/* Copyright (c) 1998-2005 The Regents of the University of California All rights reserved. Permission is hereby granted, without written agreement and without license or royalty fees, to use, copy, modify, and distribute this software and its documentation for any purpose, provided that the above copyright notice and the following two paragraphs appear in all copies of this software. IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. PT_COPYRIGHT_VERSION_2 COPYRIGHTENDKEY * */ package diva.canvas.demo; import java.awt.AlphaComposite; import java.awt.Color; import java.awt.Shape; import java.awt.geom.AffineTransform; import diva.canvas.FigureLayer; import diva.canvas.GraphicsPane; import diva.canvas.interactor.SelectionInteractor; import diva.canvas.toolbox.BasicController; import diva.canvas.toolbox.BasicEllipse; import diva.canvas.toolbox.BasicFigure; import diva.canvas.toolbox.BasicRectangle; import diva.util.java2d.Polygon2D; import diva.util.java2d.ShapeUtilities; /** A pane containing instances of some basic figures. The * figures can be dragged about with the mouse. * * @author John Reekie * @version $Id$ */ public class SimplePane extends GraphicsPane { /** The controller */ BasicController controller; /** The interactor to give to all figures */ SelectionInteractor selectionInteractor; /** The layer to draw all figure in */ FigureLayer figureLayer; /** * Constructor */ public SimplePane() { super(); // Get the figure layer figureLayer = getForegroundLayer(); // Construct a simple controller and get the default interactor controller = new BasicController(this); selectionInteractor = controller.getSelectionInteractor(); // Draw it drawFigures(); } /** Draw some figures */ public void drawFigures() { // Here's a square BasicRectangle rect = new BasicRectangle(40.0, 40.0, 80.0, 80.0); rect.setLineWidth(8); rect.setStrokePaint(Color.red); figureLayer.add(rect); rect.setInteractor(selectionInteractor); // Here's an ellipse BasicEllipse oval = new BasicEllipse(160.0, 10.0, 120.0, 80.0); oval.setLineWidth(2); oval.setFillPaint(Color.magenta); figureLayer.add(oval); oval.setInteractor(selectionInteractor); // Create a star using a general path object Polygon2D p = new Polygon2D.Double(); p.moveTo(-100.0f, -25.0f); p.lineTo(+100.0f, -25.0f); p.lineTo(-50.0f, +100.0f); p.lineTo(+0.0f, -100.0f); p.lineTo(+50.0f, +100.0f); p.closePath(); // translate origin towards center of canvas AffineTransform at = new AffineTransform(); at.translate(200.0f, 200.0f); p.transform(at); BasicFigure star = new BasicFigure(p); star.setLineWidth(2); star.setStrokePaint(Color.blue); figureLayer.add(star); star.setInteractor(selectionInteractor); // Create a cloud, Claude Shape area = ShapeUtilities.createCloudShape(); // Area area = new Area(); // Ellipse2D c = new Ellipse2D.Double(); // c.setFrame(0,25,50,50); // area.add(new Area(c)); // c.setFrame(25,0,40,40); // area.add(new Area(c)); // c.setFrame(25,25,60,60); // area.add(new Area(c)); // c.setFrame(60,30,40,40); // area.add(new Area(c)); // c.setFrame(60,10,30,30); // area.add(new Area(c)); AffineTransform cat = new AffineTransform(); cat.translate(200, 100); cat.scale(2.0, 2.0); Shape bigarea = cat.createTransformedShape(area); BasicFigure cloud = new BasicFigure(bigarea, Color.blue); cloud.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, 0.5f)); figureLayer.add(cloud); cloud.setInteractor(selectionInteractor); } /** Return the selection interactor */ public SelectionInteractor getSelectionInteractor() { return selectionInteractor; } }