/*
* This file is part of the Haven & Hearth game client.
* Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and
* Björn Johannessen <johannessen.bjorn@gmail.com>
*
* Redistribution and/or modification of this file is subject to the
* terms of the GNU Lesser General Public License, version 3, as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* Other parts of this source tree adhere to other copying
* rights. Please see the file `COPYING' in the root directory of the
* source tree for details.
*
* A copy the GNU Lesser General Public License is distributed along
* with the source tree of which this file is a part in the file
* `doc/LPGL-3'. If it is missing for any reason, please see the Free
* Software Foundation's website at <http://www.fsf.org/>, or write
* to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307 USA
*/
package haven;
public class GiveButton extends Widget {
public static Tex bg = Resource.loadtex("gfx/hud/combat/knapp/knapp");
public static Tex fr = Resource.loadtex("gfx/hud/combat/knapp/ram");
public static Tex ol = Resource.loadtex("gfx/hud/combat/knapp/ol");
public static Tex or = Resource.loadtex("gfx/hud/combat/knapp/or");
public static Tex sl = Resource.loadtex("gfx/hud/combat/knapp/sl");
public static Tex sr = Resource.loadtex("gfx/hud/combat/knapp/sr");
int state;
@RName("give")
public static class $_ implements Factory {
public Widget create(Coord c, Widget parent, Object[] args) {
return(new GiveButton(c, parent, (Integer)args[0]));
}
}
public GiveButton(Coord c, Widget parent, int state, Coord sz) {
super(c, sz, parent);
this.state = state;
}
public GiveButton(Coord c, Widget parent, int state) {
this(c, parent, state, bg.sz());
}
public void draw(GOut g) {
if(state == 0)
g.chcolor(255, 192, 192, 255);
else if(state == 1)
g.chcolor(192, 192, 255, 255);
else if(state == 2)
g.chcolor(192, 255, 192, 255);
g.image(bg, Coord.z, sz);
g.chcolor();
g.image(fr, Coord.z, sz);
if((state & 1) != 0)
g.image(ol, Coord.z, sz);
else
g.image(sl, Coord.z, sz);
if((state & 2) != 0)
g.image(or, Coord.z, sz);
else
g.image(sr, Coord.z, sz);
}
public boolean mousedown(Coord c, int button) {
wdgmsg("click", button);
return(true);
}
public void uimsg(String name, Object... args) {
if(name == "ch") {
this.state = (Integer)args[0];
} else {
super.uimsg(name, args);
}
}
}