/* * This file is part of the Haven & Hearth game client. * Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and * Björn Johannessen <johannessen.bjorn@gmail.com> * * Redistribution and/or modification of this file is subject to the * terms of the GNU Lesser General Public License, version 3, as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * Other parts of this source tree adhere to other copying * rights. Please see the file `COPYING' in the root directory of the * source tree for details. * * A copy the GNU Lesser General Public License is distributed along * with the source tree of which this file is a part in the file * `doc/LPGL-3'. If it is missing for any reason, please see the Free * Software Foundation's website at <http://www.fsf.org/>, or write * to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, * Boston, MA 02111-1307 USA */ package haven; public class GiveButton extends Widget { public static Tex bg = Resource.loadtex("gfx/hud/combat/knapp/knapp"); public static Tex fr = Resource.loadtex("gfx/hud/combat/knapp/ram"); public static Tex ol = Resource.loadtex("gfx/hud/combat/knapp/ol"); public static Tex or = Resource.loadtex("gfx/hud/combat/knapp/or"); public static Tex sl = Resource.loadtex("gfx/hud/combat/knapp/sl"); public static Tex sr = Resource.loadtex("gfx/hud/combat/knapp/sr"); int state; @RName("give") public static class $_ implements Factory { public Widget create(Coord c, Widget parent, Object[] args) { return(new GiveButton(c, parent, (Integer)args[0])); } } public GiveButton(Coord c, Widget parent, int state, Coord sz) { super(c, sz, parent); this.state = state; } public GiveButton(Coord c, Widget parent, int state) { this(c, parent, state, bg.sz()); } public void draw(GOut g) { if(state == 0) g.chcolor(255, 192, 192, 255); else if(state == 1) g.chcolor(192, 192, 255, 255); else if(state == 2) g.chcolor(192, 255, 192, 255); g.image(bg, Coord.z, sz); g.chcolor(); g.image(fr, Coord.z, sz); if((state & 1) != 0) g.image(ol, Coord.z, sz); else g.image(sl, Coord.z, sz); if((state & 2) != 0) g.image(or, Coord.z, sz); else g.image(sr, Coord.z, sz); } public boolean mousedown(Coord c, int button) { wdgmsg("click", button); return(true); } public void uimsg(String name, Object... args) { if(name == "ch") { this.state = (Integer)args[0]; } else { super.uimsg(name, args); } } }