/* * * * Copyright 1990-2009 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License version * 2 only, as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License version 2 for more details (a copy is * included at /legal/license.txt). * * You should have received a copy of the GNU General Public License * version 2 along with this work; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA * 02110-1301 USA * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa * Clara, CA 95054 or visit www.sun.com if you need additional * information or have any questions. */ package java.util; /** * An instance of this class is used to generate a stream of * pseudorandom numbers. The class uses a 48-bit seed, which is * modified using a linear congruential formula. (See Donald Knuth, * <i>The Art of Computer Programming, Volume 2</i>, Section 3.2.1.) * <p> * If two instances of <code>Random</code> are created with the same * seed, and the same sequence of method calls is made for each, they * will generate and return identical sequences of numbers. In order to * guarantee this property, particular algorithms are specified for the * class <tt>Random</tt>. Java implementations must use all the algorithms * shown here for the class <tt>Random</tt>, for the sake of absolute * portability of Java code. However, subclasses of class <tt>Random</tt> * are permitted to use other algorithms, so long as they adhere to the * general contracts for all the methods. * <p> * The algorithms implemented by class <tt>Random</tt> use a * <tt>protected</tt> utility method that on each invocation can supply * up to 32 pseudorandomly generated bits. * <p> * * @version 1.33, 12/04/99 (CLDC 1.0, Spring 2000) * @since JDK1.0 */ public class Random { /** * The internal state associated with this pseudorandom number generator. * (The specs for the methods in this class describe the ongoing * computation of this value.) */ private long seed; private final static long multiplier = 0x5DEECE66DL; private final static long addend = 0xBL; private final static long mask = (1L << 48) - 1; /** * Creates a new random number generator. Its seed is initialized to * a value based on the current time: * <blockquote><pre> * public Random() { this(System.currentTimeMillis()); }</pre></blockquote> * * @see java.lang.System#currentTimeMillis() */ public Random() { this(System.currentTimeMillis()); } /** * Creates a new random number generator using a single * <code>long</code> seed: * <blockquote><pre> * public Random(long seed) { setSeed(seed); }</pre></blockquote> * Used by method <tt>next</tt> to hold * the state of the pseudorandom number generator. * * @param seed the initial seed. * @see java.util.Random#setSeed(long) */ public Random(long seed) { setSeed(seed); } /** * Sets the seed of this random number generator using a single * <code>long</code> seed. The general contract of <tt>setSeed</tt> * is that it alters the state of this random number generator * object so as to be in exactly the same state as if it had just * been created with the argument <tt>seed</tt> as a seed. The method * <tt>setSeed</tt> is implemented by class Random as follows: * <blockquote><pre> * synchronized public void setSeed(long seed) { * this.seed = (seed ^ 0x5DEECE66DL) & ((1L << 48) - 1); * }</pre></blockquote> * The implementation of <tt>setSeed</tt> by class <tt>Random</tt> * happens to use only 48 bits of the given seed. In general, however, * an overriding method may use all 64 bits of the long argument * as a seed value. * * @param seed the initial seed. */ synchronized public void setSeed(long seed) { this.seed = (seed ^ multiplier) & mask; } /** * Generates the next pseudorandom number. Subclass should * override this, as this is used by all other methods.<p> * The general contract of <tt>next</tt> is that it returns an * <tt>int</tt> value and if the argument bits is between <tt>1</tt> * and <tt>32</tt> (inclusive), then that many low-order bits of the * returned value will be (approximately) independently chosen bit * values, each of which is (approximately) equally likely to be * <tt>0</tt> or <tt>1</tt>. The method <tt>next</tt> is implemented * by class <tt>Random</tt> as follows: * <blockquote><pre> * synchronized protected int next(int bits) { * seed = (seed * 0x5DEECE66DL + 0xBL) & ((1L << 48) - 1); * return (int)(seed >>> (48 - bits)); * }</pre></blockquote> * This is a linear congruential pseudorandom number generator, as * defined by D. H. Lehmer and described by Donald E. Knuth in <i>The * Art of Computer Programming,</i> Volume 2: <i>Seminumerical * Algorithms</i>, section 3.2.1. * * @param bits random bits * @return the next pseudorandom value from this random number generator's sequence. * @since JDK1.1 */ synchronized protected int next(int bits) { long nextseed = (seed * multiplier + addend) & mask; seed = nextseed; return (int)(nextseed >>> (48 - bits)); } private static final int BITS_PER_BYTE = 8; private static final int BYTES_PER_INT = 4; /** * Returns the next pseudorandom, uniformly distributed <code>int</code> * value from this random number generator's sequence. The general * contract of <tt>nextInt</tt> is that one <tt>int</tt> value is * pseudorandomly generated and returned. All 2<font size="-1"><sup>32 * </sup></font> possible <tt>int</tt> values are produced with * (approximately) equal probability. The method <tt>nextInt</tt> is * implemented by class <tt>Random</tt> as follows: * <blockquote><pre> * public int nextInt() { return next(32); }</pre></blockquote> * * @return the next pseudorandom, uniformly distributed <code>int</code> * value from this random number generator's sequence. */ public int nextInt() { return next(32); } /** * Returns the next pseudorandom, uniformly distributed <code>long</code> * value from this random number generator's sequence. The general * contract of <tt>nextLong</tt> is that one long value is pseudorandomly * generated and returned. All 2<font size="-1"><sup>64</sup></font> * possible <tt>long</tt> values are produced with (approximately) equal * probability. The method <tt>nextLong</tt> is implemented by class * <tt>Random</tt> as follows: * <blockquote><pre> * public long nextLong() { * return ((long)next(32) << 32) + next(32); * }</pre></blockquote> * * @return the next pseudorandom, uniformly distributed <code>long</code> * value from this random number generator's sequence. */ public long nextLong() { // it's okay that the bottom word remains signed. return ((long)(next(32)) << 32) + next(32); } }