/*
* This file is part of the Haven & Hearth game client.
* Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and
* Björn Johannessen <johannessen.bjorn@gmail.com>
*
* Redistribution and/or modification of this file is subject to the
* terms of the GNU Lesser General Public License, version 3, as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* Other parts of this source tree adhere to other copying
* rights. Please see the file `COPYING' in the root directory of the
* source tree for details.
*
* A copy the GNU Lesser General Public License is distributed along
* with the source tree of which this file is a part in the file
* `doc/LPGL-3'. If it is missing for any reason, please see the Free
* Software Foundation's website at <http://www.fsf.org/>, or write
* to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307 USA
*/
package haven;
import javax.media.opengl.*;
public class DirCam extends Camera {
static final Coord3f defdir = new Coord3f(0, 0, -1);
Coord3f base = Coord3f.o, dir = defdir;
public DirCam() {
super(Matrix4f.identity());
}
public Matrix4f fin(Matrix4f p) {
update(compute(base, dir));
return(super.fin(p));
}
public static Matrix4f compute(Coord3f base, Coord3f dir) {
Coord3f diff = defdir.cmul(dir);
float a = (float)Math.asin(diff.abs());
return(makerot(new Matrix4f(), diff, -a)
.mul1(makexlate(new Matrix4f(), base.inv())));
}
}