package common;
import java.awt.Graphics2D;
import java.util.logging.Logger;
public class DoubleTracker extends Actor {
public static Logger logger = Logger.getLogger(CLIENT_LOGGER_NAME);
protected Actor firstActor, secondActor;
public DoubleTracker()
{
}
public DoubleTracker(Actor first, Actor second)
{
firstActor = first;
secondActor = second;
animate(0, 0);
}
public boolean animate(float dTime, float currentTime)
{
if (firstActor == null || firstActor.position == null)
{
if (secondActor == null || secondActor.position == null)
{
//System.out.println("common.DoubleTracker.animate(): Both actors are null!");
return false;
}
else
{
//System.out.println("common.DoubleTracker.animate(): First actor is null.");
position.x = secondActor.position.x;
position.y = secondActor.position.y;
}
}
else // Both firstActor and its position are NOT null
{
if (secondActor == null || secondActor.position == null)
{
//System.out.println("common.DoubleTracker.animate(): Second actor is null.");
position.x = firstActor.position.x;
position.y = firstActor.position.y;
}
else
{
position.x = (firstActor.position.x + secondActor.position.x) / 2;
position.y = (firstActor.position.y + secondActor.position.y) / 2;
}
}
// We only return false because if either of the actors we're tracking move, they'll return true anyway
return false;
}
public void collision(Actor a)
{
// We don't collide with anything
}
public void draw(Graphics2D g, float scale)
{
// We don't have a graphical representation
}
}