package common.messages;
import common.Constants;
import java.nio.ByteBuffer;
import java.util.logging.Logger;
/**
* ScoreUpdateMessage - Notifies that a player's score has changed.
* @author rlagman
*/
public class ScoreUpdateMessage extends Message implements MessageConstants, Constants {
public static Logger logger = Logger.getLogger(CLIENT_LOGGER_NAME);
private int newScore;
/**
* Constructor - Creates a new ScoreUpdateMessage.
* @param playerId The id of the player sending the message.
* @param newScore The new score for the player
*/
public ScoreUpdateMessage(byte playerId, int newScore) {
super(MessageType.ScoreUpdate, playerId, ScoreUpdateLength);
this.newScore = newScore;
}
/**
* Constructor - Creates a new ScoreUpdateMessage.
* @param header Representation of a Header in bytes.
* @param data Representation of the data portion in bytes.
*/
public ScoreUpdateMessage(byte[] header, byte[] data) {
// Create the Message superclass
super(header,ScoreUpdateLength);
// Wrap the stream of bytes into a buffer
ByteBuffer buffer = ByteBuffer.wrap(data);
// Process the information to create the object.
this.newScore = buffer.getInt();
}
/**
* Creates an array of bytes to be sent across the network
* that represents a Message object.
* @return A byte representation of the Message object.
*/
public byte[] getByteMessage() throws Exception {
// Get the header
byte[] header = getByteHeader();
byte[] message = new byte[header.length + dataLength];
// Place the header information
ByteBuffer buffer = ByteBuffer.wrap(message);
buffer.put(header);
// Place the contents of this data
buffer.putInt(newScore);
// Return the fully created message
return message;
}
}