/* * This file is part of the Haven & Hearth game client. * Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and * Björn Johannessen <johannessen.bjorn@gmail.com> * * Redistribution and/or modification of this file is subject to the * terms of the GNU Lesser General Public License, version 3, as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * Other parts of this source tree adhere to other copying * rights. Please see the file `COPYING' in the root directory of the * source tree for details. * * A copy the GNU Lesser General Public License is distributed along * with the source tree of which this file is a part in the file * `doc/LPGL-3'. If it is missing for any reason, please see the Free * Software Foundation's website at <http://www.fsf.org/>, or write * to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, * Boston, MA 02111-1307 USA */ package haven; import javax.media.opengl.*; public class PointedCam extends Camera { Coord3f base = Coord3f.o; float dist = 5.0f, e, a; public PointedCam() { super(Matrix4f.identity()); } public Matrix4f fin(Matrix4f p) { update(compute(base, dist, e, a)); return(super.fin(p)); } public static Matrix4f compute(Coord3f base, float dist, float e, float a) { return(makexlate(new Matrix4f(), new Coord3f(0.0f, 0.0f, -dist)) .mul1(makerot(new Matrix4f(), new Coord3f(-1.0f, 0.0f, 0.0f), ((float)Math.PI / 2.0f) - e)) .mul1(makerot(new Matrix4f(), new Coord3f(0.0f, 0.0f, -1.0f), ((float)Math.PI / 2.0f) + a)) .mul1(makexlate(new Matrix4f(), base.inv()))); } }