/* * This file is part of the Haven & Hearth game client. * Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and * Björn Johannessen <johannessen.bjorn@gmail.com> * * Redistribution and/or modification of this file is subject to the * terms of the GNU Lesser General Public License, version 3, as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * Other parts of this source tree adhere to other copying * rights. Please see the file `COPYING' in the root directory of the * source tree for details. * * A copy the GNU Lesser General Public License is distributed along * with the source tree of which this file is a part in the file * `doc/LPGL-3'. If it is missing for any reason, please see the Free * Software Foundation's website at <http://www.fsf.org/>, or write * to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, * Boston, MA 02111-1307 USA */ package haven; public class ResDrawable extends Drawable { final public Indir<Resource> res; Message sdt; Sprite spr = null; int delay = 0; boolean show_radius = false; Gob.Overlay radius; public ResDrawable(Gob gob, Indir<Resource> res, Message sdt) { super(gob); this.res = res; this.sdt = sdt; try { init(); } catch(Loading ignored) {} } public ResDrawable(Gob gob, Resource res) { this(gob, res.indir(), new Message(0)); } public void init() { if(spr != null) return; spr = Sprite.create(gob, res.get(), sdt.clone()); String name = res.get().name; if(Config.item_radius.containsKey(name)){ ColoredRadius.Cfg cfg = Config.item_radius.get(name); radius = new Gob.Overlay(new ColoredRadius(gob, cfg)); } } public void setup(RenderList rl) { try { init(); } catch(Loading e) { return; } checkRadius(); spr.setup(rl); } private void checkRadius() { if(radius != null && show_radius != Config.show_radius){ show_radius = Config.show_radius; gob.ols.remove(radius); if(show_radius){ gob.ols.add(radius); } } } public void ctick(int dt) { if(spr == null) { delay += dt; } else { spr.tick(delay + dt); delay = 0; } } public void dispose() { if(spr != null) spr.dispose(); } public Resource.Neg getneg() { return(res.get().layer(Resource.negc)); } public Skeleton.Pose getpose() { init(); if(spr instanceof SkelSprite) { return(((SkelSprite)spr).pose); } return(null); } }