package clientdata.visitors.terrain.layers;
import org.apache.mina.core.buffer.IoBuffer;
import clientdata.visitors.TerrainVisitor;
public class FilterShader extends FilterLayer {
@Override
public float process(float x, float y, float transform_value,
float base_value, TerrainVisitor ti, FilterRectangle rectangle) {
// TODO Auto-generated method stub
return base_value;
}
@Override
public void loadData(IoBuffer buffer) throws Exception {
buffer.getInt(); // shader id
}
@Override
public float process(float x, float y, float transform_value,
float base_value, TerrainVisitor ti) {
// TODO Auto-generated method stub
return base_value;
}
}