package utils.scene.quadtree;
public class QuadLeaf<T> {
public float x;
public float y;
public final T value;
public QuadNode<T> node;
public QuadLeaf(float x, float y, T value, QuadNode<T> node) {
this.x = x;
this.y = y;
this.value = value;
this.node = node;
}
}