)); return(super.fin(p)); } public static Matrix4f compute(Coord3f base, Coord3f dir) { Coord3f diff = defdir.cmul(dir); float a = (float)Math.asin(diff.abs()); return(makerot(new Matrix4f(), diff, -a) .mul1(makexlate(new Matrix4f(), base.inv()))); } }