package common;
import java.util.logging.Logger;
import client.GameEngine;
public class PsycoBot extends ComputerPlayer {
public static Logger logger = Logger.getLogger(CLIENT_LOGGER_NAME);
public PsycoBot(byte playerID, String name, GameEngine engine)
{
super(playerID, name, engine);
}
public boolean animate(float dTime, float currentTime)
{
float dx = RANDOM.nextFloat()*2-1, dy = RANDOM.nextFloat()*2-1;
accelerate(PLAYER_ACCELERATION*dx*dTime, PLAYER_ACCELERATION*dy*dTime);
return super.animate(dTime, currentTime);
}
}