package clientdata.visitors.terrain.layers; import org.apache.mina.core.buffer.IoBuffer; import clientdata.visitors.TerrainVisitor; public class FilterShader extends FilterLayer { @Override public float process(float x, float y, float transform_value, float base_value, TerrainVisitor ti, FilterRectangle rectangle) { // TODO Auto-generated method stub return base_value; } @Override public void loadData(IoBuffer buffer) throws Exception { buffer.getInt(); // shader id } @Override public float process(float x, float y, float transform_value, float base_value, TerrainVisitor ti) { // TODO Auto-generated method stub return base_value; } }