/*
* This file is part of the Haven & Hearth game client.
* Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and
* Björn Johannessen <johannessen.bjorn@gmail.com>
*
* Redistribution and/or modification of this file is subject to the
* terms of the GNU Lesser General Public License, version 3, as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* Other parts of this source tree adhere to other copying
* rights. Please see the file `COPYING' in the root directory of the
* source tree for details.
*
* A copy the GNU Lesser General Public License is distributed along
* with the source tree of which this file is a part in the file
* `doc/LPGL-3'. If it is missing for any reason, please see the Free
* Software Foundation's website at <http://www.fsf.org/>, or write
* to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307 USA
*/
package haven;
public class ResDrawable extends Drawable {
final public Indir<Resource> res;
Message sdt;
Sprite spr = null;
int delay = 0;
boolean show_radius = false;
Gob.Overlay radius;
public ResDrawable(Gob gob, Indir<Resource> res, Message sdt) {
super(gob);
this.res = res;
this.sdt = sdt;
try {
init();
} catch(Loading ignored) {}
}
public ResDrawable(Gob gob, Resource res) {
this(gob, res.indir(), new Message(0));
}
public void init() {
if(spr != null)
return;
spr = Sprite.create(gob, res.get(), sdt.clone());
String name = res.get().name;
if(Config.item_radius.containsKey(name)){
ColoredRadius.Cfg cfg = Config.item_radius.get(name);
radius = new Gob.Overlay(new ColoredRadius(gob, cfg));
}
}
public void setup(RenderList rl) {
try {
init();
} catch(Loading e) {
return;
}
checkRadius();
spr.setup(rl);
}
private void checkRadius() {
if(radius != null && show_radius != Config.show_radius){
show_radius = Config.show_radius;
gob.ols.remove(radius);
if(show_radius){
gob.ols.add(radius);
}
}
}
public void ctick(int dt) {
if(spr == null) {
delay += dt;
} else {
spr.tick(delay + dt);
delay = 0;
}
}
public void dispose() {
if(spr != null)
spr.dispose();
}
public Resource.Neg getneg() {
return(res.get().layer(Resource.negc));
}
public Skeleton.Pose getpose() {
init();
if(spr instanceof SkelSprite) {
return(((SkelSprite)spr).pose);
}
return(null);
}
}